Clean-up defines for physics vars. Those are handled elsewhere...

This commit is contained in:
Marco Cawthorne 2021-08-14 08:49:40 +02:00
parent f4ee4d62d0
commit f562991ada
3 changed files with 3 additions and 23 deletions

View File

@ -28,4 +28,6 @@ find ./src/gs-entbase/ -type f \( -iname \*.qc \) | while read EDEF_N; do
done;
# each game gets its own ents + general purpose ents appended at the end
ent_for_mod $1
if [ $# -gt 0 ]; then
ent_for_mod $1
fi

View File

@ -1,15 +1,3 @@
// physics
seta sv_stepheight 18
seta sv_airstepheight 18
seta sv_friction 4
seta sv_edgefriction 1
seta sv_stopspeed 75
seta sv_gravity 800
seta sv_airaccelerate 10
seta sv_wateraccelerate 8
seta sv_accelerate 8
seta sv_maxspeed 270
seta con_textsize -12
seta scr_conalpha 1
seta cl_idlefps 0

View File

@ -83,16 +83,6 @@ m_init(void)
* them the first time - however FTE doesn't do that when switching manifests
* for unknown reasons. It'll be fixed */
cvar_set("r_ignoreentpvs", "0");
cvar_set("sv_stepheight", "18");
cvar_set("sv_airstepheight", "18");
cvar_set("sv_friction", "4");
cvar_set("sv_edgefriction", "1");
cvar_set("sv_stopspeed", "75");
cvar_set("sv_gravity", "800");
cvar_set("sv_airaccelerate", "10");
cvar_set("sv_wateraccelerate", "8");
cvar_set("sv_accelerate", "8");
cvar_set("sv_maxspeed", "270");
cvar_set("_pext_infoblobs", "1");
cvar_set("_q3bsp_bihtraces", "1");
cvar_set("sv_gameplayfix_setmodelsize_qw", "1");