..
button_target.qc
button_target, trigger_changelevel, trigger_transition: doc improvements
2024-02-23 13:54:46 -08:00
cycler.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
cycler_sprite.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
cycler_weapon.qc
Implement cycler_weapon, cycler_wreckage, game_end, game_player_hurt, game_score, game_team_master, game_team_set, game_player_team, game_zone_player
2023-10-25 00:46:04 -07:00
cycler_wreckage.qc
Implement cycler_weapon, cycler_wreckage, game_end, game_player_hurt, game_score, game_team_master, game_team_set, game_player_team, game_zone_player
2023-10-25 00:46:04 -07:00
defs.h
Exterminate FX_Explosion, FX_Spark and FX_Impact references.
2023-07-24 14:14:20 -07:00
env_beverage.qc
Minor documentation enhancements, QuakeEd entity comment color changes
2023-03-13 02:04:31 -07:00
env_explosion.qc
env_explosion: Get it up to Source Engine standards.
2024-02-23 13:23:19 -08:00
env_fade.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
env_global.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
env_hudhint.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
env_message.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
env_model.qc
env_model: Initial implementation of this SoHL entity
2023-10-06 00:21:17 -07:00
env_physexplosion.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
env_render.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
env_shake.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
env_shooter.qc
env_shooter: Add Input() method
2024-02-23 13:53:04 -08:00
env_spark.qc
env_spark: Fix spawnflag START_ON not implying TOGGLE, add Input() method and implement more stuff.
2024-02-23 13:57:28 -08:00
func_areaportal.qc
Add def for areaportalwindow
2024-01-02 12:40:40 -08:00
func_breakable.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
func_brush.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
func_button.qc
game_team_master/NSTrigger: GetValue() is now aware of who is querying for said information. Required for game_team_master.
2023-10-30 16:37:45 -07:00
func_detail.qc
speaker: now shared between client/server game
2023-11-15 09:52:11 -08:00
func_detail_illusionary.qc
speaker: now shared between client/server game
2023-11-15 09:52:11 -08:00
func_door.qc
game_team_master/NSTrigger: GetValue() is now aware of who is querying for said information. Required for game_team_master.
2023-10-30 16:37:45 -07:00
func_door_rotating.qc
game_team_master/NSTrigger: GetValue() is now aware of who is querying for said information. Required for game_team_master.
2023-10-30 16:37:45 -07:00
func_group.qc
speaker: now shared between client/server game
2023-11-15 09:52:11 -08:00
func_guntarget.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
func_healthcharger.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
func_lod.qc
Lots of cleanup related to many entity classes to aid doxygen with generating documentation.
2022-12-06 15:04:07 -08:00
func_monsterclip.qc
func_monsterclip: Initial implementation
2023-09-22 17:08:02 -07:00
func_mortar_field.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
func_pendulum.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
func_physbox.qc
Add the following physics entities from Source: phys_ballsocket, phys_constraint, phys_constraintsystem, phys_convert, phys_hinge, phys_keepupright, phys_slideconstraint & env_physexplosion
2023-10-17 16:49:01 -07:00
func_plat.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
func_platrot.qc
func_platrot: Cleanup and rewrite the essential parts. Now inherits most of func_plat.
2023-10-23 14:38:02 -07:00
func_pushable.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
func_recharge.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
func_rot_button.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
func_rotating.qc
Fixes for DAMAGE_AIM, so we can respect the `sv_aim` cvar.
2024-01-29 23:47:36 -08:00
func_tank.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
func_tankcontrols.qc
GS-EntBase: Adjust QUAKED comments so they can be parsed by Doxygen.
2022-12-13 17:52:20 -08:00
func_trackautochange.qc
func_tracktrain: Lots of improvements across the board. Enjoy c0a0-c0a0e!
2024-02-13 22:51:36 -08:00
func_trackchange.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
func_tracktrain.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
func_train.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
func_traincontrols.qc
func_tracktrain: Lots of improvements across the board. Enjoy c0a0-c0a0e!
2024-02-13 22:51:36 -08:00
func_vehiclecontrols.qc
GS-EntBase: Adjust QUAKED comments so they can be parsed by Doxygen.
2022-12-13 17:52:20 -08:00
func_wall_toggle.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
game_counter.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
game_counter_set.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
game_end.qc
game_team_master/NSTrigger: GetValue() is now aware of who is querying for said information. Required for game_team_master.
2023-10-30 16:37:45 -07:00
game_player_equip.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
game_player_hurt.qc
game_team_master/NSTrigger: GetValue() is now aware of who is querying for said information. Required for game_team_master.
2023-10-30 16:37:45 -07:00
game_player_team.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
game_score.qc
game_team_master/NSTrigger: GetValue() is now aware of who is querying for said information. Required for game_team_master.
2023-10-30 16:37:45 -07:00
game_team_master.qc
game_team_master/NSTrigger: GetValue() is now aware of who is querying for said information. Required for game_team_master.
2023-10-30 16:37:45 -07:00
game_team_set.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
game_text.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
game_zone_player.qc
Implement cycler_weapon, cycler_wreckage, game_end, game_player_hurt, game_score, game_team_master, game_team_set, game_player_team, game_zone_player
2023-10-25 00:46:04 -07:00
gibshooter.qc
GS-EntBase: Adjust QUAKED comments so they can be parsed by Doxygen.
2022-12-13 17:52:20 -08:00
info_hint.qc
New commands: listClientSoundDef, listServerSoundDef
2023-11-17 18:54:46 -08:00
info_intermission.qc
GS-EntBase: Adjust QUAKED comments so they can be parsed by Doxygen.
2022-12-13 17:52:20 -08:00
info_node.qc
GS-EntBase: Adjust QUAKED comments so they can be parsed by Doxygen.
2022-12-13 17:52:20 -08:00
info_node_air.qc
GS-EntBase: Adjust QUAKED comments so they can be parsed by Doxygen.
2022-12-13 17:52:20 -08:00
info_notnull.qc
Minor documentation enhancements, QuakeEd entity comment color changes
2023-03-13 02:04:31 -07:00
info_null.qc
Save/load system stability improvements.
2023-03-23 17:04:34 -07:00
infodecal.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
item_food.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
item_generic.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
light.qc
speaker: now shared between client/server game
2023-11-15 09:52:11 -08:00
logic_auto.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
logic_case.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
logic_relay.qc
New commands: listClientSoundDef, listServerSoundDef
2023-11-17 18:54:46 -08:00
logic_timer.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
math_counter.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
momentary_door.qc
GS-EntBase: Adjust QUAKED comments so they can be parsed by Doxygen.
2022-12-13 17:52:20 -08:00
momentary_rot_button.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
momentarybase.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
monster_furniture.qc
Implement cycler_weapon, cycler_wreckage, game_end, game_player_hurt, game_score, game_team_master, game_team_set, game_player_team, game_zone_player
2023-10-25 00:46:04 -07:00
monster_generic.qc
Implement cycler_weapon, cycler_wreckage, game_end, game_player_hurt, game_score, game_team_master, game_team_set, game_player_team, game_zone_player
2023-10-25 00:46:04 -07:00
monstermaker.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
multi_manager.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
multisource.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
path_corner.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
path_track.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
phys_ballsocket.qc
Add the following physics entities from Source: phys_ballsocket, phys_constraint, phys_constraintsystem, phys_convert, phys_hinge, phys_keepupright, phys_slideconstraint & env_physexplosion
2023-10-17 16:49:01 -07:00
phys_constraint.qc
Add the following physics entities from Source: phys_ballsocket, phys_constraint, phys_constraintsystem, phys_convert, phys_hinge, phys_keepupright, phys_slideconstraint & env_physexplosion
2023-10-17 16:49:01 -07:00
phys_constraintsystem.qc
Add the following physics entities from Source: phys_ballsocket, phys_constraint, phys_constraintsystem, phys_convert, phys_hinge, phys_keepupright, phys_slideconstraint & env_physexplosion
2023-10-17 16:49:01 -07:00
phys_convert.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
phys_hinge.qc
Add the following physics entities from Source: phys_ballsocket, phys_constraint, phys_constraintsystem, phys_convert, phys_hinge, phys_keepupright, phys_slideconstraint & env_physexplosion
2023-10-17 16:49:01 -07:00
phys_keepupright.qc
Add the following physics entities from Source: phys_ballsocket, phys_constraint, phys_constraintsystem, phys_convert, phys_hinge, phys_keepupright, phys_slideconstraint & env_physexplosion
2023-10-17 16:49:01 -07:00
phys_slideconstraint.qc
Add the following physics entities from Source: phys_ballsocket, phys_constraint, phys_constraintsystem, phys_convert, phys_hinge, phys_keepupright, phys_slideconstraint & env_physexplosion
2023-10-17 16:49:01 -07:00
player_loadsaved.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
player_weaponstrip.qc
trigger_relay: Set m_iValue so that multisources will work properly that get targetted by them
2022-12-14 16:51:16 -08:00
point_camera.qc
GS-EntBase: Fix formatting in a few class definitions
2023-10-03 10:54:49 -07:00
point_servercommand.qc
point_servercommand: initial implementation of this Half-Life 2 entity
2023-09-12 15:03:41 -07:00
point_trigger.qc
game_team_master/NSTrigger: GetValue() is now aware of who is querying for said information. Required for game_team_master.
2023-10-30 16:37:45 -07:00
prop_door_rotating.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
prop_dynamic.qc
Add the following physics entities from Source: phys_ballsocket, phys_constraint, phys_constraintsystem, phys_convert, phys_hinge, phys_keepupright, phys_slideconstraint & env_physexplosion
2023-10-17 16:49:01 -07:00
prop_physics.qc
New commands: listClientSoundDef, listServerSoundDef
2023-11-17 18:54:46 -08:00
prop_static.qc
Add the following physics entities from Source: phys_ballsocket, phys_constraint, phys_constraintsystem, phys_convert, phys_hinge, phys_keepupright, phys_slideconstraint & env_physexplosion
2023-10-17 16:49:01 -07:00
random_speaker.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
random_trigger.qc
game_team_master/NSTrigger: GetValue() is now aware of who is querying for said information. Required for game_team_master.
2023-10-30 16:37:45 -07:00
scripted_sentence.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
scripted_sequence.qc
scripted_sequence: support for 'killtarget' key
2023-10-04 14:55:02 -07:00
stubs.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
targ_speaker.qc
game_team_master/NSTrigger: GetValue() is now aware of who is querying for said information. Required for game_team_master.
2023-10-30 16:37:45 -07:00
target_cdaudio.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
trigger_auto.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
trigger_autosave.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
trigger_cdaudio.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
trigger_changelevel.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
trigger_changetarget.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
trigger_counter.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
trigger_endsection.qc
game_team_master/NSTrigger: GetValue() is now aware of who is querying for said information. Required for game_team_master.
2023-10-30 16:37:45 -07:00
trigger_hurt.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
trigger_look.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
trigger_monsterjump.qc
Fix various warnings.
2024-01-30 00:42:10 -08:00
trigger_multiple.qc
New commands: listClientSoundDef, listServerSoundDef
2023-11-17 18:54:46 -08:00
trigger_once.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
trigger_playerfreeze.qc
New commands: listClientSoundDef, listServerSoundDef
2023-11-17 18:54:46 -08:00
trigger_relay.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
trigger_teleport.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00
trigger_transition.qc
Big commit, work over various triggers. Clean up debug prints and make
2024-03-02 00:40:08 -08:00