28 lines
1.3 KiB
C
28 lines
1.3 KiB
C
/*
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* Copyright (c) 2016-2022 Vera Visions LLC.
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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/** Registers console commands that are provided by Nuclide. */
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void Cmd_Init(void);
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/** @brief Interprets a console command that is not defined within the gamesources.
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Called from CSQC_ConsoleCommand to handle any builtin commands from the Nuclide SDK,
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unless a game decided to implement its own interpretation of the commands.
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@param strCommand the command (with parameters) in question
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@return true if the command was successfully handled, false if not. */
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bool Cmd_Parse(string strCommand);
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