Add src/server/maphacks.qc, which has some example item replacement macros. These are subject to change and may even be moved into an external file at some point.

This commit is contained in:
Marco Cawthorne 2023-04-15 18:12:43 -07:00
parent 3089ebb659
commit 2e93c82b4e
Signed by: eukara
GPG Key ID: CE2032F0A2882A22
4 changed files with 46 additions and 10 deletions

44
src/server/maphacks.qc Normal file
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@ -0,0 +1,44 @@
/*
* Copyright (c) 2023 Marco Cawthorne <marco@icculus.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/* Here's a bunch of fun map hacks that enables compatibility with maps
outside of DMC levels */
CLASSEXPORT(weapon_crowbar, weapon_axe)
CLASSEXPORT(weapon_357, weapon_nailgun)
CLASSEXPORT(weapon_python, weapon_nailgun)
CLASSEXPORT(weapon_9mmAR, weapon_supernailgun)
CLASSEXPORT(weapon_mp5, weapon_supernailgun)
CLASSEXPORT(weapon_crossbow, weapon_lightning)
CLASSEXPORT(weapon_egon, weapon_lightning)
CLASSEXPORT(weapon_gauss, weapon_lightning)
CLASSEXPORT(weapon_handgrenade, weapon_grenadelauncher)
CLASSEXPORT(weapon_hornetgun, weapon_grenadelauncher)
CLASSEXPORT(weapon_rpg, weapon_rocketlauncher)
CLASSEXPORT(weapon_satchel, item_rockets)
CLASSEXPORT(weapon_shotgun, weapon_supershotgun)
CLASSEXPORT(weapon_snark, item_rockets)
CLASSEXPORT(weapon_tripmine, item_rockets)
CLASSEXPORT(ammo_357, item_nails)
CLASSEXPORT(ammo_9mmAR, item_nails)
CLASSEXPORT(ammo_9mmbox, item_nails)
CLASSEXPORT(ammo_9mmclip, item_shells)
CLASSEXPORT(ammo_ARgrenades, item_rockets)
CLASSEXPORT(ammo_buckshot, item_shells)
CLASSEXPORT(ammo_crossbow, item_cells)
CLASSEXPORT(ammo_gaussclip, item_cells)
CLASSEXPORT(ammo_rpgclip, item_rockets)

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@ -86,4 +86,5 @@ gamerules_multiplayer.qc
../../../src/server/include.src
../../../src/shared/include.src
maphacks.qc
#endlist

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@ -194,11 +194,6 @@ weapon_t w_crowbar =
/* entity definitions for pickups */
#ifdef SERVER
void
weapon_crowbar(void)
{
Weapons_InitItem(WEAPON_CROWBAR);
}
void
weapon_axe(void)
{
Weapons_InitItem(WEAPON_CROWBAR);

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@ -228,9 +228,5 @@ weapon_t w_shotgun =
};
#ifdef SERVER
void
weapon_shotgun(void)
{
Weapons_InitItem(WEAPON_SHOTGUN);
}
#endif