Client: add support for the infokey 'vgui_menus', so if that's set you'll now use VGUI based menus for team selection

This commit is contained in:
Marco Cawthorne 2023-04-18 14:27:48 -07:00
parent a22c33bb9f
commit aad8d044e4
Signed by: eukara
GPG Key ID: CE2032F0A2882A22
7 changed files with 576 additions and 166 deletions

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@ -14,13 +14,27 @@
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
void VGUI_ChooseTeam(void);
void
CMD_ChooseTeam(void)
{
if (serverkeyfloat("sv_playerslots") <= 1)
return;
/* handle both VGUI and text menus */
if (ClientGame_IsUsingVGUI())
VGUI_ChooseTeam();
else
Textmenu_Toggle("TEAM_SELECT");
}
int
ClientGame_ConsoleCommand(void)
{
switch(argv(0)) {
case "chooseteam":
if (serverkeyfloat("sv_playerslots") > 1)
Textmenu_Toggle("TEAM_SELECT");
CMD_ChooseTeam();
break;
case "buy":
Textmenu_Toggle("BUY");

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@ -112,14 +112,26 @@ ClientGame_Init(float apilevel, string enginename, float engineversion)
Sound_Precache("nvg.off");
}
bool
ClientGame_IsUsingVGUI(void)
{
/* FTE has a bug with _ infokeys, so we'll accept both formats in case
that gets fixed in the future :/ */
if (getplayerkeyfloat(player_localnum, "vgui_menus") == 1)
return true;
if (getplayerkeyfloat(player_localnum, "_vgui_menus") == 1)
return true;
return false;
}
void VGUI_ShowMOTD(void);
void CMD_ChooseTeam(void);
void
ClientGame_InitDone(void)
{
if (serverkeyfloat("sv_playerslots") > 1)
Textmenu_Call("TEAM_SELECT");
VGUI_ShowMOTD();
VGUI_ShowMOTD();
}
void

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@ -42,6 +42,9 @@ radio.qc
../../../valve/src/client/modelevent.qc
../../../src/client/include.src
../../../valve/src/client/vgui_motd.qc
vgui_motd.qc
vgui_changeclass_t.qc
vgui_changeclass_ct.qc
vgui_chooseteam.qc
../../../src/shared/include.src
#endlist

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@ -0,0 +1,175 @@
/*
* Copyright (c) 2016-2020 Marco Cawthorne <marco@icculus.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
static string g_classDescrSeal;
static string g_classDescrGSG9;
static string g_classDescrSAS;
static string g_classDescrGIGN;
static void
CSClassCT_Init(void)
{
g_classDescrSeal = textfile_to_string("classes/urban.txt");
g_classDescrGSG9 = textfile_to_string("classes/gsg9.txt");
g_classDescrSAS = textfile_to_string("classes/sas.txt");
g_classDescrGIGN = textfile_to_string("classes/gign.txt");
}
static VGUIWindow winClassSelectionCT;
static VGUIPic imgClassPreview;
static VGUILabel lblClassTitle;
static VGUILabel lblClassDescription;
static VGUILabel lblClassCounter;
class CSClassButtonCT:VGUIButton
{
void CSClassButtonCT(void);
virtual void OnMouseUp(void);
virtual void OnMouseEntered(void);
};
void
CSClassButtonCT::CSClassButtonCT(void)
{
}
void
CSClassButtonCT::OnMouseUp(void)
{
int classSelection = GetTag();
sendevent("JoinTeam", "f", (float)classSelection + 4);
winClassSelectionCT.Hide();
}
void
CSClassButtonCT::OnMouseEntered(void)
{
int classSelection = GetTag();
switch (classSelection) {
case 1:
lblClassTitle.SetTitle(Titles_GetTextBody("Title_seal_team"));
imgClassPreview.SetImage("gfx/vgui/640_urban");
lblClassDescription.SetTitle(g_classDescrSeal);
break;
case 2:
lblClassTitle.SetTitle(Titles_GetTextBody("Title_gsg9"));
imgClassPreview.SetImage("gfx/vgui/640_gsg9");
lblClassDescription.SetTitle(g_classDescrGSG9);
break;
case 3:
lblClassTitle.SetTitle(Titles_GetTextBody("Title_sas"));
imgClassPreview.SetImage("gfx/vgui/640_sas");
lblClassDescription.SetTitle(g_classDescrSAS);
break;
case 4:
lblClassTitle.SetTitle(Titles_GetTextBody("Title_gign"));
imgClassPreview.SetImage("gfx/vgui/640_gign");
lblClassDescription.SetTitle(g_classDescrGIGN);
break;
}
}
void
VGUI_ChooseClassCT(void)
{
static int initialized;
static VGUILabel lblSelectClass;
static VGUIFrame frmClassInfo;
static CSClassButtonCT btnSeal;
static CSClassButtonCT btnGSG9;
static CSClassButtonCT btnSAS;
static CSClassButtonCT btnGIGN;
if (!initialized) {
vector btnpos = [40,80];
initialized = TRUE;
CSClassCT_Init();
winClassSelectionCT = spawn(VGUIWindow);
winClassSelectionCT.SetSize([640, 480]);
winClassSelectionCT.SetStyleMask(VGUIWindowBorderless | VGUIWindowFullscreen);
lblSelectClass = spawn(VGUILabel);
lblSelectClass.SetTitle(Titles_GetTextBody("Title_ct_model_selection"));
lblSelectClass.SetTextSize(19);
lblSelectClass.SetPos([40, 38]);
lblSelectClass.SetSize([400, 24]);
frmClassInfo = spawn(VGUIFrame);
frmClassInfo.SetPos([176, 80]);
frmClassInfo.SetSize([424, 312]);
imgClassPreview = spawn(VGUIPic);
imgClassPreview.SetPos([190, 90]);
lblClassTitle = spawn(VGUILabel);
lblClassTitle.SetPos([338, 90]);
lblClassTitle.SetTextSize(19);
lblClassTitle.SetSize([320, 24]);
lblClassCounter = spawn(VGUILabel);
lblClassCounter.SetPos([338, 90 + 32]);
lblClassCounter.SetSize([320, 18]);
lblClassDescription = spawn(VGUILabel);
lblClassDescription.SetPos([338, 90 + 32 + 32]);
lblClassDescription.SetSize([250, 240]);
g_uiDesktop.Add(winClassSelectionCT);
winClassSelectionCT.Add(lblSelectClass);
winClassSelectionCT.Add(frmClassInfo);
winClassSelectionCT.Add(imgClassPreview);
winClassSelectionCT.Add(lblClassTitle);
winClassSelectionCT.Add(lblClassCounter);
winClassSelectionCT.Add(lblClassDescription);
btnSeal = spawn(CSClassButtonCT);
btnSeal.SetTitle(Titles_GetTextBody("Seal_Team_6"));
btnSeal.SetSize([124, 24]);
btnSeal.SetPos([40, 80]);
btnSeal.SetTag(1);
btnSeal.SetKeyEquivalent("1");
btnGSG9 = spawn(CSClassButtonCT);
btnGSG9.SetTitle(Titles_GetTextBody("GSG_9"));
btnGSG9.SetSize([124, 24]);
btnGSG9.SetPos([40, 112]);
btnGSG9.SetTag(2);
btnGSG9.SetKeyEquivalent("2");
btnSAS = spawn(CSClassButtonCT);
btnSAS.SetTitle(Titles_GetTextBody("SAS"));
btnSAS.SetSize([124, 24]);
btnSAS.SetPos([40, 144]);
btnSAS.SetTag(3);
btnSAS.SetKeyEquivalent("3");
btnGIGN = spawn(CSClassButtonCT);
btnGIGN.SetTitle(Titles_GetTextBody("GIGN"));
btnGIGN.SetSize([124, 24]);
btnGIGN.SetPos([40, 176]);
btnGIGN.SetTag(4);
btnGIGN.SetKeyEquivalent("4");
winClassSelectionCT.Add(btnSeal);
winClassSelectionCT.Add(btnGSG9);
winClassSelectionCT.Add(btnSAS);
winClassSelectionCT.Add(btnGIGN);
}
winClassSelectionCT.Show();
winClassSelectionCT.SetPos((video_res / 2) - (winClassSelectionCT.GetSize() / 2));
}

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@ -0,0 +1,175 @@
/*
* Copyright (c) 2016-2020 Marco Cawthorne <marco@icculus.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
static string g_classDescrPhoenix;
static string g_classDescrLeet;
static string g_classDescrArctic;
static string g_classDescrGuerilla;
static void
CSClassT_Init(void)
{
g_classDescrPhoenix = textfile_to_string("classes/terror.txt");
g_classDescrLeet = textfile_to_string("classes/leet.txt");
g_classDescrArctic = textfile_to_string("classes/arctic.txt");
g_classDescrGuerilla = textfile_to_string("classes/guerilla.txt");
}
static VGUIWindow winClassSelection;
static VGUIPic imgClassPreview;
static VGUILabel lblClassTitle;
static VGUILabel lblClassDescription;
static VGUILabel lblClassCounter;
class CSClassButtonT:VGUIButton
{
void CSClassButtonT(void);
virtual void OnMouseUp(void);
virtual void OnMouseEntered(void);
};
void
CSClassButtonT::CSClassButtonT(void)
{
}
void
CSClassButtonT::OnMouseUp(void)
{
int classSelection = GetTag();
sendevent("JoinTeam", "f", (float)classSelection);
winClassSelection.Hide();
}
void
CSClassButtonT::OnMouseEntered(void)
{
int classSelection = GetTag();
switch (classSelection) {
case 1:
lblClassTitle.SetTitle(Titles_GetTextBody("Phoenix_Connexion"));
imgClassPreview.SetImage("gfx/vgui/640_terror");
lblClassDescription.SetTitle(g_classDescrPhoenix);
break;
case 2:
lblClassTitle.SetTitle(Titles_GetTextBody("L337_Krew"));
imgClassPreview.SetImage("gfx/vgui/640_leet");
lblClassDescription.SetTitle(g_classDescrLeet);
break;
case 3:
lblClassTitle.SetTitle(Titles_GetTextBody("Arctic_Avengers"));
imgClassPreview.SetImage("gfx/vgui/640_arctic");
lblClassDescription.SetTitle(g_classDescrArctic);
break;
case 4:
lblClassTitle.SetTitle(Titles_GetTextBody("Guerilla_Warfare"));
imgClassPreview.SetImage("gfx/vgui/640_guerilla");
lblClassDescription.SetTitle(g_classDescrGuerilla);
break;
}
}
void
VGUI_ChooseClassT(void)
{
static int initialized;
static VGUILabel lblSelectClass;
static VGUIFrame frmClassInfo;
static CSClassButtonT btnPhoenix;
static CSClassButtonT btnLeet;
static CSClassButtonT btnArctic;
static CSClassButtonT btnGuerilla;
if (!initialized) {
vector btnpos = [40,80];
initialized = TRUE;
CSClassT_Init();
winClassSelection = spawn(VGUIWindow);
winClassSelection.SetSize([640, 480]);
winClassSelection.SetStyleMask(VGUIWindowBorderless | VGUIWindowFullscreen);
lblSelectClass = spawn(VGUILabel);
lblSelectClass.SetTitle(Titles_GetTextBody("Title_terrorist_model_selection"));
lblSelectClass.SetTextSize(19);
lblSelectClass.SetPos([40, 38]);
lblSelectClass.SetSize([400, 24]);
frmClassInfo = spawn(VGUIFrame);
frmClassInfo.SetPos([176, 80]);
frmClassInfo.SetSize([424, 312]);
imgClassPreview = spawn(VGUIPic);
imgClassPreview.SetPos([190, 90]);
lblClassTitle = spawn(VGUILabel);
lblClassTitle.SetPos([338, 90]);
lblClassTitle.SetTextSize(19);
lblClassTitle.SetSize([320, 24]);
lblClassCounter = spawn(VGUILabel);
lblClassCounter.SetPos([338, 90 + 32]);
lblClassCounter.SetSize([320, 18]);
lblClassDescription = spawn(VGUILabel);
lblClassDescription.SetPos([338, 90 + 32 + 32]);
lblClassDescription.SetSize([250, 240]);
g_uiDesktop.Add(winClassSelection);
winClassSelection.Add(lblSelectClass);
winClassSelection.Add(frmClassInfo);
winClassSelection.Add(imgClassPreview);
winClassSelection.Add(lblClassTitle);
winClassSelection.Add(lblClassCounter);
winClassSelection.Add(lblClassDescription);
btnPhoenix = spawn(CSClassButtonT);
btnPhoenix.SetTitle(Titles_GetTextBody("Phoenix_Connexion"));
btnPhoenix.SetSize([124, 24]);
btnPhoenix.SetPos([40, 80]);
btnPhoenix.SetTag(1);
btnPhoenix.SetKeyEquivalent("1");
btnLeet = spawn(CSClassButtonT);
btnLeet.SetTitle(Titles_GetTextBody("L337_Krew"));
btnLeet.SetSize([124, 24]);
btnLeet.SetPos([40, 112]);
btnLeet.SetTag(2);
btnLeet.SetKeyEquivalent("2");
btnArctic = spawn(CSClassButtonT);
btnArctic.SetTitle(Titles_GetTextBody("Arctic_Avengers"));
btnArctic.SetSize([124, 24]);
btnArctic.SetPos([40, 144]);
btnArctic.SetTag(3);
btnArctic.SetKeyEquivalent("3");
btnGuerilla = spawn(CSClassButtonT);
btnGuerilla.SetTitle(Titles_GetTextBody("Guerilla_Warfare"));
btnGuerilla.SetSize([124, 24]);
btnGuerilla.SetPos([40, 176]);
btnGuerilla.SetTag(4);
btnGuerilla.SetKeyEquivalent("4");
winClassSelection.Add(btnPhoenix);
winClassSelection.Add(btnLeet);
winClassSelection.Add(btnArctic);
winClassSelection.Add(btnGuerilla);
}
winClassSelection.Show();
winClassSelection.SetPos((video_res / 2) - (winClassSelection.GetSize() / 2));
}

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@ -14,192 +14,151 @@
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
static CUIWindow winChooseTeam;
static CUIWindow winCTTeam;
static CUIWindow winTTeam;
static VGUIWindow winChooseTeam;
void
T_Skin1(void)
string
VGUI_ChooseTeam_MapInfo(void)
{
sendevent("GamePlayerSpawn", "f", 1);
winTTeam.Hide();
}
void
T_Skin2(void)
{
sendevent("GamePlayerSpawn", "f", 2);
winTTeam.Hide();
}
void
T_Skin3(void)
{
sendevent("GamePlayerSpawn", "f", 3);
winTTeam.Hide();
}
void
T_Skin4(void)
{
sendevent("GamePlayerSpawn", "f", 4);
winTTeam.Hide();
}
static string mapinfo = __NULL__;
void
CT_Skin1(void)
{
sendevent("GamePlayerSpawn", "f", 5);
winCTTeam.Hide();
}
void
CT_Skin2(void)
{
sendevent("GamePlayerSpawn", "f", 6);
winCTTeam.Hide();
}
void
CT_Skin3(void)
{
sendevent("GamePlayerSpawn", "f", 7);
winCTTeam.Hide();
}
void
CT_Skin4(void)
{
sendevent("GamePlayerSpawn", "f", 8);
winCTTeam.Hide();
}
void
VGUI_GoSpectator(void)
{
sendevent("GamePlayerSpawn", "f", 0);
winChooseTeam.Hide();
}
if (mapinfo != __NULL__)
return mapinfo;
filestream fileMap = fopen(strcat("maps/", mapname, ".txt"), FILE_READ);
string temp;
void
VGUI_ChooseTeam_CT(void)
{
static int initialized;
static CUIButton btnSkin1;
static CUIButton btnSkin2;
static CUIButton btnSkin3;
static CUIButton btnSkin4;
if (!initialized) {
initialized = TRUE;
winCTTeam = spawn(CUIWindow);
winCTTeam.SetTitle("Choose Skin");
winCTTeam.SetSize([420,320]);
btnSkin1 = spawn(CUIButton);
btnSkin1.SetTitle("Skin 1");
btnSkin1.SetPos([8,132]);
btnSkin1.SetFunc(CT_Skin1);
btnSkin2 = spawn(CUIButton);
btnSkin2.SetTitle("Skin 2");
btnSkin2.SetPos([8,132+30]);
btnSkin2.SetFunc(CT_Skin2);
btnSkin3 = spawn(CUIButton);
btnSkin3.SetTitle("Skin 3");
btnSkin3.SetPos([8,132+30+30]);
btnSkin3.SetFunc(CT_Skin3);
btnSkin4 = spawn(CUIButton);
btnSkin4.SetTitle("Skin 4");
btnSkin4.SetPos([8,132+30+30+30]);
btnSkin4.SetFunc(CT_Skin4);
g_uiDesktop.Add(winCTTeam);
winCTTeam.Add(btnSkin1);
winCTTeam.Add(btnSkin2);
winCTTeam.Add(btnSkin3);
winCTTeam.Add(btnSkin4);
if (fileMap != -1) {
while ((temp = fgets(fileMap))) {
mapinfo = strcat(mapinfo, temp, "\n");
}
} else {
mapinfo = "No map info available.";
}
winChooseTeam.Hide();
winCTTeam.Show();
winCTTeam.SetPos((video_res / 2) - (winCTTeam.GetSize() / 2));
return mapinfo;
}
void
VGUI_ChooseTeam_T(void)
/* returns true if you should join CT, else T */
bool
VGUI_ChooseTeam_AutoQuery(void)
{
static int initialized;
static CUIButton btnSkin1;
static CUIButton btnSkin2;
static CUIButton btnSkin3;
static CUIButton btnSkin4;
int teamT = 0;
int teamCT = 0;
if (!initialized) {
initialized = TRUE;
winTTeam = spawn(CUIWindow);
winTTeam.SetTitle("Choose Skin");
winTTeam.SetSize([420,320]);
btnSkin1 = spawn(CUIButton);
btnSkin1.SetTitle("Skin 1");
btnSkin1.SetPos([8,132]);
btnSkin1.SetFunc(T_Skin1);
btnSkin2 = spawn(CUIButton);
btnSkin2.SetTitle("Skin 2");
btnSkin2.SetPos([8,132+30]);
btnSkin2.SetFunc(T_Skin2);
btnSkin3 = spawn(CUIButton);
btnSkin3.SetTitle("Skin 3");
btnSkin3.SetPos([8,132+30+30]);
btnSkin3.SetFunc(T_Skin3);
btnSkin4 = spawn(CUIButton);
btnSkin4.SetTitle("Skin 4");
btnSkin4.SetPos([8,132+30+30+30]);
btnSkin4.SetFunc(T_Skin4);
g_uiDesktop.Add(winTTeam);
winTTeam.Add(btnSkin1);
winTTeam.Add(btnSkin2);
winTTeam.Add(btnSkin3);
winTTeam.Add(btnSkin4);
for (int i = -1; i > -32; i--) {
if (getplayerkeyfloat(i, "*team") == 1) {
teamT++;
} else if (getplayerkeyfloat(i, "*team") == 2) {
teamCT++;
}
}
winChooseTeam.Hide();
winTTeam.Show();
winTTeam.SetPos((video_res / 2) - (winTTeam.GetSize() / 2));
if (teamT > teamCT)
return true;
return false;
}
void
VGUI_ChooseTeam(void)
{
static int initialized;
static CUIButton btnGoCT;
static CUIButton btnGoT;
static CUIButton btnGoSpectator;
static VGUIButton btnJoinT;
static VGUIButton btnJoinCT;
static VGUIButton btnAutoAssign;
static VGUIButton btnGoSpectator;
static VGUIFrame frmMapInfo;
static VGUILabel lblSelectTeam;
static VGUILabel lblMapName;
static VGUILabel lblMapInfo;
static void VGUI_ChooseTeam_CT(void) {
VGUI_ChooseClassCT();
winChooseTeam.Hide();
}
static void VGUI_ChooseTeam_T(void) {
VGUI_ChooseClassT();
winChooseTeam.Hide();
}
static void VGUI_ChooseTeam_Auto(void) {
if (VGUI_ChooseTeam_AutoQuery())
VGUI_ChooseTeam_CT();
else
VGUI_ChooseTeam_T();
}
static void VGUI_ChooseTeam_Spec(void) {
//sendevent("JoinAuto", "");
winChooseTeam.Hide();
}
if (!initialized) {
vector btnpos = [40,80];
initialized = TRUE;
winChooseTeam = spawn(CUIWindow);
winChooseTeam.SetTitle("Choose Team");
winChooseTeam.SetSize('420 320');
winChooseTeam = spawn(VGUIWindow);
winChooseTeam.SetSize('640 480');
winChooseTeam.SetStyleMask(VGUIWindowBorderless | VGUIWindowFullscreen);
btnGoCT = spawn(CUIButton);
btnGoCT.SetTitle("Counter-Terrorists");
btnGoCT.SetPos('8 132');
btnGoCT.SetFunc(VGUI_ChooseTeam_CT);
lblSelectTeam = spawn(VGUILabel);
lblSelectTeam.SetTitle("Select Your Team");
lblSelectTeam.SetTextSize(19);
lblSelectTeam.SetPos([40, 38]);
lblSelectTeam.SetSize('400 24');
btnGoT = spawn(CUIButton);
btnGoT.SetTitle("Terrorists");
btnGoT.SetPos('8 162');
btnGoT.SetFunc(VGUI_ChooseTeam_T);
frmMapInfo = spawn(VGUIFrame);
frmMapInfo.SetPos('176 80');
frmMapInfo.SetSize('424 312');
btnGoSpectator = spawn(CUIButton);
btnGoSpectator.SetTitle("Spectator");
btnGoSpectator.SetPos('8 192');
btnGoSpectator.SetFunc(VGUI_GoSpectator);
lblMapName = spawn(VGUILabel);
lblMapName.SetTitle(mapname);
lblMapName.SetTextSize(19);
lblMapName.SetPos('194 105');
lblMapName.SetSize('250 312');
lblMapInfo = spawn(VGUILabel);
lblMapInfo.SetTitle(VGUI_ChooseTeam_MapInfo());
lblMapInfo.SetPos('194 129');
lblMapInfo.SetSize('375 250');
btnJoinT = spawn(VGUIButton);
btnJoinT.SetTitle("Terrorist Forces");
btnJoinT.SetPos('40 80');
btnJoinT.SetSize('124 24');
btnJoinT.SetKeyEquivalent("1");
btnJoinT.SetFunc(VGUI_ChooseTeam_T);
btnJoinCT = spawn(VGUIButton);
btnJoinCT.SetTitle("CT Forces");
btnJoinCT.SetPos('40 112');
btnJoinCT.SetSize('124 24');
btnJoinCT.SetKeyEquivalent("2");
btnJoinCT.SetFunc(VGUI_ChooseTeam_CT);
btnAutoAssign = spawn(VGUIButton);
btnAutoAssign.SetTitle("Auto Assign");
btnAutoAssign.SetPos('40 208');
btnAutoAssign.SetSize('124 24');
btnAutoAssign.SetKeyEquivalent("5");
btnAutoAssign.SetFunc(VGUI_ChooseTeam_Auto);
btnGoSpectator = spawn(VGUIButton);
btnGoSpectator.SetTitle("Spectate");
btnGoSpectator.SetPos('40 272');
btnGoSpectator.SetSize('124 24');
btnGoSpectator.SetKeyEquivalent("6");
btnGoSpectator.SetFunc(VGUI_ChooseTeam_Spec);
g_uiDesktop.Add(winChooseTeam);
winChooseTeam.Add(btnGoCT);
winChooseTeam.Add(btnGoT);
winChooseTeam.Add(frmMapInfo);
winChooseTeam.Add(lblSelectTeam);
winChooseTeam.Add(lblMapName);
winChooseTeam.Add(lblMapInfo);
winChooseTeam.Add(btnJoinT);
winChooseTeam.Add(btnJoinCT);
winChooseTeam.Add(btnAutoAssign);
winChooseTeam.Add(btnGoSpectator);
}

72
src/client/vgui_motd.qc Normal file
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@ -0,0 +1,72 @@
/*
* Copyright (c) 2023 Marco Cawthorne <marco@icculus.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
void
VGUI_ShowMOTD(void)
{
static int initialized;
static VGUIButton winMotdClose;
static VGUIWindow winMotd;
static VGUILabel winMotdHostname;
static VGUILabel winMotdBody;
static VGUIFrame frmWindow;
static void VGUI_ShowMOTD_Close(void)
{
CMD_ChooseTeam();
winMotd.Hide();
}
if (MOTD_GetLineCount() < 1i)
return;
if (!initialized) {
initialized = TRUE;
winMotd = spawn(VGUIWindow);
winMotd.SetTitle("Message Of The Day");
winMotd.SetStyleMask(VGUIWindowBorderless | VGUIWindowFullscreen);
winMotd.SetSize('424 312');
frmWindow = spawn(VGUIFrame);
frmWindow.SetPos('0 0');
frmWindow.SetSize('424 312');
winMotdClose = spawn(VGUIButton);
winMotdClose.SetTitle("OK");
winMotdClose.SetPos([16, 266]);
winMotdClose.SetSize([160, 30]);
winMotdClose.SetFunc(VGUI_ShowMOTD_Close);
winMotdHostname = spawn(VGUILabel);
winMotdHostname.SetTitle(serverkey("hostname"));
winMotdHostname.SetTextSize(19);
winMotdHostname.SetPos([16, 20]);
winMotdBody = spawn(VGUILabel);
winMotdBody.SetTitle(MOTD_GetTextBody());
winMotdBody.SetPos([16, 48]);
winMotdBody.SetSize([392, 210]);
g_uiDesktop.Add(winMotd);
winMotd.Add(frmWindow);
winMotd.Add(winMotdClose);
winMotd.Add(winMotdHostname);
winMotd.Add(winMotdBody);
}
winMotd.Show();
winMotd.SetPos((video_res / 2) - (winMotd.GetSize() / 2));
}