nuclide/src/server/plugins.h

30 lines
1.2 KiB
C

/*
* Copyright (c) 2016-2020 Marco Cawthorne <marco@icculus.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
var int g_plugins_enabled;
var int autocvar_sv_plugins = 1;
void Plugin_Init(void);
void Plugin_Shutdown(void);
void Plugin_InitEnts(void);
int Plugin_RunClientCommand(void);
string Plugin_ParseClientCommand(string);
int Plugin_PlayerConnect(NSClientPlayer);
int Plugin_PlayerDisconnect(NSClientPlayer);
int Plugin_PlayerEntered(NSClientPlayer);
void Plugin_PlayerObituary(entity, entity, int, bodyType_t, int);