Added NSInteractiveSurface. Make voting display which bindings to press for yes/no.

This commit is contained in:
Marco Cawthorne 2022-06-04 14:08:39 -07:00
parent beb6f49620
commit 6982043380
Signed by: eukara
GPG Key ID: CE2032F0A2882A22
24 changed files with 535 additions and 36 deletions

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@ -0,0 +1,109 @@
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 248 192 -64 ) ( 248 -192 -64 ) ( -264 192 -64 ) measure/floor [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
( 256 192 8 ) ( -256 192 8 ) ( 256 192 0 ) measure/floor [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
( 256 192 8 ) ( 256 192 0 ) ( 256 -192 8 ) measure/floor [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
( -256 -192 -128 ) ( 256 -192 -128 ) ( -256 192 -128 ) measure/floor [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
( -256 -192 0 ) ( -256 -192 8 ) ( 256 -192 0 ) measure/floor [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
( -256 -192 0 ) ( -256 192 0 ) ( -256 -192 8 ) measure/floor [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
}
// brush 1
{
( 248 192 192 ) ( 248 -192 192 ) ( -264 192 192 ) measure/floor [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
( 256 192 264 ) ( -256 192 264 ) ( 256 192 256 ) measure/floor [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
( 256 192 264 ) ( 256 192 256 ) ( 256 -192 264 ) measure/floor [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
( -256 -192 128 ) ( 256 -192 128 ) ( -256 192 128 ) measure/floor [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
( -256 -192 256 ) ( -256 -192 264 ) ( 256 -192 256 ) measure/floor [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
( -256 -192 256 ) ( -256 192 256 ) ( -256 -192 264 ) measure/floor [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
}
// brush 2
{
( 184 192 192 ) ( 184 -192 192 ) ( -328 192 192 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
( 192 192 264 ) ( -320 192 264 ) ( 192 192 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
( -256 192 8 ) ( -256 192 0 ) ( -256 -192 8 ) measure/wall128gr [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
( -768 -192 -128 ) ( -256 -192 -128 ) ( -768 192 -128 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
( -320 -192 256 ) ( -320 -192 264 ) ( 192 -192 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
( -320 -192 256 ) ( -320 192 256 ) ( -320 -192 264 ) measure/wall128gr [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
}
// brush 3
{
( 760 192 192 ) ( 760 -192 192 ) ( 248 192 192 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
( 768 192 264 ) ( 256 192 264 ) ( 768 192 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
( 320 192 8 ) ( 320 192 0 ) ( 320 -192 8 ) measure/wall128gr [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
( -192 -192 -128 ) ( 320 -192 -128 ) ( -192 192 -128 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
( 256 -192 256 ) ( 256 -192 264 ) ( 768 -192 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
( 256 -192 256 ) ( 256 192 256 ) ( 256 -192 264 ) measure/wall128gr [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
}
// brush 4
{
( 184 -192 192 ) ( 184 -576 192 ) ( -328 -192 192 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
( 192 -192 264 ) ( -320 -192 264 ) ( 192 -192 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
( 320 96 8 ) ( 320 96 0 ) ( 320 -288 8 ) measure/wall128gr [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
( -768 -576 -128 ) ( -256 -576 -128 ) ( -768 -192 -128 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
( 272 -256 256 ) ( 272 -256 264 ) ( 784 -256 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
( -320 -576 256 ) ( -320 -192 256 ) ( -320 -576 264 ) measure/wall128gr [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
}
// brush 5
{
( 184 256 192 ) ( 184 -128 192 ) ( -328 256 192 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
( 192 256 264 ) ( -320 256 264 ) ( 192 256 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
( 320 544 8 ) ( 320 544 0 ) ( 320 160 8 ) measure/wall128gr [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
( -768 -128 -128 ) ( -256 -128 -128 ) ( -768 256 -128 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0
( 272 192 256 ) ( 272 192 264 ) ( 784 192 256 ) measure/wall128gr [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
( -320 -128 256 ) ( -320 256 256 ) ( -320 -128 264 ) measure/wall128gr [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0
}
}
// entity 1
{
"classname" "info_player_start"
"origin" "0.000000 0.000000 -24.000000"
}
// entity 2
{
"classname" "info_player_deathmatch"
"origin" "0.000000 0.000000 -24.000000"
}
// entity 3
{
"classname" "light"
"origin" "0.000000 0.000000 96.000000"
"light" "500"
}
// entity 4
{
"classname" "NSInteractiveSurface"
"origin" "128.000000 0.000000 -8.000000"
}
// entity 5
{
"classname" "env_explosion"
"targetname" "testtrigger"
"origin" "0.000000 0.000000 0.000000"
"iMagnitude" "1024"
}
// entity 6
{
"classname" "NSInteractiveSurface"
"origin" "-128.000000 0.000000 -8.000000"
"angles" "0 180 0"
"ui_res" "512 512"
}
// entity 6
{
"classname" "NSInteractiveSurface"
"origin" "0.000000 128.000000 -8.000000"
"angles" "0 90 0"
"ui_scale" "0.25"
}
// entity 6
{
"classname" "NSInteractiveSurface"
"origin" "0.000000 -128.000000 -8.000000"
"angles" "0 -90 0"
"ui_scale" "0.1"
}

View File

@ -50,11 +50,11 @@ Chat_Draw(void)
Font_DrawText(temppos, tempstr, g_fntChat);
tempstr = sprintf(
"^2Yes: %s ^1No: %s",
serverkey("votes_y"),
serverkey("votes_n")
"^2Yes (%s): %s ^1No (%s): %s",
Util_GetKeyString("vote yes"), serverkey("votes_y"),
Util_GetKeyString("vote no"), serverkey("votes_n")
);
temppos[0] = (g_hudres[0]/2) - (stringwidth(tempstr, TRUE, [12,12]) / 2);
temppos[0] = (g_hudres[0]/2) - (Font_StringWidth(tempstr, TRUE, g_fntChat) / 2);
Font_DrawText(temppos + [0,16], tempstr, g_fntChat);
}

View File

@ -239,4 +239,8 @@ struct
/* new XR helpers */
bool m_bMoveForward;
bool m_bInterfaceFocused;
} g_seats[4], *pSeat;
var vector g_vecMousePos;

View File

@ -481,6 +481,21 @@ CSQC_InputEvent(float fEventType, float fKey, float fCharacter, float fDeviceID)
return (1);
}
pSeat->m_bInterfaceFocused = false;
for (entity e = world; (e = find(e, ::classname, "NSInteractiveSurface"));) {
vector vecPos = pSeat->m_ePlayer.origin + pSeat->m_ePlayer.view_ofs;
NSInteractiveSurface surf = (NSInteractiveSurface) e;
if (surf.FocusCheck(vecPos, view_angles)) {
pSeat->m_bInterfaceFocused = true;
surf.Input(fEventType, fKey, fCharacter, fDeviceID);
break;
}
}
g_vecMousePos = getmousepos();
VGUI_Input(fEventType, fKey, fCharacter, fDeviceID);
if (g_vguiWidgetCount) {
@ -516,7 +531,6 @@ CSQC_Input_Frame(void)
}
}
/*
=================
CSQC_Parse_Event

View File

@ -15,3 +15,5 @@ float Client_IsPlayer(NSClient cl);
/* Are we in an intermission? (Match ending screen) */
float Client_InIntermission(void);
string Util_GetKeyString(string);

View File

@ -31,3 +31,32 @@ Client_IsPlayer(NSClient cl)
{
return cl.IsPlayer();
}
/*
=================
Util_GetKeyString
=================
*/
string
Util_GetKeyString(string strBind)
{
float flBindKey = tokenize(findkeysforcommand(strBind));
string strBindTx = "";
float j, k;
for (j = 0; j < flBindKey; ++j) {
k = stof(argv(j));
if (k != -1) {
if (strBindTx != "")
strBindTx = strcat(strBindTx, ", ");
strBindTx = strcat(strBindTx, keynumtostring(k));
}
}
if (!strBindTx)
strBindTx = "UNBOUND";
return strtoupper(strBindTx);
}

View File

@ -22,7 +22,6 @@ class env_sprite:NSRenderableEntity
string m_strMaterial;
virtual float(void) predraw;
virtual void(void) Init;
virtual void(float,float) ReceiveEntity;
virtual void(void) think;
};
@ -108,12 +107,9 @@ env_sprite::ReceiveEntity(float flNew, float flChanged)
/* make sure we're not spawning on the client-side */
void
env_sprite::Init(void)
{
}
void
env_sprite::env_sprite(void)
{
isCSQC = false;
}
void

View File

@ -182,6 +182,8 @@ env_sprite::SpawnKey(string strKey, string strValue)
void
env_sprite::Spawned(void)
{
super::Spawned();
m_iToggled = (HasSpawnFlags(ENVS_STARTON) > 0) ? TRUE : FALSE;
/* how pointless this would be otherwise. */

View File

@ -15,6 +15,7 @@ shared/NSVehicle.qc
shared/NSMonster.qc
shared/NSTalkMonster.qc
shared/NSProjectile.qc
shared/NSInteractiveSurface.qc
shared/ambient_generic.qc
shared/decals.qc
shared/spraylogo.qc

View File

@ -0,0 +1,298 @@
/*
* Copyright (c) 2016-2022 Marco Cawthorne <marco@icculus.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/*QUAKED NSInteractiveSurface (1 0 0) (-8 -8 -8) (8 8 8)
Fully interactive surface
-------- KEYS --------
"angles" : Sets the pitch, yaw and roll angles of the sprite.
"ui_class" : Which UI class to use
"ui_res" : Resolution of the interface
"ui_size" : Size of the interface in world coordinates
-------- SPAWNFLAGS --------
None
-------- NOTES --------
Similar to surfaces in Doom III and Duke 4
-------- TRIVIA --------
This entity was introduced in Nuclide (2022).
*/
#ifdef CLIENT
class
NSInteractiveSurface:NSEntity
{
CUIWidget m_UIChain;
string m_strSurfaceMat;
bool m_bInFocus;
float m_flSurfaceMat;
vector m_vecCursorPos;
bool m_bCached;
float m_flScale;
string m_strUIClass;
vector m_vecUIRes;
vector m_vecWorldSize;
float m_flUseDistance;
void(void) NSInteractiveSurface;
virtual float(void) predraw;
virtual void(void) postdraw;
virtual bool(float,float,float,float) Input;
virtual void(void) Spawned;
virtual void(string, string) SpawnKey;
virtual void(void) RenderScene;
virtual bool(vector, vector) FocusCheck;
virtual void(void) RendererRestarted;
};
bool
NSInteractiveSurface::FocusCheck(vector vecViewPos, vector vecViewAng)
{
vector vecPlayerForward;
vector vecNormal, vecTangent, vecBitTangent;
vector vecNear, vecFar, vecImpact;
vector vecTestOrg;
float fs, fe, f, s, t;
/* are we within the use-distance of our UI even? */
if (vlen(origin - vecViewPos) > m_flUseDistance) {
/* cancel out early */
m_bInFocus = false;
return m_bInFocus;
}
/* get client forward vector */
makevectors(vecViewAng);
vecPlayerForward = v_forward;
/* get surface normals etc. */
makevectors(angles);
vecNormal = v_forward;
vecTangent = v_right;
vecBitTangent = v_up;
/* get our reference points, near being the corner */
vecNear = vecViewPos - (origin - (vecTangent * (m_vecWorldSize[0]/2)) + vecBitTangent * (m_vecWorldSize[1]/2));
vecFar = vecNear + vecPlayerForward * 512;
/* calculate our impact, which in turns gives us surface/texture coordinates */
fs = dotproduct(vecNear, vecNormal);
fe = dotproduct(vecFar, vecNormal);
f = fs / (fs - fe);
vecImpact = vecNear + (vecFar - vecNear) * f;
s = dotproduct(vecImpact, vecTangent);
t = dotproduct(vecImpact, vecBitTangent);
/* our aim-pos in world units */
vecTestOrg = [s,-t,0];
/* bounds check for our in-world aim-pos */
if (vecTestOrg[0] >= 0 && vecTestOrg[0] <= m_vecWorldSize[0]) {
if (vecTestOrg[1] >= 0 && vecTestOrg[1] <= m_vecWorldSize[1]) {
m_bInFocus = true;
/* cursors need to be scaled according to the UI */
m_vecCursorPos = [s, -t, 0] / m_flScale;
/* widgets query this instead of getmousepos() */
g_vecMousePos = m_vecCursorPos;
return true;
}
}
m_bInFocus = false;
return m_bInFocus;
}
void
NSInteractiveSurface::RendererRestarted(void)
{
m_flSurfaceMat = shaderforname(m_strSurfaceMat, sprintf("{\nsurfaceParm nolightmap\n{\nmap $rt:%s\n}\n}", m_strSurfaceMat));
m_bCached = true;
}
void
NSInteractiveSurface::postdraw(void)
{
RenderScene();
}
float
NSInteractiveSurface::predraw(void)
{
vector fsize = m_vecWorldSize / 2;
if (m_bCached == false)
return (PREDRAW_NEXT);
makevectors(angles);
R_BeginPolygon(strtolower(m_strSurfaceMat), 0, 0);
R_PolygonVertex(origin + v_right * fsize[0] - v_up * fsize[1],
[1,1], [1,0,0], 1.0f);
R_PolygonVertex(origin - v_right * fsize[0] - v_up * fsize[1],
[0,1], [1,1,1], 1.0f);
R_PolygonVertex(origin - v_right * fsize[0] + v_up * fsize[1],
[0,0], [1,1,1], 1.0f);
R_PolygonVertex(origin + v_right * fsize[0] + v_up * fsize[1],
[1,0], [1,1,1], 1.0f);
R_EndPolygon();
addentity(this);
return (PREDRAW_NEXT);
}
/* we just forward input events to our UI chain */
bool
NSInteractiveSurface::Input(float flEVType, float flKey, float flChar, float flDevID)
{
if (m_UIChain)
m_UIChain.Input(flEVType, flKey, flChar, flDevID);
}
/* called whenever we are in the proximity of a surface */
void
NSInteractiveSurface::RenderScene(void)
{
if (m_bCached == false)
return;
clearscene();
setviewprop(VF_RT_DESTCOLOUR, m_strSurfaceMat, 1, m_vecUIRes);
setviewprop(VF_SIZE, m_vecUIRes);
setviewprop(VF_DRAWENGINESBAR, 0);
setviewprop(VF_ORIGIN, [0,0,0]);
setviewprop(VF_ANGLES, [0,0,0]);
setviewprop(VF_AFOV, 90.0f);
drawfill([0,0], m_vecUIRes, [sin(cltime),sin(cltime*2),sin(cltime*0.5f)], 1.0f);
/* draw the chain */
if (m_UIChain)
m_UIChain.Draw();
/* render cursor */
if (m_bInFocus)
drawpic(m_vecCursorPos, "gfx/cursor", [32,32], [1,1,1], 1.0f);
/* reset */
setviewprop(VF_RT_DESTCOLOUR, "");
}
void
NSInteractiveSurface::SpawnKey(string strKey, string strValue)
{
switch (strKey) {
case "ui_class":
m_strUIClass = strValue;
break;
case "ui_res":
m_vecUIRes = stov(strValue);
break;
case "ui_scale":
m_flScale = stof(strValue);
break;
case "ui_dist":
m_flUseDistance = stof(strValue);
break;
default:
super::SpawnKey(strKey, strValue);
break;
}
}
/* once all spawn parms have been initialized */
void
NSInteractiveSurface::Spawned(void)
{
CUIWidget child;
super::Spawned();
m_vecWorldSize = m_vecUIRes * m_flScale;
RendererRestarted();
/* initialize UI panel here */
m_UIChain = spawn(CUIWidget);
child = UIClass_Spawn(m_strUIClass);
if (m_UIChain)
m_UIChain.Add(child);
else
error("Unable to allocate NSInteractiveSurface");
}
void
NSInteractiveSurface::NSInteractiveSurface(void)
{
m_UIChain = __NULL__;
m_strUIClass = "TestUI";
m_vecUIRes = [320, 240];
m_flScale = 0.25f;
m_flUseDistance = 64;
m_strSurfaceMat = sprintf("UISurface%d", num_for_edict(this));
print(sprintf("Surface mat: %S\n", m_strSurfaceMat));
drawmask = MASK_ENGINE;
m_bCached = false;
isCSQC = true;
}
/* test interface */
class
TestUI:CUIWindow
{
CUIButton testbutton;
void(void) TestUI;
virtual void(void) TestTrigger;
virtual void(void) Spawned;
};
void
TestUI::TestTrigger(void)
{
sendevent("TriggerTarget", "s", "testtrigger");
}
void
TestUI::Spawned(void)
{
testbutton = spawn(CUIButton);
testbutton.SetPos([32,48]);
testbutton.SetTitle("Test Button!");
testbutton.SetFunc(TestTrigger);
Add(testbutton);
testbutton.Show();
SetSize([256,200]);
SetTitle("Test Window Interface");
}
void
TestUI::TestUI(void)
{
m_vecSize = [512,512];
m_iFlags |= WINDOW_VISIBLE;
}
#endif

View File

@ -137,7 +137,6 @@ light_dynamic::ReceiveEntity(float flNew, float flFlags)
origin[1] = readcoord();
origin[2] = readcoord();
setorigin(this, origin);
print(sprintf("received %v\n", origin));
}
if (flFlags & DLIGHTFL_CHANGED_ANGLES) {
@ -230,7 +229,6 @@ light_dynamic::SendEntity(entity ePEnt, float flFlags)
WriteCoord(MSG_ENTITY, origin[0]);
WriteCoord(MSG_ENTITY, origin[1]);
WriteCoord(MSG_ENTITY, origin[2]);
print(sprintf("sending %v\n", origin));
}
if (flFlags & DLIGHTFL_CHANGED_ANGLES) {
@ -376,7 +374,6 @@ light_dynamic::Spawned(void)
return;
}
RendererRestarted();
#else
/* the client-side will handle dlights without targetnames */
if (!targetname) {

View File

@ -62,3 +62,15 @@ Client_ShakeOnce(vector pos, float radius, float duration, float frequency, floa
multicast([0,0,0], MULTICAST_ONE);
}
};
void
CSEv_TriggerTarget_s(string tname)
{
if (tname)
for (entity a = world; (a = find(a, ::targetname, tname));) {
NSEntity t = (NSEntity)a;
if (t.Trigger)
t.Trigger(self, TRIG_TOGGLE);
}
}

View File

@ -181,7 +181,7 @@ NSClientPlayer::ClientInputFrame(void)
}
/* If we are inside a VGUI, don't let the client do stuff outside */
if (VGUI_Active()) {
if (VGUI_Active() || pSeat->m_bInterfaceFocused) {
input_impulse = 0;
input_buttons = 0;
return;

View File

@ -53,6 +53,8 @@ class CUIWidget
CUIWidget m_parent;
int m_iFlags;
void(void) CUIWidget;
virtual void(CUIWidget) Add;
virtual void(int) FlagAdd;
virtual void(int) FlagRemove;
@ -63,6 +65,7 @@ class CUIWidget
virtual void(void) Draw;
virtual void(void) Reposition;
virtual bool(float, float, float, float) Input;
virtual void(void) Spawned;
};
void
@ -176,6 +179,17 @@ CUIWidget::Input(float flEVType, float flKey, float flChar, float flDevID)
return (false);
}
void
CUIWidget::Spawned(void)
{
}
void
CUIWidget::CUIWidget(void)
{
Spawned();
}
void
UISystem_Init(void)
{
@ -216,3 +230,24 @@ UISystem_Init(void)
precache_pic("textures/ui/steam/icon_up");
precache_pic("textures/ui/steam/icon_close");
}
CUIWidget
UIClass_Spawn(string cname)
{
string func = strcat("spawnfunc_", cname);
if (isfunction(func)) {
entity oldself = self;
void(void) vFunc;
vFunc = externvalue(-2, func);
CUIWidget new_uiclass = spawn(CUIWidget);
self = new_uiclass;
vFunc();
self = oldself;
return (new_uiclass);
} else {
error("UIClass_Spawn: failed loading designated UI class\n");
}
return __NULL__;
}

View File

@ -198,7 +198,7 @@ CUIButton::Input(float flEVType, float flKey, float flChar, float flDevID)
if (flEVType == IE_KEYDOWN) {
if (flKey == K_MOUSE1) {
FlagRemove(BUTTON_LASTACTIVE);
if (Util_MouseAbove(getmousepos(), m_parent.m_vecOrigin + m_vecOrigin, m_vecSize)) {
if (Util_MouseAbove(g_vecMousePos, m_parent.m_vecOrigin + m_vecOrigin, m_vecSize)) {
FlagAdd(BUTTON_DOWN);
FlagAdd(BUTTON_LASTACTIVE);
ret = true;
@ -206,7 +206,7 @@ CUIButton::Input(float flEVType, float flKey, float flChar, float flDevID)
}
} else if (flEVType == IE_KEYUP) {
if (flKey == K_MOUSE1) {
if (m_iFlags & BUTTON_DOWN && Util_MouseAbove(getmousepos(), m_parent.m_vecOrigin + m_vecOrigin, m_vecSize)) {
if (m_iFlags & BUTTON_DOWN && Util_MouseAbove(g_vecMousePos, m_parent.m_vecOrigin + m_vecOrigin, m_vecSize)) {
if (m_vFunc)
m_vFunc();
if (m_strExec)

View File

@ -113,14 +113,14 @@ bool CUICheckbox::Input (float flEVType, float flKey, float flChar, float flDevI
if (flEVType == IE_KEYDOWN) {
if (flKey == K_MOUSE1) {
if (Util_MouseAbove(getmousepos(), m_parent.m_vecOrigin + m_vecOrigin, m_vecSize)) {
if (Util_MouseAbove(g_vecMousePos, m_parent.m_vecOrigin + m_vecOrigin, m_vecSize)) {
m_iFlags |= CHECKBOX_DOWN;
ret = true;
}
}
} else if (flEVType == IE_KEYUP) {
if (flKey == K_MOUSE1) {
if (m_iFlags & CHECKBOX_DOWN && Util_MouseAbove(getmousepos(), m_parent.m_vecOrigin + m_vecOrigin, m_vecSize)) {
if (m_iFlags & CHECKBOX_DOWN && Util_MouseAbove(g_vecMousePos, m_parent.m_vecOrigin + m_vecOrigin, m_vecSize)) {
SetValue(!GetValue());
ret = true;
}

View File

@ -100,14 +100,14 @@ bool CUIList::Input (float flEVType, float flKey, float flChar, float flDevID)
{
bool ret = false;
int iMaxDisplay;
int iMouseOver = Util_MouseAbove(getmousepos(), m_parent.m_vecOrigin + m_vecOrigin, m_vecSize);
int iMouseOver = Util_MouseAbove(g_vecMousePos, m_parent.m_vecOrigin + m_vecOrigin, m_vecSize);
iMaxDisplay = bound(0, m_iItemCount, floor(m_vecSize[1] / 20));
vector vecOffset = [8,8];
if (flEVType == IE_KEYDOWN) {
if (flKey == K_MOUSE1) {
for (int i = m_iDrawOffset; i < iMaxDisplay + m_iDrawOffset; i++) {
if (Util_MouseAbove(getmousepos(), m_parent.m_vecOrigin + m_vecOrigin + vecOffset, [m_vecSize[0] - 16, 20])) {
if (Util_MouseAbove(g_vecMousePos, m_parent.m_vecOrigin + m_vecOrigin + vecOffset, [m_vecSize[0] - 16, 20])) {
m_iSelected = i;
ret = true;
}

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@ -125,7 +125,7 @@ bool CUIListBox::Input (float flEVType, float flKey, float flChar, float flDevID
if (flEVType == IE_KEYDOWN) {
if (flKey == K_MOUSE1) {
for (int i = m_iDrawOffset; i < iMaxDisplay + m_iDrawOffset; i++) {
if (Util_MouseAbove(getmousepos(), m_parent.m_vecOrigin + m_vecOrigin + vecOffset, [m_vecSize[0] - 16, 20])) {
if (Util_MouseAbove(g_vecMousePos, m_parent.m_vecOrigin + m_vecOrigin + vecOffset, [m_vecSize[0] - 16, 20])) {
m_iSelected = i;
ret = true;
}

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@ -118,14 +118,14 @@ bool CUIMenuButton::Input (float flEVType, float flKey, float flChar, float flDe
if (flEVType == IE_KEYDOWN) {
if (flKey == K_MOUSE1) {
if (Util_MouseAbove(getmousepos(), m_parent.m_vecOrigin + m_vecOrigin, m_vecSize)) {
if (Util_MouseAbove(g_vecMousePos, m_parent.m_vecOrigin + m_vecOrigin, m_vecSize)) {
m_iFlags |= MBUTTON_DOWN;
ret = true;
}
}
} else if (flEVType == IE_KEYUP) {
if (flKey == K_MOUSE1) {
if (m_iFlags & MBUTTON_DOWN && Util_MouseAbove(getmousepos(), m_parent.m_vecOrigin + m_vecOrigin, m_vecSize)) {
if (m_iFlags & MBUTTON_DOWN && Util_MouseAbove(g_vecMousePos, m_parent.m_vecOrigin + m_vecOrigin, m_vecSize)) {
if (m_vFunc) {
m_vFunc();
}

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@ -118,14 +118,14 @@ bool CUIRadio::Input (float flEVType, float flKey, float flChar, float flDevID)
if (flEVType == IE_KEYDOWN) {
if (flKey == K_MOUSE1) {
if (Util_MouseAbove(getmousepos(), m_parent.m_vecOrigin + m_vecOrigin, m_vecSize)) {
if (Util_MouseAbove(g_vecMousePos, m_parent.m_vecOrigin + m_vecOrigin, m_vecSize)) {
m_iFlags |= RADIO_DOWN;
ret = true;
}
}
} else if (flEVType == IE_KEYUP) {
if (flKey == K_MOUSE1) {
if (m_iFlags & RADIO_DOWN && Util_MouseAbove(getmousepos(), m_parent.m_vecOrigin + m_vecOrigin, m_vecSize)) {
if (m_iFlags & RADIO_DOWN && Util_MouseAbove(g_vecMousePos, m_parent.m_vecOrigin + m_vecOrigin, m_vecSize)) {
if (m_vFunc) {
m_vFunc();
}

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@ -176,26 +176,26 @@ bool CUIScrollbar::Input (float flEVType, float flKey, float flChar, float flDev
if (flEVType == IE_KEYDOWN) {
if (flKey == K_MOUSE1) {
if (Util_MouseAbove(getmousepos(), vecUpPos, [20,20])) {
if (Util_MouseAbove(g_vecMousePos, vecUpPos, [20,20])) {
m_iFlags |= SCROLLBAR_UP_DOWN;
ret = true;
} else if (Util_MouseAbove(getmousepos(), vecDownPos, [20,20])) {
} else if (Util_MouseAbove(g_vecMousePos, vecDownPos, [20,20])) {
m_iFlags |= SCROLLBAR_DN_DOWN;
ret = true;
}
}
} else if (flEVType == IE_KEYUP) {
if (flKey == K_MOUSE1) {
if (m_iFlags & SCROLLBAR_UP_DOWN && Util_MouseAbove(getmousepos(), vecUpPos, [20,20])) {
if (m_iFlags & SCROLLBAR_UP_DOWN && Util_MouseAbove(g_vecMousePos, vecUpPos, [20,20])) {
SetValue(GetValue() - GetStep(), TRUE);
} else if (m_iFlags & SCROLLBAR_DN_DOWN && Util_MouseAbove(getmousepos(), vecDownPos, [20,20])) {
} else if (m_iFlags & SCROLLBAR_DN_DOWN && Util_MouseAbove(g_vecMousePos, vecDownPos, [20,20])) {
SetValue(GetValue() + GetStep(), TRUE);
}
m_iFlags -= (m_iFlags & SCROLLBAR_UP_DOWN);
m_iFlags -= (m_iFlags & SCROLLBAR_DN_DOWN);
} else if (flKey == K_MWHEELDOWN && Util_MouseAbove(getmousepos(), m_parent.m_vecOrigin + m_vecOrigin, [20, m_iLength])) {
} else if (flKey == K_MWHEELDOWN && Util_MouseAbove(g_vecMousePos, m_parent.m_vecOrigin + m_vecOrigin, [20, m_iLength])) {
SetValue(GetValue() + GetStep(), TRUE);
} else if (flKey == K_MWHEELUP && Util_MouseAbove(getmousepos(), m_parent.m_vecOrigin + m_vecOrigin, [20, m_iLength])) {
} else if (flKey == K_MWHEELUP && Util_MouseAbove(g_vecMousePos, m_parent.m_vecOrigin + m_vecOrigin, [20, m_iLength])) {
SetValue(GetValue() - GetStep(), TRUE);
}
}

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@ -104,7 +104,7 @@ bool CUITextBox::Input (float flEVType, float flKey, float flChar, float flDevID
if (flEVType == IE_KEYDOWN) {
switch (flKey) {
case K_MOUSE1 :
if (Util_MouseAbove(getmousepos(), m_parent.m_vecOrigin + m_vecOrigin, m_vecSize)) {
if (Util_MouseAbove(g_vecMousePos, m_parent.m_vecOrigin + m_vecOrigin, m_vecSize)) {
m_iFlags |= TEXTBOX_DOWN;
ret = true;
}
@ -131,7 +131,7 @@ bool CUITextBox::Input (float flEVType, float flKey, float flChar, float flDevID
}
} else if (flEVType == IE_KEYUP) {
if (flKey == K_MOUSE1) {
if (m_iFlags & TEXTBOX_DOWN && Util_MouseAbove(getmousepos(), m_parent.m_vecOrigin + m_vecOrigin, m_vecSize)) {
if (m_iFlags & TEXTBOX_DOWN && Util_MouseAbove(g_vecMousePos, m_parent.m_vecOrigin + m_vecOrigin, m_vecSize)) {
m_iFlags |= TEXTBOX_FOCUS;
} else {
m_iFlags -= (m_iFlags & TEXTBOX_FOCUS);

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@ -226,11 +226,11 @@ bool CUIWindow::Input (float flEVType, float flKey, float flChar, float flDevID)
if (flEVType == IE_KEYDOWN) {
if (flKey == K_MOUSE1) {
if (m_iFlags & WINDOW_CANRESIZE && Util_MouseAbove(getmousepos(), m_vecOrigin + (m_vecSize - [16,16]), [16,16])) {
if (m_iFlags & WINDOW_CANRESIZE && Util_MouseAbove(g_vecMousePos, m_vecOrigin + (m_vecSize - [16,16]), [16,16])) {
m_iFlags |= WINDOW_RESIZING;
} else if (Util_MouseAbove(getmousepos(), m_vecOrigin, [m_vecSize[0] - 32, 16])) {
} else if (Util_MouseAbove(g_vecMousePos, m_vecOrigin, [m_vecSize[0] - 32, 16])) {
m_iFlags |= WINDOW_DRAGGING;
m_vecDragOffset = m_vecOrigin - getmousepos();
m_vecDragOffset = m_vecOrigin - g_vecMousePos;
}
}
} else if (flEVType == IE_KEYUP) {