nuclide/src/client/cmd.h

28 lines
1.3 KiB
C

/*
* Copyright (c) 2016-2022 Vera Visions LLC.
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/** Registers console commands that are provided by Nuclide. */
void Cmd_Init(void);
/** @brief Interprets a console command that is not defined within the gamesources.
Called from CSQC_ConsoleCommand to handle any builtin commands from the Nuclide SDK,
unless a game decided to implement its own interpretation of the commands.
@param strCommand the command (with parameters) in question
@return true if the command was successfully handled, false if not. */
bool Cmd_Parse(string strCommand);