.. |
NSGameRules.h
|
NSGameRules: send a newly joined player to the intermission screen gently
|
2024-02-21 13:41:18 -08:00 |
NSGameRules.qc
|
Minor cleanups to some point entities and replace various usage of whichpack().
|
2024-03-04 18:51:07 -08:00 |
NSOutput.h
|
NSIO: Prevent firing an output when no activator is set
|
2023-09-27 00:14:44 -07:00 |
NSOutput.qc
|
NSIO: new method CheckOutput(string), which will see if a given Output is ready to fire again.
|
2023-09-27 00:25:25 -07:00 |
NSTraceAttack.h
|
NSSurfacePropEntity: add SetCanBleed() and CanBleed() methods to abstract the old iBleeds field.
|
2023-04-22 01:05:27 -07:00 |
NSTraceAttack.qc
|
NSTraceAttack: save traceline endpos and plane_normal in case it gets set elsewhere
|
2024-02-23 13:21:44 -08:00 |
client.qc
|
Cleanup for some CGameRules method types. Moved some Util_ functions into their own file.
|
2022-07-16 15:11:33 -07:00 |
defs.h
|
SEND/READENTITY_ANGLE: use WriteAngle()/readangle()
|
2024-03-04 19:37:51 -08:00 |
entityDef.qc
|
scripted_sentence: add support for `refire` key.
|
2024-03-05 22:48:00 -08:00 |
entry.qc
|
SV_PerformLoad: Saner check for if we can call Destroy()...
|
2024-03-04 19:55:30 -08:00 |
include.src
|
Server: add "Cheaters Lament", a proof of concept detection mechanism for suspicious player behaviour
|
2023-08-07 13:14:49 -07:00 |
lament.h
|
Server: add "Cheaters Lament", a proof of concept detection mechanism for suspicious player behaviour
|
2023-08-07 13:14:49 -07:00 |
lament.qc
|
Server: add "Cheaters Lament", a proof of concept detection mechanism for suspicious player behaviour
|
2023-08-07 13:14:49 -07:00 |
logging.h
|
My name has changed, so an update to the copyright to reflect it.
|
2022-03-11 11:40:43 -08:00 |
logging.qc
|
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
|
2022-07-07 09:10:14 -07:00 |
mapcycle.qc
|
Minor cleanups to some point entities and replace various usage of whichpack().
|
2024-03-04 18:51:07 -08:00 |
maptweaks.qc
|
Big commit, work over various triggers. Clean up debug prints and make
|
2024-03-02 00:40:08 -08:00 |
modelevent.qc
|
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
|
2022-07-07 09:10:14 -07:00 |
nodes.h
|
My name has changed, so an update to the copyright to reflect it.
|
2022-03-11 11:40:43 -08:00 |
nodes.qc
|
Server: show 'entered game' message once and only in MP.
|
2024-03-04 19:48:37 -08:00 |
plugins.h
|
Spring cleaning part one.
|
2022-05-11 12:49:04 -07:00 |
plugins.qc
|
Big commit, work over various triggers. Clean up debug prints and make
|
2024-03-02 00:40:08 -08:00 |
route.h
|
BotLib: Start making use of some of NSNavAI
|
2022-07-20 16:27:24 -07:00 |
skill.h
|
Skill.qc: readcmd() builtin usage replaced with a tiny config parser.
|
2024-02-21 21:08:57 -08:00 |
skill.qc
|
Big commit, work over various triggers. Clean up debug prints and make
|
2024-03-02 00:40:08 -08:00 |
spawn.h
|
Spring cleaning part one.
|
2022-05-11 12:49:04 -07:00 |
spawn.qc
|
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
|
2022-07-07 09:10:14 -07:00 |
vote.qc
|
Minor cleanups to some point entities and replace various usage of whichpack().
|
2024-03-04 18:51:07 -08:00 |
way.h
|
Big commit, work over various triggers. Clean up debug prints and make
|
2024-03-02 00:40:08 -08:00 |
weapons.h
|
Initial work towards the NSWeapon class. Testing will happen in base/ under the NEW_INVENTORY define.
|
2022-07-25 09:31:37 -07:00 |
weapons.qc
|
Weapons_AddItem: Only count NSGameRules' MaxItemPerSlot() when we're adding a new weapon
|
2023-02-14 22:02:47 -08:00 |