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066c566557
Update README.md
master
Marco Cawthorne
2024-03-02 08:49:09 -0800
1797666453
WEAPON_NAILGUN/WEAPON_SUPERNAILGUN: projectile_supernail entityDef should make ricochet sound upon exploding
Marco Cawthorne
2024-03-02 00:53:00 -0800
f1f1fe0b36
Skill files now match the new conventions, and we tweak some sound and entity definitions.
Marco Cawthorne
2024-02-23 14:02:47 -0800
b08bed9d23
Remove "bot_add" command.
Marco Cawthorne
2024-01-26 19:28:52 -0800
75e1228f60
Client: Remove duplicate g_specmodes[] definition
Marco Cawthorne
2024-01-08 15:28:07 -0800
3e479db7dc
WEAPON_GRAPPLE: use the sprites Serecky has made for the extras package
Marco Cawthorne
2024-01-05 13:39:01 -0800
a901c060cb
Gamerules: DamageRadius check argument is of type bool now
Marco Cawthorne
2024-01-05 13:38:17 -0800
ffce52aa2c
Networking: fix oversight where EV_INTERMISSION was being overriden by EV_DMC_PICKUPMSG because I failed to set the right starting id.
Marco Cawthorne
2024-01-05 13:37:23 -0800
2e74daf910
Unbreak against latest Nuclide
Marco Cawthorne
2023-11-17 18:47:56 -0800
d8b8152b13
Merge branch 'master' of ssh://vcs.vera-visions.com:1997/nuclide-ports/dmc
Marco Cawthorne
2023-10-30 16:39:57 -0700
825527a2a9
Renamed map preview images for packaging
Xylemon
2023-10-28 19:51:34 -0700
103a2673aa
Remove view.qc and modelevent.qc
Marco Cawthorne
2023-10-12 14:44:34 -0700
f39acbed5e
Initial work on the extra DMC content for 3wave and Suparsonik's addon work
Marco Cawthorne
2023-07-27 23:18:09 -0700
ccab59cb15
WEAPON_SUPERSHOTGUN: make the shell eject nicer
Marco Cawthorne
2023-05-10 16:10:43 -0700
3fea7639fe
item_backpack now uses titles.txt string entries for the flavor text on pickup
Marco Cawthorne
2023-05-10 15:05:50 -0700
f86934b685
Fix the backpack/weaponbox from not dropping
Marco Cawthorne
2023-05-10 14:34:49 -0700
e52bea41a3
Use entityDefs instead of hard-coded item pickups
Marco Cawthorne
2023-05-08 11:18:29 -0700
a3df1fdcb7
Add some entityDefs for handling Quake 1/3 maps and teleporters better
Marco Cawthorne
2023-04-30 18:05:13 -0700
297d66e9f9
WEAPON_ROCKETLAUNCHER: tweak the start position of the rocket a little (fluff)
Marco Cawthorne
2023-04-30 11:25:12 -0700
f9798b48f9
player: Fix for server-side controlled rendermodes on player entities
Marco Cawthorne
2023-04-30 11:24:49 -0700
f0d7288871
Throw out maphacks.qc in favor of scripts/maptweaks.txt
Marco Cawthorne
2023-04-22 02:40:53 -0700
f3bdb3d3e7
Minor cleanups and initial research into the Threewave CTF entities that are referenced in some versions of DMC
Marco Cawthorne
2023-04-22 01:03:54 -0700
deac6b59b2
Every map should now have waypoints and previews
Xylemon
2023-04-20 05:39:06 -0700
030b63bcac
Client: Display icons on the HUD for the different artifacts you can carry
Marco Cawthorne
2023-04-17 23:30:05 -0700
43fc2c69ee
Add teleporter noise for DMC's info_teleporter.
Marco Cawthorne
2023-04-17 23:29:30 -0700
00f50b883c
Merge branch 'master' of ssh://vcs.vera-visions.com:1997/nuclide-ports/dmc
Xylemon
2023-04-17 05:45:11 -0700
da7dd47034
PMove: change player view offset to 22 (practically Quake's)
Marco Cawthorne
2023-04-17 02:41:06 -0700
b428d5ed81
Added the rest of the ambient sound ents from Quake, apparently Valve also left into ambient_suck_wind by mistake...
Xylemon
2023-04-17 02:32:29 -0700
21d87cba33
WEAPON_LIGHTNING: Shove some visual fluff in here before I go to bed.
Marco Cawthorne
2023-04-17 02:31:13 -0700
dcc79b605c
Server: DamageRadius should push the player a bit more.
Marco Cawthorne
2023-04-17 00:42:46 -0700
9eaa455ba2
Explosives should now do more accurate damage calculation.
Marco Cawthorne
2023-04-17 00:36:36 -0700
2aed2e5f72
Client: add the Quake style crosshair (and make it respect the crosshair cvar...)
Marco Cawthorne
2023-04-17 00:11:41 -0700
ac9cd39ca6
add dcdm5.shader, which attempts to fix the missing texture in dcdm5 left in by Valve
Marco Cawthorne
2023-04-16 20:39:21 -0700
2f6ef264b1
implementation of ambient_drip. The only dedicated ambient sound in Deathmatch Classic.
Marco Cawthorne
2023-04-16 16:26:35 -0700
2a988b7364
item_health: take mega health away over time.
Marco Cawthorne
2023-04-16 12:21:52 -0700
b085cf6021
Updated README.md
Marco Cawthorne
2023-04-16 12:14:30 -0700
ed3029b16e
update README.md
Marco Cawthorne
2023-04-16 12:04:41 -0700
6f03d53242
player: fix typo that'll unbreak the envirosuit.
Marco Cawthorne
2023-04-16 11:20:05 -0700
5b0d88840c
item_artifact: tweak colors and don't allow players to pick up an artifact if they already have it.
Marco Cawthorne
2023-04-16 11:18:33 -0700
6d4272ef87
add waypoint nav file for p_se_3, made by Xylemon
Marco Cawthorne
2023-04-16 11:03:16 -0700
610f46c75a
player: reset rendermode to defaults when the artifacts go out
Marco Cawthorne
2023-04-16 11:00:52 -0700
ac59f692e4
Tweak some pmove related variables and sounds.
Marco Cawthorne
2023-04-16 11:00:29 -0700
f5556655d2
player: Set render properties based on the artifact we're carrying (with priority on invisibility)
Marco Cawthorne
2023-04-16 10:42:53 -0700
621b93171f
Implement functionality of the various powerups, except for rendering.
Marco Cawthorne
2023-04-16 09:49:38 -0700
32902116be
add README.md
Marco Cawthorne
2023-04-16 08:41:09 -0700
2e93c82b4e
Add src/server/maphacks.qc, which has some example item replacement macros. These are subject to change and may even be moved into an external file at some point.
Marco Cawthorne
2023-04-15 18:12:43 -0700
3089ebb659
Client: Swap shell/nail ammo notification icon
Marco Cawthorne
2023-04-15 17:36:13 -0700
2eb4cf86b5
Updated waypoint file for dmc_dm4
Marco Cawthorne
2023-04-15 17:21:27 -0700
5280004b1f
Weapons will now auto-switch to the next best available weapon when empty.
Marco Cawthorne
2023-04-15 17:21:13 -0700
1421857601
Set rotating flag on select pickups, make item_pickup sound DMC specific
Marco Cawthorne
2023-04-15 16:56:46 -0700
425005e91f
Add initial (stubby) artifact implementations
Marco Cawthorne
2023-04-15 16:36:04 -0700
678b5f8c42
Nailguns should use the bigger impact decal now
Marco Cawthorne
2023-04-15 15:47:42 -0700
4aa8152084
Weapons should now respect skill variables for deciding their damage.
Marco Cawthorne
2023-04-15 15:17:02 -0700
d0e762788e
item_armorX/item_health: respect 'deathmatch' cvar regarding respawn behaviour
Marco Cawthorne
2023-04-15 14:47:51 -0700
0cdc3a1caa
Add waypoints for dcdm5, dmc_dm2, dmc_dm4
Marco Cawthorne
2023-04-15 14:12:35 -0700
6869daf464
Improvements to the ammo items. Will now pick up the appropriate amounts and set the right model.
Marco Cawthorne
2023-04-15 14:06:12 -0700
eed46f362e
Implement item_health, adjust the sounds played by the various item_armor pickups and add an alias for item_armorInv
Marco Cawthorne
2023-04-15 13:49:28 -0700
6074c787b5
Initial commit.
Marco Cawthorne
2023-04-15 13:07:45 -0700
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