Player: RunClientCommand() was renamed to ServerInputFrame() for consistency.

This commit is contained in:
Marco Cawthorne 2022-12-28 17:25:56 -08:00
parent 2f9791b39e
commit a5f2ee0174
Signed by: eukara
GPG Key ID: CE2032F0A2882A22
1 changed files with 2 additions and 2 deletions

View File

@ -182,7 +182,7 @@ class player:NSClientPlayer
virtual void PredictPreFrame(void);
virtual void PredictPostFrame(void);
#else
virtual void RunClientCommand(void);
virtual void ServerInputFrame(void);
virtual void EvaluateEntity(void);
virtual float SendEntity(entity, float);
@ -492,7 +492,7 @@ player::PredictPostFrame(void)
#else
void
player::RunClientCommand(void)
player::ServerInputFrame(void)
{
gflags &= ~GF_BUYZONE;
gflags &= ~GF_RESCUEZONE;