nuclide/src/server/scihunt
Marco Cawthorne a9d87aa590 Server: Minor scripted_sequence pathfinding improvements, add support
for m_flChaseSpeed for CBaseMonster...
2020-11-23 21:39:40 +01:00
..
Makefile Added sub-directory makefile to ease the building of specific games/mods. 2020-04-21 00:30:54 +02:00
defs.h Moved class item_pickup definition to a higher scope, so the weapons 2020-05-02 01:00:27 +02:00
gamerules.cpp Server: Minor scripted_sequence pathfinding improvements, add support 2020-11-23 21:39:40 +01:00
gamerules.h Gamerules: Make sure player is always passed as type 'base_player' via 2020-10-30 11:28:59 +01:00
input.c Moved all possibly game-specific flags (such as FL_FLASHLIGHT) into gflags, 2020-10-22 16:30:37 +02:00
monster_scientist.cpp Server: Minor scripted_sequence pathfinding improvements, add support 2020-11-23 21:39:40 +01:00
progs.src Add shared/include.src, so we touch gamename/include.src less for global 2020-10-30 12:21:00 +01:00
server.c PMove: Added a bit of a punchangle when falling/falldamage hits 2020-09-02 04:09:33 +02:00
shdata_parse.c Went over weapon-drop logic to handle ammo, undroppable weapons. 2020-04-26 13:17:19 +02:00