WEAPON_NAILGUN: use the small shot impact decal

This commit is contained in:
Marco Cawthorne 2023-02-12 12:59:13 -08:00
parent 0af46a5e0f
commit 5c4d0ea38a
Signed by: eukara
GPG Key ID: CE2032F0A2882A22
1 changed files with 1 additions and 1 deletions

View File

@ -79,7 +79,7 @@ w_nailgun_shootnail(player pl)
#ifndef CLIENT
/* impact per bullet */
if (trace_ent.iBleeds == 0) {
DecalGroups_Place("Impact.BigShot", trace_endpos + (v_forward * -2));
DecalGroups_Place("Impact.Shot", trace_endpos + (v_forward * -2));
SurfData_Impact(trace_ent, trace_surfaceflagsi, trace_endpos, trace_plane_normal);
}
if (trace_ent.takedamage == DAMAGE_YES) {