Marco Cawthorne
1152939d93
Redo spawn logic. start work on info_tfdetect
2024-03-15 23:21:15 -07:00
Marco Cawthorne
29281e8101
Bot improvements, some more work done on the grenades.
2024-01-08 15:34:11 -08:00
Marco Cawthorne
3f636e0a3d
Add priority/weights to the weapons.
2024-01-08 15:33:27 -08:00
Marco Cawthorne
f3b239abbc
Concussion grenade and Hallucination grenade implementation coming along further
2023-10-05 00:32:47 -07:00
Marco Cawthorne
c52f1b15db
Rebuild against FreeHL Develop
2023-07-27 23:28:21 -07:00
Marco Cawthorne
04a11d6317
Client: Some misc VGUI related improvements.
2023-04-03 11:15:23 -07:00
Marco Cawthorne
5c4d0ea38a
WEAPON_NAILGUN: use the small shot impact decal
2023-02-12 12:59:13 -08:00
Marco Cawthorne
0af46a5e0f
Remove base/src dependency and use valve/src's versions instead.
2023-02-12 12:58:54 -08:00
Marco Cawthorne
e3cdcbc2e2
WEAPON_PIPEBOMB: adjust damage and radius
2023-01-27 17:23:36 -08:00
Marco Cawthorne
d8c42b20ae
Shared: Add player animation code for movement and weapons.
2023-01-23 13:41:08 -08:00
Marco Cawthorne
93c42b06cc
Started work on implementing various primary and secondary grenades
2023-01-23 02:22:59 -08:00
Marco Cawthorne
c033b256ea
More polish on the various weaponry.
2023-01-23 02:21:39 -08:00
Marco Cawthorne
5fdb709ce8
WEAPON_ASSCAN: Polish it some more
2023-01-22 20:28:28 -08:00
Marco Cawthorne
744e09ec42
WEAPON_PIPEBOMB: add secondary fire for detonating as well as code to limit the active pipebombs to 8
2023-01-22 19:59:43 -08:00
Marco Cawthorne
fe7ec00d31
player: Changed m_iMaxArmor for the Heavy Weapons Guy from 250 to 300.
2023-01-19 16:54:17 -08:00
Marco Cawthorne
c1d8d69a77
WEAPON_SNIPER: shooting more or less handles or how it supposed to, with the holding down + laser and all that. Still needs more accurate movement restrictions.
2023-01-18 21:04:25 -08:00
Xylemon
c401ab9828
WEAPON_MEDKIT: Almost feature complete, lacking poison and just damages once
2023-01-18 20:41:25 -08:00
Xylemon
8628cd5f4c
WEAPON_KNIFE: Implemented backstab
2023-01-18 20:34:02 -08:00
Marco Cawthorne
a164607f06
Fix that NOBUILDZONE and NOGRENADEZONE flags don't get unset.
2023-01-18 18:03:00 -08:00
Marco Cawthorne
8cf8cab514
Go over all the weapons, make sure the crosshairs are consistent - fix some sound issues with WEAPON_ASSCAN and set the muzzleflashes to something sensible.
...
Depending on which TFC version you grew up with, you may remember different muzzleflashes - don't file reports about this sort of thing yet.
2023-01-18 17:04:46 -08:00
Xylemon
5c08ab38c4
WEAPON_AUTORIFLE: Specify correct world/player models
2023-01-18 14:16:30 -08:00
Xylemon
6adad7195e
WEAPON_SNIPER: Basic implementation
2023-01-18 14:16:09 -08:00
Xylemon
dd918f106c
WEAPON_RAILGUN: Should use this sound call
2023-01-18 14:13:51 -08:00
Xylemon
425d1d503e
WEAPON_KNIFE: Basic implementation
2023-01-18 14:04:53 -08:00
Xylemon
2ecc2f77eb
WEAPON_AUTORIFLE: Bringing some functions up to modern spec
2023-01-18 14:03:53 -08:00
Xylemon
8432bbfd0e
Add missing sounds for RPG, Incendiary Cannon, and Tranq
2023-01-18 14:00:13 -08:00
Marco Cawthorne
5bd24517c3
Added basic sounds to WEAPON_DBS and WEAPON_SBS
2023-01-18 00:05:19 -08:00
Marco Cawthorne
1697f318cd
Player movement speeds are now specified by classtype.
2023-01-18 00:04:49 -08:00
Marco Cawthorne
0d0a91c2df
WEAPON_FLAMER: migrate the code over from They Hunger real quick
2023-01-17 21:53:12 -08:00
Xylemon
87b84272e3
WEAPON_INCENDIARY: Basic functionality and renamed Railgun function to standard
2023-01-17 21:49:54 -08:00
Marco Cawthorne
dee41eeffc
WEAPON_ASSCAN: early implementation of the assault cannon.
2023-01-17 17:09:06 -08:00
Xylemon
2db9152e1b
Railgun now fully works, just needs visual fluff. Nailgun now uses modern crosshair approach
2023-01-17 16:44:48 -08:00
Marco Cawthorne
dc9ac96279
WEAPON_PIPEBOMB: apparently the pipebomb launcher shares the magazine field with the glauncher, so fixed that.
2023-01-17 16:37:13 -08:00
Marco Cawthorne
d2d3f54592
WEAPON_PIPEBOMB: now the pipebomb launcher is here too, although you can't explode the nades yet.
2023-01-17 16:32:53 -08:00
Marco Cawthorne
14843ee5fd
WEAPON_GLAUNCHER: initial implementation... mostly done
2023-01-17 16:12:59 -08:00
Marco Cawthorne
4f065e08f6
WEAPON_TRANQUIL: made that work more too.
2023-01-17 14:03:52 -08:00
Marco Cawthorne
1b0de737e1
WEAPON_SUPERNAIL: make it work or whatever
2023-01-17 14:03:21 -08:00
Marco Cawthorne
7f848a6fde
Add isempty weapon functions to stop the hud selection from crashing.
2023-01-17 11:58:35 -08:00
Marco Cawthorne
b43aa239d1
Removal of Game_Input which has been made obsolete.
2023-01-11 17:45:41 -08:00
Marco Cawthorne
fb27e32a1f
Merge github.com:eukara/freetfc
2023-01-08 13:43:55 -08:00
Marco Cawthorne
f290161fbd
Import the weapon_base* files that were once in base/, but have since then been deleted.
2023-01-08 13:43:00 -08:00
Preston Thompson
187035c186
w_autorifle: add primary fire functionality
...
default.cfg: rename FreeTF hostname to FreeTFC
2022-12-31 16:52:00 -08:00
Preston Thompson
938d67443d
w_nailgun: add primary sound, add hit effects and decal, adjust missile start position and velocity
...
weapons_tfc.sndshd: add nailgun fire sound
vgui_chooseteam.qc: fix bug where class selection menu doesn't hide after picking a class
mark install_patches.sh as executable
2022-12-31 13:43:37 -08:00
Marco Cawthorne
269d16eac6
Remove references to client/player.qc.
2022-11-30 14:31:14 -08:00
Marco Cawthorne
2d8bfa42df
player class: Use parent method OptimiseChangedFlags() to cull some fields from being networked to players other than yourself
2022-08-09 09:31:37 -07:00
Marco Cawthorne
365276affe
Clean up our player enumflags.
2022-08-07 14:13:46 -07:00
Xylemon
25a70fb2d2
Wrench now detects sentries, has commented code in place for other buildings.
...
Also fixed up the damage code/squibs code, left in a duplicate function when updating, my bad.
2022-07-14 22:56:58 -07:00
Marco Cawthorne
7512619a06
Commit some of this WiP stuff so Xylemon can merge his changes.
2022-07-14 22:35:45 -07:00
Xylemon
de3ced89cf
Wrench now has cells, and will display it in the HUD
...
Some code cleanup
2022-07-14 21:08:17 -07:00
Marco Cawthorne
e2299d8d22
Minor cleanup around some well deserved warnings
2022-07-10 13:21:16 -07:00