.. |
button_target.qc
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button_target, trigger_changelevel, trigger_transition: doc improvements
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2024-02-23 13:54:46 -08:00 |
cycler.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
cycler_sprite.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
cycler_weapon.qc
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Implement cycler_weapon, cycler_wreckage, game_end, game_player_hurt, game_score, game_team_master, game_team_set, game_player_team, game_zone_player
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2023-10-25 00:46:04 -07:00 |
cycler_wreckage.qc
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Implement cycler_weapon, cycler_wreckage, game_end, game_player_hurt, game_score, game_team_master, game_team_set, game_player_team, game_zone_player
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2023-10-25 00:46:04 -07:00 |
defs.h
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Exterminate FX_Explosion, FX_Spark and FX_Impact references.
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2023-07-24 14:14:20 -07:00 |
env_beverage.qc
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Minor documentation enhancements, QuakeEd entity comment color changes
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2023-03-13 02:04:31 -07:00 |
env_explosion.qc
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env_explosion: Don't trigger when disabled (duh)
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2024-03-04 18:48:54 -08:00 |
env_fade.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
env_global.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
env_hudhint.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
env_message.qc
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infodecal: fix client-side ones always rendering.
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2024-03-06 20:27:54 -08:00 |
env_model.qc
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env_model: Initial implementation of this SoHL entity
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2023-10-06 00:21:17 -07:00 |
env_physexplosion.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
env_render.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
env_shake.qc
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env_shake: active global shake entities can be stopped by removing them from the game now.
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2024-03-05 00:33:37 -08:00 |
env_shooter.qc
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env_shooter: Add Input() method
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2024-02-23 13:53:04 -08:00 |
env_spark.qc
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env_spark: Fix spawnflag START_ON not implying TOGGLE, add Input() method and implement more stuff.
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2024-02-23 13:57:28 -08:00 |
func_areaportal.qc
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Add def for areaportalwindow
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2024-01-02 12:40:40 -08:00 |
func_breakable.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
func_brush.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
func_button.qc
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game_team_master/NSTrigger: GetValue() is now aware of who is querying for said information. Required for game_team_master.
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2023-10-30 16:37:45 -07:00 |
func_detail.qc
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speaker: now shared between client/server game
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2023-11-15 09:52:11 -08:00 |
func_detail_illusionary.qc
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speaker: now shared between client/server game
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2023-11-15 09:52:11 -08:00 |
func_door.qc
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func_door: Fix `targetClose` not getting triggered right when START_OPEN spawnflag is set
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2024-03-04 19:34:13 -08:00 |
func_door_rotating.qc
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game_team_master/NSTrigger: GetValue() is now aware of who is querying for said information. Required for game_team_master.
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2023-10-30 16:37:45 -07:00 |
func_group.qc
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speaker: now shared between client/server game
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2023-11-15 09:52:11 -08:00 |
func_guntarget.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
func_healthcharger.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
func_lod.qc
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Lots of cleanup related to many entity classes to aid doxygen with generating documentation.
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2022-12-06 15:04:07 -08:00 |
func_monsterclip.qc
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func_monsterclip: Initial implementation
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2023-09-22 17:08:02 -07:00 |
func_mortar_field.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
func_pendulum.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
func_physbox.qc
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Add the following physics entities from Source: phys_ballsocket, phys_constraint, phys_constraintsystem, phys_convert, phys_hinge, phys_keepupright, phys_slideconstraint & env_physexplosion
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2023-10-17 16:49:01 -07:00 |
func_plat.qc
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scripted_sentence: add support for `refire` key.
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2024-03-05 22:48:00 -08:00 |
func_platrot.qc
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func_platrot: Cleanup and rewrite the essential parts. Now inherits most of func_plat.
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2023-10-23 14:38:02 -07:00 |
func_pushable.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
func_recharge.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
func_rot_button.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
func_rotating.qc
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Fixes for DAMAGE_AIM, so we can respect the `sv_aim` cvar.
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2024-01-29 23:47:36 -08:00 |
func_tank.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
func_tankcontrols.qc
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GS-EntBase: Adjust QUAKED comments so they can be parsed by Doxygen.
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2022-12-13 17:52:20 -08:00 |
func_trackautochange.qc
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func_tracktrain: Lots of improvements across the board. Enjoy c0a0-c0a0e!
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2024-02-13 22:51:36 -08:00 |
func_trackchange.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
func_tracktrain.qc
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func_tracktrain: if no globalname is defined, and/or relation target is unset, don't attempt to reposition
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2024-03-17 22:56:36 -07:00 |
func_train.qc
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monstermaker: Prevent monster DropToFloor().
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2024-03-05 23:27:26 -08:00 |
func_traincontrols.qc
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func_tracktrain: Lots of improvements across the board. Enjoy c0a0-c0a0e!
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2024-02-13 22:51:36 -08:00 |
func_vehiclecontrols.qc
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GS-EntBase: Adjust QUAKED comments so they can be parsed by Doxygen.
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2022-12-13 17:52:20 -08:00 |
func_wall_toggle.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
game_counter.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
game_counter_set.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
game_end.qc
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game_team_master/NSTrigger: GetValue() is now aware of who is querying for said information. Required for game_team_master.
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2023-10-30 16:37:45 -07:00 |
game_player_equip.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
game_player_hurt.qc
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game_team_master/NSTrigger: GetValue() is now aware of who is querying for said information. Required for game_team_master.
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2023-10-30 16:37:45 -07:00 |
game_player_team.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
game_score.qc
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game_team_master/NSTrigger: GetValue() is now aware of who is querying for said information. Required for game_team_master.
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2023-10-30 16:37:45 -07:00 |
game_team_master.qc
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game_team_master/NSTrigger: GetValue() is now aware of who is querying for said information. Required for game_team_master.
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2023-10-30 16:37:45 -07:00 |
game_team_set.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
game_text.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
game_zone_player.qc
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Implement cycler_weapon, cycler_wreckage, game_end, game_player_hurt, game_score, game_team_master, game_team_set, game_player_team, game_zone_player
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2023-10-25 00:46:04 -07:00 |
gibshooter.qc
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GS-EntBase: Adjust QUAKED comments so they can be parsed by Doxygen.
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2022-12-13 17:52:20 -08:00 |
info_hint.qc
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New commands: listClientSoundDef, listServerSoundDef
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2023-11-17 18:54:46 -08:00 |
info_intermission.qc
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GS-EntBase: Adjust QUAKED comments so they can be parsed by Doxygen.
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2022-12-13 17:52:20 -08:00 |
info_node.qc
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func_tracktrain: Save/Restore more fields, keep track of when to play the movement sounds.
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2024-03-05 08:19:56 -08:00 |
info_node_air.qc
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infodecal: fix client-side ones always rendering.
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2024-03-06 20:27:54 -08:00 |
info_notnull.qc
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Minor documentation enhancements, QuakeEd entity comment color changes
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2023-03-13 02:04:31 -07:00 |
info_null.qc
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infodecal: fix client-side ones always rendering.
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2024-03-06 20:27:54 -08:00 |
infodecal.qc
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infodecal: fix client-side ones always rendering.
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2024-03-06 20:27:54 -08:00 |
item_food.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
item_generic.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
light.qc
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func_tracktrain: Save/Restore more fields, keep track of when to play the movement sounds.
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2024-03-05 08:19:56 -08:00 |
logic_auto.qc
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infodecal: fix client-side ones always rendering.
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2024-03-06 20:27:54 -08:00 |
logic_case.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
logic_relay.qc
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New commands: listClientSoundDef, listServerSoundDef
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2023-11-17 18:54:46 -08:00 |
logic_timer.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
math_counter.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
momentary_door.qc
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GS-EntBase: Adjust QUAKED comments so they can be parsed by Doxygen.
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2022-12-13 17:52:20 -08:00 |
momentary_rot_button.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
momentarybase.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
monster_furniture.qc
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Implement cycler_weapon, cycler_wreckage, game_end, game_player_hurt, game_score, game_team_master, game_team_set, game_player_team, game_zone_player
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2023-10-25 00:46:04 -07:00 |
monster_generic.qc
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Implement cycler_weapon, cycler_wreckage, game_end, game_player_hurt, game_score, game_team_master, game_team_set, game_player_team, game_zone_player
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2023-10-25 00:46:04 -07:00 |
monstermaker.qc
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monstermaker: Prevent monster DropToFloor().
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2024-03-05 23:27:26 -08:00 |
multi_manager.qc
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scripted_sentence: add support for `refire` key.
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2024-03-05 22:48:00 -08:00 |
multisource.qc
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scripted_sentence: add support for `refire` key.
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2024-03-05 22:48:00 -08:00 |
path_corner.qc
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scripted_sentence: add support for `refire` key.
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2024-03-05 22:48:00 -08:00 |
path_track.qc
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scripted_sentence: add support for `refire` key.
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2024-03-05 22:48:00 -08:00 |
phys_ballsocket.qc
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Add the following physics entities from Source: phys_ballsocket, phys_constraint, phys_constraintsystem, phys_convert, phys_hinge, phys_keepupright, phys_slideconstraint & env_physexplosion
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2023-10-17 16:49:01 -07:00 |
phys_constraint.qc
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Add the following physics entities from Source: phys_ballsocket, phys_constraint, phys_constraintsystem, phys_convert, phys_hinge, phys_keepupright, phys_slideconstraint & env_physexplosion
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2023-10-17 16:49:01 -07:00 |
phys_constraintsystem.qc
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Add the following physics entities from Source: phys_ballsocket, phys_constraint, phys_constraintsystem, phys_convert, phys_hinge, phys_keepupright, phys_slideconstraint & env_physexplosion
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2023-10-17 16:49:01 -07:00 |
phys_convert.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
phys_hinge.qc
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Add the following physics entities from Source: phys_ballsocket, phys_constraint, phys_constraintsystem, phys_convert, phys_hinge, phys_keepupright, phys_slideconstraint & env_physexplosion
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2023-10-17 16:49:01 -07:00 |
phys_keepupright.qc
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Add the following physics entities from Source: phys_ballsocket, phys_constraint, phys_constraintsystem, phys_convert, phys_hinge, phys_keepupright, phys_slideconstraint & env_physexplosion
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2023-10-17 16:49:01 -07:00 |
phys_slideconstraint.qc
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Add the following physics entities from Source: phys_ballsocket, phys_constraint, phys_constraintsystem, phys_convert, phys_hinge, phys_keepupright, phys_slideconstraint & env_physexplosion
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2023-10-17 16:49:01 -07:00 |
player_loadsaved.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
player_weaponstrip.qc
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trigger_relay: Set m_iValue so that multisources will work properly that get targetted by them
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2022-12-14 16:51:16 -08:00 |
point_camera.qc
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infodecal: fix client-side ones always rendering.
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2024-03-06 20:27:54 -08:00 |
point_servercommand.qc
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point_servercommand: initial implementation of this Half-Life 2 entity
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2023-09-12 15:03:41 -07:00 |
point_trigger.qc
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infodecal: fix client-side ones always rendering.
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2024-03-06 20:27:54 -08:00 |
prop_door_rotating.qc
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infodecal: fix client-side ones always rendering.
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2024-03-06 20:27:54 -08:00 |
prop_dynamic.qc
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Add the following physics entities from Source: phys_ballsocket, phys_constraint, phys_constraintsystem, phys_convert, phys_hinge, phys_keepupright, phys_slideconstraint & env_physexplosion
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2023-10-17 16:49:01 -07:00 |
prop_physics.qc
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New commands: listClientSoundDef, listServerSoundDef
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2023-11-17 18:54:46 -08:00 |
prop_static.qc
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Add the following physics entities from Source: phys_ballsocket, phys_constraint, phys_constraintsystem, phys_convert, phys_hinge, phys_keepupright, phys_slideconstraint & env_physexplosion
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2023-10-17 16:49:01 -07:00 |
random_speaker.qc
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infodecal: fix client-side ones always rendering.
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2024-03-06 20:27:54 -08:00 |
random_trigger.qc
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infodecal: fix client-side ones always rendering.
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2024-03-06 20:27:54 -08:00 |
scripted_sentence.qc
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scripted_sentence: set m_iValue before UseTargets. Document '`duration` key.
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2024-03-06 10:17:10 -08:00 |
scripted_sequence.qc
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scripted_sentence: add support for `refire` key.
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2024-03-05 22:48:00 -08:00 |
stubs.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
targ_speaker.qc
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game_team_master/NSTrigger: GetValue() is now aware of who is querying for said information. Required for game_team_master.
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2023-10-30 16:37:45 -07:00 |
target_cdaudio.qc
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infodecal: fix client-side ones always rendering.
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2024-03-06 20:27:54 -08:00 |
trigger_auto.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
trigger_autosave.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
trigger_cdaudio.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
trigger_changelevel.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
trigger_changetarget.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
trigger_counter.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
trigger_endsection.qc
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game_team_master/NSTrigger: GetValue() is now aware of who is querying for said information. Required for game_team_master.
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2023-10-30 16:37:45 -07:00 |
trigger_hurt.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
trigger_look.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
trigger_monsterjump.qc
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Fix various warnings.
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2024-01-30 00:42:10 -08:00 |
trigger_multiple.qc
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New commands: listClientSoundDef, listServerSoundDef
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2023-11-17 18:54:46 -08:00 |
trigger_once.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
trigger_playerfreeze.qc
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New commands: listClientSoundDef, listServerSoundDef
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2023-11-17 18:54:46 -08:00 |
trigger_relay.qc
|
Minor cleanups to some point entities and replace various usage of whichpack().
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2024-03-04 18:51:07 -08:00 |
trigger_teleport.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
trigger_transition.qc
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trigger_transition: filter out "players" in all transitioning modes.
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2024-03-04 20:13:53 -08:00 |