nuclide/src
Marco Cawthorne 5ff673cbae func_train: Fix TELEPORT spawn-flag from the path-corner. Previously we
acted the next frame, but this causes the move action to be made nil.
2021-01-22 12:07:42 +01:00
..
botlib BotLib: Add support for the AIM linkflag, to control when a bot is forced 2021-01-16 17:34:04 +01:00
client env_shake: Fixed parameters being received wrong on the client-side. Stupid oversight. 2021-01-19 08:12:25 +01:00
gs-entbase func_train: Fix TELEPORT spawn-flag from the path-corner. Previously we 2021-01-22 12:07:42 +01:00
menu-fn Menu: Only list maps in the Create Game maplist that belong to the current gamedir, replicating WON behaviour 2021-01-15 01:04:51 +01:00
menu-vgui BotLib: Bots ought to switch weapons now when they pick an item up! 2020-12-28 19:59:37 +01:00
plugins BotLib: Bots ought to switch weapons now when they pick an item up! 2020-12-28 19:59:37 +01:00
server Extend impacts to the full spectrum of material definitions, sound shaders 2021-01-19 10:37:28 +01:00
shared CBaseEntity: Optimisation in SendEntity regarding predictable defaults. 2021-01-21 01:29:26 +01:00
vgui VGUILib: Fixed draw/input flag-check inconsistency in CUIMenuButton 2020-09-29 13:50:19 +02:00
Makefile Added a stripped down base game tree, which should pose as a decent 2020-12-22 01:56:44 +01:00
mk_mapdef.sh Update cstrike.fmf and mk_mapdef.sh 2020-11-07 10:41:27 +01:00