nuclide/src/client
Marco Cawthorne d31a3b65fd
NSView: fix some warnings.
2024-03-06 19:38:39 -08:00
..
NSInteractiveSurface.qc Big commit, work over various triggers. Clean up debug prints and make 2024-03-02 00:40:08 -08:00
NSRadar.h NSRadar: add method InitEmpty() 2024-01-02 15:41:25 -08:00
NSRadar.qc Big commit, work over various triggers. Clean up debug prints and make 2024-03-02 00:40:08 -08:00
NSView.h NSView: when we switch between dead/alive state, reset damage display/shake variables. 2024-03-06 19:31:26 -08:00
NSView.qc NSView: fix some warnings. 2024-03-06 19:38:39 -08:00
chat.qc Lots of small clean ups and microoptimisations. ambient_generic has also been fixed in multiplayer and made to save more bandwidth. 2023-01-05 23:41:48 -08:00
cmd.h Client: Add Cross_ helper functions. This will take care of common crosshair specific rendering tasks, as well as handle third-person and XR versions of crosshairs. 2022-12-28 16:48:57 -08:00
cmd.qc Big commit, work over various triggers. Clean up debug prints and make 2024-03-02 00:40:08 -08:00
crosshair.h Networked versions of func_conveyor, trigger_push. Bounce pads should be much nicer. 2023-03-18 17:49:12 -07:00
crosshair.qc Networked versions of func_conveyor, trigger_push. Bounce pads should be much nicer. 2023-03-18 17:49:12 -07:00
damage.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
defs.h SEND/READENTITY_ANGLE: use WriteAngle()/readangle() 2024-03-04 19:37:51 -08:00
detailtex.qc Big commit, work over various triggers. Clean up debug prints and make 2024-03-02 00:40:08 -08:00
efx.h Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
efx.qc Big commit, work over various triggers. Clean up debug prints and make 2024-03-02 00:40:08 -08:00
entities.qc Big commit, work over various triggers. Clean up debug prints and make 2024-03-02 00:40:08 -08:00
entry.qc Big commit, work over various triggers. Clean up debug prints and make 2024-03-02 00:40:08 -08:00
event.qc speaker: now shared between client/server game 2023-11-15 09:52:11 -08:00
fade.h Client: Fix network error when receiving shake event as spectator. 2022-12-21 13:46:55 -08:00
fade.qc Big commit, work over various triggers. Clean up debug prints and make 2024-03-02 00:40:08 -08:00
fog.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
font.h Add functions all about handling Message of the Day server info. Adds the `motd` console command, as well as `motdfile`. 2023-03-25 17:32:58 -07:00
font.qc Big commit, work over various triggers. Clean up debug prints and make 2024-03-02 00:40:08 -08:00
include.src NSClientSpectator: new mode: overview which is work in progress. 2024-01-08 14:58:45 -08:00
modelevent.qc NSClientSpectator: new mode: overview which is work in progress. 2024-01-08 14:58:45 -08:00
music.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
predict.qc NSClientSpectator: new mode: overview which is work in progress. 2024-01-08 14:58:45 -08:00
prints.qc Documented the Nuclide System (NS) classes. 2022-10-14 13:08:47 -07:00
shake.qc Big commit, work over various triggers. Clean up debug prints and make 2024-03-02 00:40:08 -08:00
sky.qc Big commit, work over various triggers. Clean up debug prints and make 2024-03-02 00:40:08 -08:00
text.h Client: text channel 0 now contains a message queue, so that multiple messages can stack without overriding one another 2023-03-28 16:36:21 -07:00
text.qc NSClientSpectator: new mode: overview which is work in progress. 2024-01-08 14:58:45 -08:00
textmenu.h Move Route_GetJumpVelocity() into shared/defs.h for now. 2023-05-10 16:12:59 -07:00
textmenu.qc Client: increase textmenu refresh 2023-03-01 23:15:41 -08:00
titles.qc Big commit, work over various triggers. Clean up debug prints and make 2024-03-02 00:40:08 -08:00
util.h Client: add new Util_ functons Util_GetTime, Util_GetTimeLeft and Util_GetAddress for the current server. 2023-06-15 11:40:46 -07:00
util.qc Client: add new Util_ functons Util_GetTime, Util_GetTimeLeft and Util_GetAddress for the current server. 2023-06-15 11:40:46 -07:00
vgui.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
view.qc Big commit, work over various triggers. Clean up debug prints and make 2024-03-02 00:40:08 -08:00
voice.qc Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
way.qc Big commit, work over various triggers. Clean up debug prints and make 2024-03-02 00:40:08 -08:00