Client: Add auto-skin selection buttons that were missing in team menus.

This commit is contained in:
Marco Cawthorne 2023-04-18 19:51:59 -07:00
parent 1c3d2656d3
commit 3858bfb4b7
Signed by: eukara
GPG Key ID: CE2032F0A2882A22
2 changed files with 43 additions and 0 deletions

View File

@ -26,6 +26,9 @@ CSClassCT_Init(void)
g_classDescrGSG9 = textfile_to_string("classes/gsg9.txt");
g_classDescrSAS = textfile_to_string("classes/sas.txt");
g_classDescrGIGN = textfile_to_string("classes/gign.txt");
if (!g_classDescrAuto)
g_classDescrAuto = textfile_to_string("classes/autoselect.txt");
}
static VGUIWindow winClassSelectionCT;
@ -51,6 +54,11 @@ void
CSClassButtonCT::OnMouseUp(void)
{
int classSelection = GetTag();
/* auto-select, aka random really */
if (classSelection == 5)
classSelection = floor(random(1, 5));
sendevent("JoinTeam", "f", (float)classSelection + 4);
winClassSelectionCT.Hide();
}
@ -81,6 +89,11 @@ CSClassButtonCT::OnMouseEntered(void)
imgClassPreview.SetImage("gfx/vgui/640_gign");
lblClassDescription.SetTitle(g_classDescrGIGN);
break;
case 5:
lblClassTitle.SetTitle(Titles_GetTextBody("Auto_Select"));
imgClassPreview.SetImage("gfx/vgui/640_ct_random");
lblClassDescription.SetTitle(g_classDescrAuto);
break;
}
}
@ -94,6 +107,7 @@ VGUI_ChooseClassCT(void)
static CSClassButtonCT btnGSG9;
static CSClassButtonCT btnSAS;
static CSClassButtonCT btnGIGN;
static CSClassButtonCT btnAuto;
if (!initialized) {
vector btnpos = [40,80];
@ -163,11 +177,18 @@ VGUI_ChooseClassCT(void)
btnGIGN.SetPos([40, 176]);
btnGIGN.SetTag(4);
btnGIGN.SetKeyEquivalent("4");
btnAuto = spawn(CSClassButtonCT);
btnAuto.SetTitle(Titles_GetTextBody("Auto_Select"));
btnAuto.SetSize([124, 24]);
btnAuto.SetPos([40, 240]);
btnAuto.SetTag(5);
btnAuto.SetKeyEquivalent("5");
winClassSelectionCT.Add(btnSeal);
winClassSelectionCT.Add(btnGSG9);
winClassSelectionCT.Add(btnSAS);
winClassSelectionCT.Add(btnGIGN);
winClassSelectionCT.Add(btnAuto);
}
winClassSelectionCT.Show();

View File

@ -18,6 +18,7 @@ static string g_classDescrPhoenix;
static string g_classDescrLeet;
static string g_classDescrArctic;
static string g_classDescrGuerilla;
string g_classDescrAuto;
static void
CSClassT_Init(void)
@ -26,6 +27,9 @@ CSClassT_Init(void)
g_classDescrLeet = textfile_to_string("classes/leet.txt");
g_classDescrArctic = textfile_to_string("classes/arctic.txt");
g_classDescrGuerilla = textfile_to_string("classes/guerilla.txt");
if (g_classDescrAuto)
g_classDescrAuto = textfile_to_string("classes/autoselect.txt");
}
static VGUIWindow winClassSelection;
@ -51,6 +55,11 @@ void
CSClassButtonT::OnMouseUp(void)
{
int classSelection = GetTag();
/* auto-select, aka random really */
if (classSelection == 5)
classSelection = floor(random(1, 5));
sendevent("JoinTeam", "f", (float)classSelection);
winClassSelection.Hide();
}
@ -81,6 +90,11 @@ CSClassButtonT::OnMouseEntered(void)
imgClassPreview.SetImage("gfx/vgui/640_guerilla");
lblClassDescription.SetTitle(g_classDescrGuerilla);
break;
case 5:
lblClassTitle.SetTitle(Titles_GetTextBody("Auto_Select"));
imgClassPreview.SetImage("gfx/vgui/640_t_random");
lblClassDescription.SetTitle(g_classDescrAuto);
break;
}
}
@ -94,6 +108,7 @@ VGUI_ChooseClassT(void)
static CSClassButtonT btnLeet;
static CSClassButtonT btnArctic;
static CSClassButtonT btnGuerilla;
static CSClassButtonT btnAuto;
if (!initialized) {
vector btnpos = [40,80];
@ -163,11 +178,18 @@ VGUI_ChooseClassT(void)
btnGuerilla.SetPos([40, 176]);
btnGuerilla.SetTag(4);
btnGuerilla.SetKeyEquivalent("4");
btnAuto = spawn(CSClassButtonT);
btnAuto.SetTitle(Titles_GetTextBody("Auto_Select"));
btnAuto.SetSize([124, 24]);
btnAuto.SetPos([40, 240]);
btnAuto.SetTag(5);
btnAuto.SetKeyEquivalent("5");
winClassSelection.Add(btnPhoenix);
winClassSelection.Add(btnLeet);
winClassSelection.Add(btnArctic);
winClassSelection.Add(btnGuerilla);
winClassSelection.Add(btnAuto);
}
winClassSelection.Show();