.. |
base
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Lots more documentation in server/*.c, minor fixes for some mod guns like
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2021-01-06 13:58:37 +01:00 |
cstrike
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BotLib: Add support for the AIM linkflag, to control when a bot is forced
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2021-01-16 17:34:04 +01:00 |
gearbox
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Lots more documentation in server/*.c, minor fixes for some mod guns like
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2021-01-06 13:58:37 +01:00 |
hunger
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Lots more documentation in server/*.c, minor fixes for some mod guns like
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2021-01-06 13:58:37 +01:00 |
poke646
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Lots more documentation in server/*.c, minor fixes for some mod guns like
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2021-01-06 13:58:37 +01:00 |
rewolf
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Lots more documentation in server/*.c, minor fixes for some mod guns like
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2021-01-06 13:58:37 +01:00 |
scihunt
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Lots more documentation in server/*.c, minor fixes for some mod guns like
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2021-01-06 13:58:37 +01:00 |
tfc
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Lots more documentation in server/*.c, minor fixes for some mod guns like
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2021-01-06 13:58:37 +01:00 |
valve
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Unscrew player animation and fix a bug involving botlib overriding
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2021-01-06 15:54:17 +01:00 |
client.c
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Lots more documentation in server/*.c, minor fixes for some mod guns like
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2021-01-06 13:58:37 +01:00 |
defs.h
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Lots more documentation in server/*.c, minor fixes for some mod guns like
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2021-01-06 13:58:37 +01:00 |
entry.c
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BotLib: Add support for the AIM linkflag, to control when a bot is forced
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2021-01-16 17:34:04 +01:00 |
footsteps.c
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Extend impacts to the full spectrum of material definitions, sound shaders
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2021-01-19 10:37:28 +01:00 |
footsteps.h
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Server: Move footstep precaches into Footsteps_Init
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2020-10-30 13:29:37 +01:00 |
gamerules.cpp
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Gamerules: Make sure player is always passed as type 'base_player' via
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2020-10-30 11:28:59 +01:00 |
gamerules.h
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Gamerules: Make sure player is always passed as type 'base_player' via
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2020-10-30 11:28:59 +01:00 |
include.src
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Lots more documentation in server/*.c, minor fixes for some mod guns like
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2021-01-06 13:58:37 +01:00 |
logging.c
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Progs.src for server-side codebases are much simpler now, player class now
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2020-05-03 05:26:06 +02:00 |
logging.h
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Progs.src for server-side codebases are much simpler now, player class now
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2020-05-03 05:26:06 +02:00 |
modelevent.c
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Lots more documentation in server/*.c, minor fixes for some mod guns like
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2021-01-06 13:58:37 +01:00 |
nodes.c
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BotLib/Nodes: Add support for variable link radius. If you need to fill
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2021-01-02 11:17:14 +01:00 |
nodes.h
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BotLib: Added basic waypointing and pathfinding system. They'll go about
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2020-12-23 07:53:43 +01:00 |
plugins.c
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Documentation: Comment some of the prediction code more, as some may be
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2020-11-08 04:45:52 +01:00 |
plugins.h
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Plugins: Change Plugin_ParseClientCommand to manipulate command strings
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2020-11-06 13:04:22 +01:00 |
sentences.c
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Client: Fixed some warnings and some added some paranoid free() calls.
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2020-10-16 02:26:45 +02:00 |
sentences.h
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Progs.src for server-side codebases are much simpler now, player class now
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2020-05-03 05:26:06 +02:00 |
server.c
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Renamed /Source to /src
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2019-09-01 04:35:37 +02:00 |
skill.c
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Lots more documentation in server/*.c, minor fixes for some mod guns like
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2021-01-06 13:58:37 +01:00 |
skill.h
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Go over the default.cfg's of all the example games. Make it so that
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2020-12-12 01:54:00 +01:00 |
spawn.c
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Lots more documentation in server/*.c, minor fixes for some mod guns like
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2021-01-06 13:58:37 +01:00 |
spawn.h
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Progs.src for server-side codebases are much simpler now, player class now
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2020-05-03 05:26:06 +02:00 |
traceattack.c
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Extend impacts to the full spectrum of material definitions, sound shaders
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2021-01-19 10:37:28 +01:00 |
traceattack.h
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Platform: Add gl_stipplealpha support to models.
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2020-10-25 11:50:15 +01:00 |
vehicles.c
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Add func_tank, func_tankmortar and generally faff about with input code.
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2020-09-04 21:28:06 +02:00 |
vehicles.h
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Add func_tank, func_tankmortar and generally faff about with input code.
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2020-09-04 21:28:06 +02:00 |
vote.c
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Moved Player_Death into the Gamerule logic.
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2020-04-20 19:25:15 +02:00 |
vox.c
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Progs.src for server-side codebases are much simpler now, player class now
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2020-05-03 05:26:06 +02:00 |
vox.h
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Progs.src for server-side codebases are much simpler now, player class now
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2020-05-03 05:26:06 +02:00 |
weapons.c
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Lots more documentation in server/*.c, minor fixes for some mod guns like
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2021-01-06 13:58:37 +01:00 |
weapons.h
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Unscrew player animation and fix a bug involving botlib overriding
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2021-01-06 15:54:17 +01:00 |