Marco Cawthorne
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c52f1b15db
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Rebuild against FreeHL Develop
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2023-07-27 23:28:21 -07:00 |
Marco Cawthorne
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0af46a5e0f
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Remove base/src dependency and use valve/src's versions instead.
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2023-02-12 12:58:54 -08:00 |
Marco Cawthorne
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d8c42b20ae
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Shared: Add player animation code for movement and weapons.
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2023-01-23 13:41:08 -08:00 |
Marco Cawthorne
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b43aa239d1
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Removal of Game_Input which has been made obsolete.
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2023-01-11 17:45:41 -08:00 |
Marco Cawthorne
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f290161fbd
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Import the weapon_base* files that were once in base/, but have since then been deleted.
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2023-01-08 13:43:00 -08:00 |
Marco Cawthorne
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7512619a06
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Commit some of this WiP stuff so Xylemon can merge his changes.
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2022-07-14 22:35:45 -07:00 |
Marco Cawthorne
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1dce4e12b1
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Add func_nobuild, func_nogrenades.
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2022-07-10 09:06:53 -07:00 |
Marco Cawthorne
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ffc68d32c4
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Server: Add jumping sound to the players
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2022-07-09 17:29:07 -07:00 |
Marco Cawthorne
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5657cba1cc
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Added class TFCVox, which will now handle all your fancy VOX message requests.
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2022-07-09 17:15:54 -07:00 |
Marco Cawthorne
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722a6ac5cd
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Server: Implemented basic respawning.
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2022-07-09 16:45:52 -07:00 |
Marco Cawthorne
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e501dbe814
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Client: Enable the damage/item notifications from Half-Life.
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2021-12-17 18:23:33 -08:00 |
Marco Cawthorne
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21430f6fb5
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Update include.src against valve/src
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2021-08-29 17:46:33 +02:00 |
Marco Cawthorne
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a0a65b9843
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Major work on item_tfgoal and info_tfgoal. We now got 2fort style maps
working functionally. A lot is still missing however. Especially visual
fluff.
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2021-05-25 08:32:11 +02:00 |
Marco Cawthorne
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ad4c75ac7e
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Shared: Inherit weapon_common from Nuclide's base game.
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2021-05-10 08:18:53 +02:00 |
Marco Cawthorne
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1013cd9d1d
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Fix the code to compile against the latest Nuclide SDK
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2021-05-07 13:35:42 +02:00 |
Marco Cawthorne
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c227b5e717
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Merge client/input.qc and server/input.qc into shared/input.qc
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2021-03-13 15:33:13 +01:00 |
Marco Cawthorne
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67487d30cb
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 12:08:54 +01:00 |