nuclide/platform
Marco Cawthorne dcfdf531ce
Move the duties of hlmaterials.txt into surfaceproperties.txt, since Source has a 'gamematerial' keyword we should use instead.
2022-10-16 00:36:18 -07:00
..
base_glsl.pk3dir/glsl Platform: Unlit.glsl now supports MASK permutations 2022-06-27 08:30:56 -07:00
base_models.pk3dir/models error.mat: add pulsing alphaGen on top to aid visibility 2021-06-01 12:48:03 +02:00
base_postproc.pk3dir Go over the default.cfg's of all the example games. Make it so that 2020-12-12 01:54:00 +01:00
base_scripts.pk3dir Move the duties of hlmaterials.txt into surfaceproperties.txt, since Source has a 'gamematerial' keyword we should use instead. 2022-10-16 00:36:18 -07:00
base_sound.pk3dir/sound Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
base_textures.pk3dir Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
menu_fallback.pk3dir Menu-FN: Parse locale file info, then gfx/shell definition overrides to 2021-08-08 12:12:17 +02:00
menu_fonts.pk3dir/gfx/shell Huge cleanup. Add initial code for the revamped material definition system. 2022-06-01 17:38:52 -07:00
vmap_tex.pk3dir Huge cleanup. Add initial code for the revamped material definition system. 2022-06-01 17:38:52 -07:00
masters.lst Add base/shared/fx_corpse.qc, change set to seta in masters.lst 2021-12-13 11:47:55 -08:00
platform_default.cfg Clean-up defines for physics vars. Those are handled elsewhere... 2021-08-14 08:49:40 +02:00
plugins.txt Plugins: Add example plugins.txt config, add support for inline comments, 2021-05-07 14:15:08 +02:00
readme.txt updated platform/readme.txt 2022-07-14 14:02:01 -07:00

readme.txt

Nuclide
Beta Version
Readme File
14/07/2022
 
*****************************************************************
About This Document: 
 
This document contains general help information regarding Nuclide. Thank you for downloading this project, we hope you enjoy tinkering or playing with this software. Do whatever you like, but please give credit!
*****************************************************************
 
I. LICENSE
II. OWNERSHIP
III. PRIVACY POLICY
IV. REPORTING BUGS/ISSUES
V. CONTRIBUTORS
VI. SPECIAL THANKS
 
I. LICENSE
 
Permission to use, copy, modify, and distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies.
 
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 
 
II. OWNERSHIP
 
This software is copyright (c) 2016-2022 Marco Cawthorne, Vera Visions LLC <marco@vera-visions.com>
 
 
III. PRIVACY POLICY
 
The software may connect to the Internet to enable features such as a real-time chat room application, or to get dynamic listings of open multiplayer games from a master-server. The software may also broadcast the users' public internet address and game-server metadata to said master-server to enable other users the ability to establish a direct connection to you, the user. 
 
If you're not in any way approving of these features, do not use the Multiplayer option for either 'Internet games' or 'Chat rooms', or stop using the software entirely.
 
 
IV. REPORTING BUGS/ISSUES
 
For hardware related issues, crashes to desktop and network protocol/connection issues, visit the FTEQW-Engine channel on irc.quakenet.org #fte to get real-time help and information.
You can also join FTEQW's Matrix space here: https://matrix.to/#/#fte:matrix.org

 
For problems related to the game-logic that e.g. enable a crash to the engine's console, visit the corresponding channel for the game you'd like to receive support for at irc.frag-net.com.
You can also join Nuclide's Matrix space here: https://matrix.to/#/#nuclide:matrix.org
 
 
V. CONTRIBUTORS
 
cyber-bridge - Misc weapon and item fixes
Matthew Nguyen - Early Readme formatting
BartoCH - Some shell script corrections, misc stuff
 
VI. SPECIAL THANKS
 
Spike
Xylemon
theuaredead
twhl.info
Little Caesars
all the other UNIX hackers that dl my wares