nuclide/src
Marco Cawthorne f8a3e227d4
NSItem: new entity class, designed to use with entityDefs. Subject to change (a lot).
2023-05-08 11:17:03 -07:00
..
botlib Remove calls to Game_ParseClientCommand with per-gamemode overridable ClientCommand() method within NSGameRules. 2022-12-22 11:53:15 -08:00
client NSSurfacePropEntity: add SetCanBleed() and CanBleed() methods to abstract the old iBleeds field. 2023-04-22 01:05:27 -07:00
gs-entbase func_breakable: will now alert when a `break` or `bulletimpact` is not set on a used surfaceproperty 2023-05-01 06:48:25 -07:00
menu-fn Menu-FN: fix the player model preview frames showing up when they shouldn't. 2023-04-19 13:36:27 -07:00
menu-vgui Menu-VGUI: Class VGUIWindow should not be resizable by default 2023-03-27 01:55:53 -07:00
platform Fix various compiler warnings. 2023-02-14 12:54:06 -08:00
plugins Sentences: Speed up the word search using hashtables 2023-03-24 10:48:04 -07:00
server entityDef: Fix 'spawnclass' not working when referencing other entitydefs 2023-05-04 08:23:24 -07:00
shared NSItem: new entity class, designed to use with entityDefs. Subject to change (a lot). 2023-05-08 11:17:03 -07:00
vgui VGUIButton: in CLASSIC_VGUI mode, the alternate button frame happens on hover now instead of click. 2023-04-18 20:10:13 -07:00
xr Misc consistency cleanups 2022-11-22 22:37:07 -08:00
Makefile Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00