nuclide/src/gs-entbase/shared/info_waypoint.qc

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/*
* Copyright (c) 2023 Vera Visions LLC.
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#define WAYPOINT_METER 52.49344f
enumflags
{
INFWAY_CHANGED_ORIGIN,
INFWAY_CHANGED_IMAGE,
INFWAY_CHANGED_TEXT,
INFWAY_CHANGED_STATE
};
/*!QUAKED info_waypoint (0 1 0) (-8 -8 -8) (8 8 8)
# OVERVIEW
When active, will display an icon and text at its position that can be seen
by players.
# KEYS
- "targetname" : Name
- "Image" : Path of the material that the game will use for the icon.
- "Text" : A localised string to display next to it.
# INPUTS
- "Enable" : Enable the entity.
- "Disable" : Disable the entity.
- "Toggle" : Toggles between enabled/disabled states.
# TRIVIA
This entity was introduced in Obsidian Conflict (2006).
*/
class
info_waypoint:NSPointTrigger
{
public:
void info_waypoint(void);
#ifdef SERVER
virtual void SpawnKey(string,string);
virtual void Save(float);
virtual void Restore(string,string);
virtual void Input(entity,string,string);
virtual void Trigger(entity, triggermode_t);
virtual void EvaluateEntity(void);
virtual float SendEntity(entity,float);
#endif
#ifdef CLIENT
virtual void ReceiveEntity(float, float);
virtual void postdraw(void);
#endif
private:
PREDICTED_STRING(m_strIcon)
PREDICTED_STRING(m_strText)
PREDICTED_BOOL(m_bEnabled)
};
void
info_waypoint::info_waypoint(void)
{
m_strIcon =
m_strText = __NULL__;
}
#ifdef SERVER
void
info_waypoint::SpawnKey(string strKey, string strValue)
{
switch (strKey) {
case "image":
m_strIcon = strValue;
break;
case "text":
m_strText = strValue;
break;
default:
super::SpawnKey(strKey, strValue);
}
}
void
info_waypoint::Save(float handle)
{
super::Save(handle);
SaveString(handle, "m_strIcon", m_strIcon);
SaveString(handle, "m_strText", m_strText);
}
void
info_waypoint::Restore(string strKey, string strValue)
{
switch (strKey) {
case "m_strIcon":
m_strIcon = ReadString(strValue);
break;
case "m_strText":
m_strText = ReadString(strValue);
break;
default:
super::Restore(strKey, strValue);
}
}
void
info_waypoint::Trigger(entity act, triggermode_t state)
{
switch (state) {
case TRIG_OFF:
m_bEnabled = false;
break;
case TRIG_ON:
m_bEnabled = true;
break;
default:
m_bEnabled = m_bEnabled ? false : true;
}
}
void
info_waypoint::Input(entity eAct, string strInput, string strData)
{
switch (strInput) {
case "Enable":
Trigger(eAct, TRIG_ON);
break;
case "Disable":
Trigger(eAct, TRIG_OFF);
break;
case "Toggle":
Trigger(eAct, TRIG_TOGGLE);
break;
default:
super::Input(eAct, strInput, strData);
}
}
void
info_waypoint::EvaluateEntity(void)
{
EVALUATE_VECTOR(origin, 0, INFWAY_CHANGED_ORIGIN)
EVALUATE_VECTOR(origin, 1, INFWAY_CHANGED_ORIGIN)
EVALUATE_VECTOR(origin, 2, INFWAY_CHANGED_ORIGIN)
EVALUATE_FIELD(m_strIcon, INFWAY_CHANGED_IMAGE)
EVALUATE_FIELD(m_strText, INFWAY_CHANGED_TEXT)
EVALUATE_FIELD(m_bEnabled, INFWAY_CHANGED_STATE)
pvsflags = PVSF_IGNOREPVS;
}
float
info_waypoint::SendEntity(entity ePEnt, float flChanged)
{
WriteByte(MSG_ENTITY, ENT_WAYPOINT);
WriteFloat(MSG_ENTITY, flChanged);
SENDENTITY_COORD(origin[0], INFWAY_CHANGED_ORIGIN)
SENDENTITY_COORD(origin[1], INFWAY_CHANGED_ORIGIN)
SENDENTITY_COORD(origin[2], INFWAY_CHANGED_ORIGIN)
SENDENTITY_STRING(m_strIcon, INFWAY_CHANGED_IMAGE)
SENDENTITY_STRING(m_strText, INFWAY_CHANGED_TEXT)
SENDENTITY_BYTE(m_bEnabled, INFWAY_CHANGED_STATE)
return true;
}
#endif
#ifdef CLIENT
void
info_waypoint::ReceiveEntity(float flNew, float flChanged)
{
READENTITY_COORD(origin[0], INFWAY_CHANGED_ORIGIN)
READENTITY_COORD(origin[1], INFWAY_CHANGED_ORIGIN)
READENTITY_COORD(origin[2], INFWAY_CHANGED_ORIGIN)
READENTITY_STRING(m_strIcon, INFWAY_CHANGED_IMAGE)
READENTITY_STRING(m_strText, INFWAY_CHANGED_TEXT)
READENTITY_BYTE(m_bEnabled, INFWAY_CHANGED_STATE)
setorigin(this, origin);
}
void
info_waypoint::postdraw(void)
{
static float
drawicon_visible(vector p1) {
vector delta;
float fov;
vector p2 = g_view.GetCameraOrigin();
vector ang = g_view.GetCameraAngle();
makevectors(ang);
delta = normalize (p1 - p2);
fov = delta * v_forward;
/* within field of view... */
if (fov > (g_view.GetAFOV()/180)) {
traceline(p2, p1, MOVE_WORLDONLY, self);
if (trace_fraction == 1.0) {
return (1);
} else {
return (2);
}
}
return (0);
}
float visible;
if (!m_bEnabled)
return;
visible = drawicon_visible(origin);
if (drawicon_visible(origin) != 0) {
float textLength = Font_StringWidth(m_strText, true, FONT_CON);
vector vecProj = project(origin) - [32, 32];
vector projectedPos = project(origin) + [-(textLength/2), 48];
float a = (visible == 2) ? 0.25 : 1.0f;
float dist = vlen(origin - g_view.GetCameraOrigin()) / WAYPOINT_METER;
string distText = sprintf("Distance: %d m", dist);
drawpic(vecProj, m_strIcon, [64, 64], [1,1,1], a);
Font_DrawText_RGBA(projectedPos + [1,1], distText, [0,0,0], a, FONT_CON);
Font_DrawText_RGBA(projectedPos, distText, [1,1,1], a, FONT_CON);
projectedPos[1] += Font_GetHeight(FONT_CON);
Font_DrawText_RGBA(projectedPos + [1,1], m_strText, [0,0,0], a, FONT_CON);
Font_DrawText_RGBA(projectedPos, m_strText, [1,1,1], a, FONT_CON);
}
}
#endif