nuclide/platform/base_sound.pk3dir/sound/footsteps.sndshd

240 lines
2.6 KiB
Plaintext

step_default.left
{
attenuation static
footstep
sample misc/null.wav
}
step_default.right
{
attenuation static
footstep
sample misc/null.wav
}
step_alien.left
{
attenuation static
footstep
sample misc/null.wav
}
step_alien.right
{
attenuation static
footstep
sample misc/null.wav
}
step_computer.left
{
attenuation static
footstep
sample misc/null.wav
}
step_computer.right
{
attenuation static
footstep
sample misc/null.wav
}
step_concrete.left
{
attenuation static
footstep
sample misc/null.wav
}
step_concrete.right
{
attenuation static
footstep
sample misc/null.wav
}
step_dirt.left
{
attenuation static
footstep
sample misc/null.wav
}
step_dirt.right
{
attenuation static
footstep
sample misc/null.wav
}
step_flesh.left
{
attenuation static
footstep
sample misc/null.wav
}
step_flesh.right
{
attenuation static
footstep
sample misc/null.wav
}
step_foliage.left
{
attenuation static
footstep
sample misc/null.wav
}
step_foliage.right
{
attenuation static
footstep
sample misc/null.wav
}
step_glass.left
{
attenuation static
footstep
sample misc/null.wav
}
step_glass.right
{
attenuation static
footstep
sample misc/null.wav
}
step_grate.left
{
attenuation static
footstep
sample misc/null.wav
}
step_grate.right
{
attenuation static
footstep
sample misc/null.wav
}
step_metal.left
{
attenuation static
footstep
sample misc/null.wav
}
step_metal.right
{
attenuation static
footstep
sample misc/null.wav
}
step_slosh.left
{
attenuation static
footstep
sample misc/null.wav
}
step_slosh.right
{
attenuation static
footstep
sample misc/null.wav
}
step_sand.left
{
attenuation static
footstep
sample misc/null.wav
}
step_sand.right
{
attenuation static
footstep
sample misc/null.wav
}
step_snow.left
{
attenuation static
footstep
sample misc/null.wav
}
step_snow.right
{
attenuation static
footstep
sample misc/null.wav
}
step_tile.left
{
attenuation static
footstep
sample misc/null.wav
}
step_tile.right
{
attenuation static
footstep
sample misc/null.wav
}
step_vent.left
{
attenuation static
footstep
sample misc/null.wav
}
step_vent.right
{
attenuation static
footstep
sample misc/null.wav
}
step_wood.left
{
attenuation static
footstep
sample misc/null.wav
}
step_wood.right
{
attenuation static
footstep
sample misc/null.wav
}
step_ladder.left
{
attenuation static
footstep
sample misc/null.wav
}
step_ladder.right
{
attenuation static
footstep
sample misc/null.wav
}
step_wade.left
{
sample misc/null.wav
}
step_wade.right
{
sample misc/null.wav
}
step_swim.left
{
sample misc/null.wav
}
step_swim.right
{
sample misc/null.wav
}