nuclide/platform/base_textures.pk3dir
Marco Cawthorne 66b09de431
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
multi_manager entities now behave correctly when calling themselves in MULTITHREADED mode.
Remove GS_RENDERFX option. Too many entities rely on its functionality anyway.
Fixed some rendermode behaviour - ladders will no longer be visible.
You can now see the playermodel (and no longer the viewmodel) in mirrors.
Fixed a lot of warnings.
2022-07-07 09:10:14 -07:00
..
fonts Client: Added Font_LoadFont() as a wrapper for loadfont(), which will 2021-06-26 21:45:46 +02:00
gfx Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
logos Menu-FN/FS: Only parse sprays from logos/, not root of mod-dir 2021-08-29 09:53:36 +02:00
textures Platform: add some generic detail textures. I put these into the public domain. 2022-05-27 13:38:08 -07:00