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nuclide
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Theuaredead
eukara
xylemon
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Theuaredead
eukara
xylemon
env_sprite apparently should still cast to player even while in walls
Base
FreeHL
#74
opened
2023-01-02 17:38:34 -08:00
by
xylemon
Underwater movement with Jump/Crouch
#72
opened
2022-10-14 23:50:47 -07:00
by
eukara
NSView camera bob routines
Base
#71
opened
2022-10-14 23:43:16 -07:00
by
eukara
MenuFN: Spray Color Options for BMP
Base
FreeHL
#66
opened
2022-10-14 23:34:50 -07:00
by
xylemon
Finish NSView on the client-side to handle cameras and player seats
#65
opened
2022-07-25 11:25:31 -07:00
by
eukara
Finish NSWeapon and its surrounding functions
#64
opened
2022-07-25 11:24:05 -07:00
by
eukara
Make use of _cl_disconnectreason
1
#63
opened
2022-05-13 17:13:52 -07:00
by
eukara
When round ends, use info_intermission
#59
opened
2022-04-27 21:25:24 -07:00
by
xylemon
HUD: Speedometer
#57
opened
2022-04-27 18:18:55 -07:00
by
xylemon
Scoreboard: Port The Wastes 1.2 Scoreboard as default
Base
#56
opened
2022-04-27 17:50:09 -07:00
by
xylemon
Self Origin for Entities
Base
2
#55
opened
2022-03-02 23:10:48 -08:00
by
xylemon
Bubbles When Firing Underwater
Base
FreeCS
FreeHL
1
#54
opened
2022-03-02 15:47:09 -08:00
by
xylemon
Impacts and Sound Properties trace incorrectly
Base
FreeHL
#52
opened
2022-03-01 22:13:31 -08:00
by
xylemon
env_soundscape Improvements
Base
#50
opened
2022-02-18 21:52:20 -08:00
by
xylemon
Momentary Button and Door
Base
FreeHL
1
#45
opened
2022-01-04 18:50:22 -08:00
by
xylemon
Hazard Course
0 / 1
Glowmod Network Optimization
Base
FreeHL
#44
opened
2022-01-04 02:28:12 -08:00
by
xylemon
Water fog/effects
Base
FreeHL
#43
opened
2022-01-04 02:25:59 -08:00
by
xylemon
Hazard Course
0 / 3
env_bubbles
Base
FreeHL
#42
opened
2022-01-04 02:12:54 -08:00
by
xylemon
Hazard Course
0 / 4
func_tracktrain & func_traincontrols
Base
FreeHL
FreeTFC
#40
opened
2022-01-04 02:03:22 -08:00
by
xylemon
Hazard Course
0 / 5
Flashlight doesn't drain
Base
FreeHL
#39
opened
2022-01-04 01:59:37 -08:00
by
xylemon
Hazard Course
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