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9893e8bc3e
CSMultiplayerRules: Remove temp items after respawning everything else to avoid phantom pickups.
master
Marco Cawthorne
2024-03-06 22:24:44 -0800
0e8be2560b
WEAPON_PARA: Fix recoil.
Marco Cawthorne
2024-03-06 21:07:29 -0800
f013035ffc
CSMultiplayerRules: Fix warnings.
Marco Cawthorne
2024-03-06 19:40:02 -0800
8e3f5f2752
Move the weapon freeze logic into Physics_InputPostMove() to work better with bots.
Marco Cawthorne
2024-03-06 19:28:55 -0800
7994088423
CSGameRules: Make use of SpectatorDeathcam(). Support player death animation variations again. Also fix the death sound not having played.
Marco Cawthorne
2024-03-06 18:58:03 -0800
ab3d4a9346
Update README.md
Marco Cawthorne
2024-03-02 09:33:45 -0800
0f445d8e2b
VGUI Buy-Menu: Fix not being able to buy SG-550 as CT. Set the skull icon next to the player names in the scoreboard.
Marco Cawthorne
2024-03-02 00:46:12 -0800
b6a4fb9fdb
Skill files now match the new conventions.
Marco Cawthorne
2024-02-23 14:03:45 -0800
a8250fd244
Fixes against upstream Nuclide. Added zpak001.pk3dir/def/bot.def and make use of it.
Marco Cawthorne
2024-01-26 19:08:48 -0800
bc4bd883b4
Integrate various in-progress spectating improvements from Nuclide
Marco Cawthorne
2024-01-08 15:31:12 -0800
1c3fc2c32d
Bot improvements contributed by CYBERDEViL:
Marco Cawthorne
2024-01-04 14:23:39 -0800
d2e841d964
CSMultiplayerRules: no more DeathChecks when the round is already over
Marco Cawthorne
2024-01-04 14:13:49 -0800
c33d084a0c
Client: more accurate C4 HUD indicator (always visible when in inventory, flash when in zone)
Marco Cawthorne
2024-01-03 14:52:28 -0800
c082c5e772
WEAPON_C4: cleanups and fixes
Marco Cawthorne
2024-01-03 14:16:34 -0800
cb9f360dd4
Bot: buying fix (thanks CYBERDEViL)
Marco Cawthorne
2024-01-03 14:14:32 -0800
5b2c2df919
Merge branch 'master' of ssh://git.vera-visions.com:1997/nuclide-ports/cstrike
Marco Cawthorne
2023-11-17 19:48:33 -0800
e21b0e8d3a
Server: Remove mp_friendlyfire cvar registration from the code, as that will be aliases elsewhere
Marco Cawthorne
2023-11-17 19:48:18 -0800
2d49d3ad89
Map preview images
Xylemon
2023-10-28 16:39:59 -0700
01099a9510
Every Defuse map is now waypointed. This makes every official map up to 1.5 now playable with bots
Xylemon
2023-10-15 06:27:05 -0700
742a5b89a4
All Hostage maps now have waypoints
Xylemon
2023-10-12 22:14:46 -0700
61e68af73c
Remove view.qc and modelevent.qc
Marco Cawthorne
2023-10-12 14:49:33 -0700
c3bcb95b95
Merge branch 'master' of ssh://git.vera-visions.com:1997/nuclide-ports/cstrike
Marco Cawthorne
2023-10-11 13:46:26 -0700
e973a1b134
Client: spectator bars on top/bottom should stretch to fill the screen, even with cl_hudaspect set
Marco Cawthorne
2023-10-11 13:40:19 -0700
e04d882d22
Rest of official escape map (ES) waypoints, bots now respect Escape and VIP entities
Xylemon
2023-10-11 11:38:15 -0700
9e3cd34ed4
Redo cs_italy its waypoints and simplify them. Remove one node connection in cs_747 also
Marco Cawthorne
2023-10-11 02:15:46 -0700
7a0890caf1
func_escapezone: increment g_cs_escapezones in constructor func_vip_safetyzone: increment g_cs_vipzones in constructor
Marco Cawthorne
2023-10-11 02:15:17 -0700
219e00ec69
CSMultiplayerRules: choose an info_player_start when info_vip_start is unavailable (fixes as_riverside and older maps like it)
Marco Cawthorne
2023-10-10 19:13:25 -0700
ee035cdded
A small update/fix for Docks
Xylemon
2023-10-10 18:46:49 -0700
b0ed20e8be
Waypoints for all official AS maps
Xylemon
2023-10-10 18:46:28 -0700
a8469bcd8a
More waypoints for official maps
Xylemon
2023-10-09 17:44:26 -0700
2094e448e7
New waypoints for 747 and Assault
Xylemon
2023-10-09 16:03:35 -0700
936bf684f4
Merge branch 'master' of github.com:eukara/freecs
Marco Cawthorne
2023-09-29 16:14:12 -0700
0a283c5282
Add bomb site text hint for T's and add the base for an upcoming, built-in DM gamemode.
Marco Cawthorne
2023-09-29 16:12:44 -0700
1736b85824
CSMultiplayerRules: Ensure the VIP model is set when making somebody VIP.
Marco Cawthorne
2023-09-29 15:59:59 -0700
e23e3eb02b
item_c4bomb: Trigger the func_bomb_target entities properly.
Marco Cawthorne
2023-09-29 15:55:16 -0700
0a73ca690f
Server: fix 'free buy' check in Ammo_BuyCaliber
Marco Cawthorne
2023-09-29 12:38:33 -0700
a3757dde56
Merge pull request #34 from mikota/recoil-rework
Marco Cawthorne
2023-09-28 21:28:46 -0700
ab4b1922a2
add FCS prefix to guns cvars
mikota
2023-09-23 17:37:54 +0200
f7c6f68c1d
Merge branch 'eukara:master' into recoil-rework
mikota
2023-09-23 17:15:59 +0200
f905511d93
Recoil rework v2
mikota
2023-09-23 17:05:57 +0200
ac56cfd8f2
Client: Explicit precache of the muzzleflash models.
Marco Cawthorne
2023-09-18 18:48:26 -0700
7409ef7d6a
Rebuild against FreeHL Develop
Marco Cawthorne
2023-07-27 23:15:56 -0700
be6fd77592
Shared: Reset shotcounters cleanly when weapons are finished reloading.
Marco Cawthorne
2023-07-11 13:35:18 -0700
d6045d04f2
Merge pull request #29 from mikota/recoil-rework
Marco Cawthorne
2023-07-11 13:30:01 -0700
c7711beca9
Brought punchangle into cstrike codebase and adjusted. Fixed console errors due to g_cstrikebulletrecoil. Recoil system tweaks.w
mikota
2023-07-10 01:50:37 +0200
fe57af3876
Tweaked SMG values(+acc), added cvars guns_recoil_strength, guns_random_recoil_direction, guns_movement_inaccuracy, guns_firing_inaccuracy
mikota
2023-07-05 07:52:55 +0200
1c45c48d05
recoil/gunplay rework intial
mikota
2023-07-04 14:49:06 +0200
3a922a456f
Merge pull request #27 from tijon1/radio-patch1
Marco Cawthorne
2023-05-08 08:46:10 -0700
414ee599d7
Fix radio command sound.
tijon
2023-05-05 21:17:41 +0300
400c7b79db
Client: Only allow buymenu to open when we're in a buyzone (accurate to 1.5)
Marco Cawthorne
2023-04-19 10:01:16 -0700
9dafd11530
Client: Clear some text and images on the buy menu when switching categories.
Marco Cawthorne
2023-04-19 10:00:55 -0700
de81ff9280
Starting to forget about pressing CTRL+S
Marco Cawthorne
2023-04-18 19:59:40 -0700
3858bfb4b7
Client: Add auto-skin selection buttons that were missing in team menus.
Marco Cawthorne
2023-04-18 19:51:59 -0700
1c3d2656d3
Client: btnCancel in vgui_buypages.qc should not have been a CSBuyItemButton, oops.
Marco Cawthorne
2023-04-18 19:32:45 -0700
ca17bdd697
Client: VGUI based buy menus have been implemented.
Marco Cawthorne
2023-04-18 19:27:53 -0700
c4969943b8
Bomb Defusal: fix the bomb not being removed from the game properly upon round ends. Requires a .customphysics fix in upstream Nuclide as well (so update!)
Marco Cawthorne
2023-04-18 14:48:39 -0700
aad8d044e4
Client: add support for the infokey 'vgui_menus', so if that's set you'll now use VGUI based menus for team selection
Marco Cawthorne
2023-04-18 14:27:48 -0700
a22c33bb9f
Gamerules: add the titles.txt messages for having spotted a friend, enemy and hostage rescue instructions
Marco Cawthorne
2023-03-28 18:15:23 -0700
123814e707
Gamerules: send titles.txt messages to the client for when they're the VIP/Bomb-guy, now that we have a message queue
Marco Cawthorne
2023-03-28 16:37:11 -0700
3c3966fc33
hostage_entity: add message for T's for when they attempt to +use on them
Marco Cawthorne
2023-03-28 15:35:24 -0700
92497583a1
func_buyzone: Now print the titles.txt message hint for telling you to buy stuff.
Marco Cawthorne
2023-03-28 15:28:24 -0700
0704d3e7fd
Multiplayer: Load and display a server message of the day if present.
Marco Cawthorne
2023-03-25 17:34:47 -0700
b64bdc049a
func_escapezone/func_vip_safetyzone: deactivate flashlight upon entering
Marco Cawthorne
2023-03-01 23:09:25 -0800
2d51a765b7
func_escapezone: balance tweak via new cvar fcs_escapepenalty. Suggested by Xylemon
Marco Cawthorne
2023-03-01 23:07:02 -0800
f74e44ef4e
CSMultiplayerRules: be explicit about calling NSGameRules::PlayerDisconnect() to handle player de-init
Marco Cawthorne
2023-03-01 23:06:06 -0800
cb12c5d747
CSGameRules: add cvar fcs_swaponround. Set to a positive value and the rules will swap teams after Nth number of rounds
Marco Cawthorne
2023-03-01 22:23:24 -0800
ff59be9392
CSMultiplayerRules: use Destroy() instead of plain remove() on NSEntity derivatives
Marco Cawthorne
2023-03-01 21:58:55 -0800
c7d4f3631a
WEAPON_P228: fix bug where you can reload the gun indefinitely. thanks /alpha/
Marco Cawthorne
2023-03-01 21:54:18 -0800
125550e4c3
CSMultiplayerRules: When players die, they'll always drop their primary weapon if they have one. Thanks /alpha/
Marco Cawthorne
2023-03-01 21:48:18 -0800
339a003583
func_vip_safetyzone: tweak CT reward money by $100
Marco Cawthorne
2023-03-01 17:20:41 -0800
0357cb16fe
func_vip_safetyzone: make that work again as well.
Marco Cawthorne
2023-03-01 16:18:39 -0800
06a3e6bc6b
func_escapezone: make it work again. can't find solid info on the rewards so I may have to revisit it anyway for rebalancing issues
Marco Cawthorne
2023-03-01 16:13:52 -0800
8177fc0bef
CSMultiplayerRules: de-init players properly when they disconnect
Marco Cawthorne
2023-03-01 14:53:00 -0800
08270f346f
remove duplicate entry for sg552 in skill_cstrike.cfg
Marco Cawthorne
2023-03-01 14:49:49 -0800
c89b95d98d
Guns now have damage values defined within skill cvars as well.
Marco Cawthorne
2023-03-01 14:47:20 -0800
6d6b3fc5d0
WEAPON_KNIFE: damage values are now editable via skill cvars as well.
Marco Cawthorne
2023-03-01 13:00:31 -0800
e5ec5afa67
Create new file skill_cstrike.cfg, so users can tweak weapon and damage how they like!
Marco Cawthorne
2023-03-01 12:42:30 -0800
dfdc2f66e0
WEAPON_KNIFE: skill cvar sk_plr_knife_range can now be used to set the knife range.
Marco Cawthorne
2023-03-01 12:35:43 -0800
3e490cd515
default.cfg: set cl_movespeedkey to 0.2
Marco Cawthorne
2023-03-01 12:35:20 -0800
982d2cfd21
Fix compiler warnings.
Marco Cawthorne
2023-02-14 12:54:59 -0800
620756cf4d
Remove base/src dependency and use valve/src's versions instead.
Marco Cawthorne
2023-02-12 12:56:26 -0800
82a959aac3
add instructions.txt file
Marco Cawthorne
2023-02-08 16:31:46 -0800
bc793e217b
Client: add IMPACT_SLOSH effect for water based impacts.
Marco Cawthorne
2023-02-07 17:35:04 -0800
41e1ae463b
Client: Use view_angles instead of input_angles to orient the radar.
Marco Cawthorne
2023-02-07 17:34:45 -0800
bb7ac9ebee
WEAPON_KNIFE: more accurate damage values thanks to the CS wiki. Also added the ability to back-stab!
Marco Cawthorne
2023-02-07 17:23:48 -0800
6c9170ee74
func_buyzone: ensure that our team value is set within SpawnKey()
Marco Cawthorne
2023-01-19 19:53:16 -0800
d0ebfb8205
Fix the zone triggers from not activating.
Marco Cawthorne
2023-01-19 19:28:55 -0800
f14648a7f4
Removal of Game_Input which has been made obsolete.
Marco Cawthorne
2023-01-11 17:44:47 -0800
89c50dd85c
player: Call super::ServerInputFrame() inside ServerInputFrame.
Marco Cawthorne
2023-01-06 16:09:47 -0800
a5f2ee0174
Player: RunClientCommand() was renamed to ServerInputFrame() for consistency.
Marco Cawthorne
2022-12-28 17:25:56 -0800
2f9791b39e
Get rid of obsolete routines, move the code handling buy/rescue/bomb zone triggers into the new RunClientCommand() player method.
Marco Cawthorne
2022-12-28 16:51:52 -0800
8ce747c212
Replace calls to TraceAttack_FireBullets() with the new TraceAttack_FireBulletsWithDecal(), thus fixing missing bullet decals.
Marco Cawthorne
2022-12-28 15:00:18 -0800
27f04a0ee9
Add manifest file.
Marco Cawthorne
2022-12-28 12:12:02 -0800
56b2d4259d
Fix tree against the latest Nuclide code upstream.
Marco Cawthorne
2022-11-30 14:27:11 -0800
e744c22f40
Multiplayer: Clear server and client decals upon round end.
Marco Cawthorne
2022-08-27 22:07:29 -0700
f436d17ee5
Gamerules: Fix the creation for buyzones and rescue points.
Marco Cawthorne
2022-08-27 21:20:39 -0700
e9e49ab216
Clean up armoury_entity, func_bomb_target, func_buyzone, func_escapezone, func_hostage_rescue, info_buyzone, info_hostage_rescue, info_map_parameter and item_suit.
Marco Cawthorne
2022-08-27 11:22:12 -0700
cd01daac6a
Set pragma target fte_5768
Marco Cawthorne
2022-08-22 23:26:18 -0700
f6f7fcd2e5
armoury_entity: Minor cleanup
Marco Cawthorne
2022-08-19 15:03:27 -0700
8b4a444387
player class: Use parent method OptimiseChangedFlags() to cull some fields from being networked to players other than yourself Use the new helper macros to simplify network code and make it more reliable.
Marco Cawthorne
2022-08-09 09:32:45 -0700
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