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NSBrushTrigger.h
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
NSBrushTrigger.qc
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
NSEntity.h
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
NSEntity.qc
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Fixed dynamic lights not spawning properly, fix double init for CSQC ents. Be more specific about which ents can spawn and which won't on the client. Make sure __fullspawndata is wiped after every bsp ent init.
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2022-06-03 15:22:33 -07:00 |
NSIO.h
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
NSIO.qc
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
NSInteractiveSurface.qc
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UI: Misc fixes... get 'base' building again
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2022-06-05 11:56:23 -07:00 |
NSMonster.h
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Clean up some misc building stuff. Based on input by BartoCH, many thanks!
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2022-06-06 19:58:29 -07:00 |
NSMonster.qc
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Clean up some misc building stuff. Based on input by BartoCH, many thanks!
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2022-06-06 19:58:29 -07:00 |
NSPhysicsEntity.h
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prop_physics_multiplayer: Initial implementation. Developed with the ODE plugin in mind.
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2022-04-20 10:44:59 -07:00 |
NSPhysicsEntity.qc
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
NSPointTrigger.h
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
NSPointTrigger.qc
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
NSProjectile.h
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This is a massive change. Check the full msg here:
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2022-03-15 19:33:11 -07:00 |
NSProjectile.qc
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
NSRenderableEntity.h
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Networking improvements to NSEntity, NSRenderableEntity and NSSurfacePropEntity
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2022-04-20 14:29:37 -07:00 |
NSRenderableEntity.qc
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
NSSurfacePropEntity.h
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
NSSurfacePropEntity.qc
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
NSTalkMonster.h
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NSTalkMonster: pause CHAN_VOICE and resume when unpaused.
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2022-05-04 10:59:42 -07:00 |
NSTalkMonster.qc
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
NSTrigger.h
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NSTrigger: Add 'Trigger' input, this will make interacting between GoldSrc and Source triggers easier.
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2022-03-26 23:27:27 -07:00 |
NSTrigger.qc
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
NSVehicle.h
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Spring cleaning part one.
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2022-05-11 12:49:04 -07:00 |
NSVehicle.qc
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
ambient_generic.qc
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Fixed dynamic lights not spawning properly, fix double init for CSQC ents. Be more specific about which ents can spawn and which won't on the client. Make sure __fullspawndata is wiped after every bsp ent init.
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2022-06-03 15:22:33 -07:00 |
baseentity.h
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Ultimately remove the deprecated old class names for base entities.
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2022-05-10 15:01:40 -07:00 |
decals.qc
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infodecal: Allow usage outside of HL BSP. Just not Quake 1/2 BSP.
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2022-04-04 21:34:00 -07:00 |
env_bubbles.qc
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Fixed dynamic lights not spawning properly, fix double init for CSQC ents. Be more specific about which ents can spawn and which won't on the client. Make sure __fullspawndata is wiped after every bsp ent init.
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2022-06-03 15:22:33 -07:00 |
env_fog_controller.qc
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
env_projectedtexture.qc
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
func_friction.qc
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
func_illusionary.qc
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
func_ladder.qc
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
func_monitor.qc
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
func_tankmortar.qc
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Fixed dynamic lights not spawning properly, fix double init for CSQC ents. Be more specific about which ents can spawn and which won't on the client. Make sure __fullspawndata is wiped after every bsp ent init.
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2022-06-03 15:22:33 -07:00 |
func_wall.qc
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
info_particle_system.qc
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
light_dynamic.qc
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Added NSInteractiveSurface. Make voting display which bindings to press for yes/no.
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2022-06-04 14:09:50 -07:00 |
prop_physics_multiplayer.qc
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
prop_rope.qc
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
prop_vehicle_driveable.qc
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
spraylogo.qc
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func_door: Add some useful inputs.
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2022-05-13 14:10:07 -07:00 |
trigger_camera.qc
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
trigger_gravity.qc
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
worldspawn.qc
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |