.. |
ambient_generic.qc
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scripted_sentence: add support for `refire` key.
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2024-03-05 22:48:00 -08:00 |
decals.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
env_beam.qc
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env_beam/env_laser: Add ::RendererRestarted to fix textures upon video memory refreshes
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2023-09-20 20:53:13 -07:00 |
env_bubbles.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
env_cascade_light.qc
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Fix various warnings.
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2024-01-30 00:42:10 -08:00 |
env_fire.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
env_fog.qc
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env_glow: from client-side only entity to shared. also support other rendermodes (accurate to GoldSrc)
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2023-09-19 23:01:59 -07:00 |
env_fog_controller.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
env_funnel.qc
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Fix various warnings.
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2024-01-30 00:42:10 -08:00 |
env_glow.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
env_instructor_hint.qc
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Fix various warnings.
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2024-01-30 00:42:10 -08:00 |
env_laser.qc
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env_spark: Fix spawnflag START_ON not implying TOGGLE, add Input() method and implement more stuff.
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2024-02-23 13:57:28 -08:00 |
env_muzzleflash.qc
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env_muzzleflash: set it as MASK_GLOWS instead of MASK_ENGINE to ensure we attach
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2024-03-07 19:38:46 -08:00 |
env_projectedtexture.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
env_shockwave.qc
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Add the following physics entities from Source: phys_ballsocket, phys_constraint, phys_constraintsystem, phys_convert, phys_hinge, phys_keepupright, phys_slideconstraint & env_physexplosion
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2023-10-17 16:49:01 -07:00 |
env_smoker.qc
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Fix various warnings.
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2024-01-30 00:42:10 -08:00 |
env_sprite.qc
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env_sprite: Update QUAKED comment to mention 'material' key.
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2024-03-24 20:12:10 -07:00 |
env_steam.qc
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env_glow: from client-side only entity to shared. also support other rendermodes (accurate to GoldSrc)
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2023-09-19 23:01:59 -07:00 |
func_conveyor.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
func_friction.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
func_illusionary.qc
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func_wall/func_illusionary: get rid of this optimisation that messes with odd world data
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2023-09-22 14:38:52 -07:00 |
func_ladder.qc
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trigger_relay: Set m_iValue so that multisources will work properly that get targetted by them
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2022-12-14 16:51:16 -08:00 |
func_monitor.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
func_tankmortar.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
func_vehicle.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
func_wall.qc
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func_wall/func_illusionary: get rid of this optimisation that messes with odd world data
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2023-09-22 14:38:52 -07:00 |
info_particle_system.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
info_waypoint.qc
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New commands: listClientSoundDef, listServerSoundDef
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2023-11-17 18:54:46 -08:00 |
light_dynamic.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
logic_achievement.qc
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speaker: now shared between client/server game
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2023-11-15 09:52:11 -08:00 |
phys_rope.qc
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phys_rope: Remove newline from print.
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2024-03-04 18:49:22 -08:00 |
point_spotlight.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
prop_physics_multiplayer.qc
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Add the following physics entities from Source: phys_ballsocket, phys_constraint, phys_constraintsystem, phys_convert, phys_hinge, phys_keepupright, phys_slideconstraint & env_physexplosion
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2023-10-17 16:49:01 -07:00 |
prop_rope.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
prop_vehicle_driveable.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
speaker.qc
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ambient_generic/speaker: force spawnflag MSF_MULTIPLAYER within Spawned() instead of the constructor.
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2024-01-02 15:26:29 -08:00 |
trigger_camera.qc
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Big commit, work over various triggers. Clean up debug prints and make
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2024-03-02 00:40:08 -08:00 |
trigger_gravity.qc
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GS-EntBase: Fix formatting in a few class definitions
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2023-10-03 10:54:49 -07:00 |
trigger_push.qc
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trigger_push: Support for the 'target' spawn key.
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2023-05-10 16:13:28 -07:00 |
worldspawn.qc
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worldspawn: Set HDR values regardless of enabled state, in case the user wants to enable it.
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2024-03-06 19:14:18 -08:00 |