nuclide/src/server
Marco Cawthorne f8606ae7e7 Extend impacts to the full spectrum of material definitions, sound shaders
and all. Still needs patch for Counter-Strike.
2021-01-19 10:37:28 +01:00
..
base Lots more documentation in server/*.c, minor fixes for some mod guns like 2021-01-06 13:58:37 +01:00
cstrike BotLib: Add support for the AIM linkflag, to control when a bot is forced 2021-01-16 17:34:04 +01:00
gearbox Lots more documentation in server/*.c, minor fixes for some mod guns like 2021-01-06 13:58:37 +01:00
hunger Lots more documentation in server/*.c, minor fixes for some mod guns like 2021-01-06 13:58:37 +01:00
poke646 Lots more documentation in server/*.c, minor fixes for some mod guns like 2021-01-06 13:58:37 +01:00
rewolf Lots more documentation in server/*.c, minor fixes for some mod guns like 2021-01-06 13:58:37 +01:00
scihunt Lots more documentation in server/*.c, minor fixes for some mod guns like 2021-01-06 13:58:37 +01:00
tfc Lots more documentation in server/*.c, minor fixes for some mod guns like 2021-01-06 13:58:37 +01:00
valve Unscrew player animation and fix a bug involving botlib overriding 2021-01-06 15:54:17 +01:00
client.c Lots more documentation in server/*.c, minor fixes for some mod guns like 2021-01-06 13:58:37 +01:00
defs.h Lots more documentation in server/*.c, minor fixes for some mod guns like 2021-01-06 13:58:37 +01:00
entry.c BotLib: Add support for the AIM linkflag, to control when a bot is forced 2021-01-16 17:34:04 +01:00
footsteps.c Extend impacts to the full spectrum of material definitions, sound shaders 2021-01-19 10:37:28 +01:00
footsteps.h Server: Move footstep precaches into Footsteps_Init 2020-10-30 13:29:37 +01:00
gamerules.cpp Gamerules: Make sure player is always passed as type 'base_player' via 2020-10-30 11:28:59 +01:00
gamerules.h Gamerules: Make sure player is always passed as type 'base_player' via 2020-10-30 11:28:59 +01:00
include.src Lots more documentation in server/*.c, minor fixes for some mod guns like 2021-01-06 13:58:37 +01:00
logging.c Progs.src for server-side codebases are much simpler now, player class now 2020-05-03 05:26:06 +02:00
logging.h Progs.src for server-side codebases are much simpler now, player class now 2020-05-03 05:26:06 +02:00
modelevent.c Lots more documentation in server/*.c, minor fixes for some mod guns like 2021-01-06 13:58:37 +01:00
nodes.c BotLib/Nodes: Add support for variable link radius. If you need to fill 2021-01-02 11:17:14 +01:00
nodes.h BotLib: Added basic waypointing and pathfinding system. They'll go about 2020-12-23 07:53:43 +01:00
plugins.c Documentation: Comment some of the prediction code more, as some may be 2020-11-08 04:45:52 +01:00
plugins.h Plugins: Change Plugin_ParseClientCommand to manipulate command strings 2020-11-06 13:04:22 +01:00
sentences.c Client: Fixed some warnings and some added some paranoid free() calls. 2020-10-16 02:26:45 +02:00
sentences.h Progs.src for server-side codebases are much simpler now, player class now 2020-05-03 05:26:06 +02:00
server.c Renamed /Source to /src 2019-09-01 04:35:37 +02:00
skill.c Lots more documentation in server/*.c, minor fixes for some mod guns like 2021-01-06 13:58:37 +01:00
skill.h Go over the default.cfg's of all the example games. Make it so that 2020-12-12 01:54:00 +01:00
spawn.c Lots more documentation in server/*.c, minor fixes for some mod guns like 2021-01-06 13:58:37 +01:00
spawn.h Progs.src for server-side codebases are much simpler now, player class now 2020-05-03 05:26:06 +02:00
traceattack.c Extend impacts to the full spectrum of material definitions, sound shaders 2021-01-19 10:37:28 +01:00
traceattack.h Platform: Add gl_stipplealpha support to models. 2020-10-25 11:50:15 +01:00
vehicles.c Add func_tank, func_tankmortar and generally faff about with input code. 2020-09-04 21:28:06 +02:00
vehicles.h Add func_tank, func_tankmortar and generally faff about with input code. 2020-09-04 21:28:06 +02:00
vote.c Moved Player_Death into the Gamerule logic. 2020-04-20 19:25:15 +02:00
vox.c Progs.src for server-side codebases are much simpler now, player class now 2020-05-03 05:26:06 +02:00
vox.h Progs.src for server-side codebases are much simpler now, player class now 2020-05-03 05:26:06 +02:00
weapons.c Lots more documentation in server/*.c, minor fixes for some mod guns like 2021-01-06 13:58:37 +01:00
weapons.h Unscrew player animation and fix a bug involving botlib overriding 2021-01-06 15:54:17 +01:00