nuclide/platform/base_sound.pk3dir/sound
Marco Cawthorne 89b29dc2a7
Platform: Update fallback sounds (thanks Xylemon!)
2021-12-30 15:57:45 -08:00
..
misc Platform: Update fallback sounds (thanks Xylemon!) 2021-12-30 15:57:45 -08:00
damage_bullet.sndshd Add platform/base_sound.pk3, move base sound shaders in there. Add misc/null 2021-12-18 15:06:37 -08:00
env_spark.sndshd Add platform/base_sound.pk3, move base sound shaders in there. Add misc/null 2021-12-18 15:06:37 -08:00
footsteps.sndshd Add platform/base_sound.pk3, move base sound shaders in there. Add misc/null 2021-12-18 15:06:37 -08:00
func_breakable.sndshd Add platform/base_sound.pk3, move base sound shaders in there. Add misc/null 2021-12-18 15:06:37 -08:00
func_button.sndshd Add platform/base_sound.pk3, move base sound shaders in there. Add misc/null 2021-12-18 15:06:37 -08:00
func_door.sndshd Add platform/base_sound.pk3, move base sound shaders in there. Add misc/null 2021-12-18 15:06:37 -08:00
func_door_rotating.sndshd Add platform/base_sound.pk3, move base sound shaders in there. Add misc/null 2021-12-18 15:06:37 -08:00
func_train.sndshd Add platform/base_sound.pk3, move base sound shaders in there. Add misc/null 2021-12-18 15:06:37 -08:00
impacts.sndshd Add platform/base_sound.pk3, move base sound shaders in there. Add misc/null 2021-12-18 15:06:37 -08:00
modelevent_shell.sndshd Add platform/base_sound.pk3, move base sound shaders in there. Add misc/null 2021-12-18 15:06:37 -08:00
player.sndshd Add platform/base_sound.pk3, move base sound shaders in there. Add misc/null 2021-12-18 15:06:37 -08:00