dmc/src/server
Marco Cawthorne f1f1fe0b36
Skill files now match the new conventions, and we tweak some sound and entity definitions.
2024-02-23 14:02:47 -08:00
..
Makefile Initial commit. 2023-04-15 13:07:45 -07:00
ambient_comp_hum.qc Added the rest of the ambient sound ents from Quake, apparently Valve also left into ambient_suck_wind by mistake... 2023-04-17 02:32:29 -07:00
ambient_drip.qc implementation of ambient_drip. The only dedicated ambient sound in Deathmatch Classic. 2023-04-16 16:26:35 -07:00
ambient_drone.qc Added the rest of the ambient sound ents from Quake, apparently Valve also left into ambient_suck_wind by mistake... 2023-04-17 02:32:29 -07:00
ambient_flouro_buzz.qc Added the rest of the ambient sound ents from Quake, apparently Valve also left into ambient_suck_wind by mistake... 2023-04-17 02:32:29 -07:00
ambient_light_buzz.qc Added the rest of the ambient sound ents from Quake, apparently Valve also left into ambient_suck_wind by mistake... 2023-04-17 02:32:29 -07:00
ambient_suck_wind.qc Added the rest of the ambient sound ents from Quake, apparently Valve also left into ambient_suck_wind by mistake... 2023-04-17 02:32:29 -07:00
ambient_swamp1.qc Added the rest of the ambient sound ents from Quake, apparently Valve also left into ambient_suck_wind by mistake... 2023-04-17 02:32:29 -07:00
ambient_swamp2.qc Added the rest of the ambient sound ents from Quake, apparently Valve also left into ambient_suck_wind by mistake... 2023-04-17 02:32:29 -07:00
ambient_thunder.qc Added the rest of the ambient sound ents from Quake, apparently Valve also left into ambient_suck_wind by mistake... 2023-04-17 02:32:29 -07:00
ammo.qc Initial work on the extra DMC content for 3wave and Suparsonik's addon work 2023-07-27 23:18:09 -07:00
defs.h Implement functionality of the various powerups, except for rendering. 2023-04-16 09:49:38 -07:00
extraitems.qc Initial work on the extra DMC content for 3wave and Suparsonik's addon work 2023-07-27 23:18:09 -07:00
gamerules.h Gamerules: DamageRadius check argument is of type bool now 2024-01-05 13:38:17 -08:00
gamerules.qc Gamerules: DamageRadius check argument is of type bool now 2024-01-05 13:38:17 -08:00
gamerules_multiplayer.qc Skill files now match the new conventions, and we tweak some sound and entity definitions. 2024-02-23 14:02:47 -08:00
gamerules_singleplayer.qc Skill files now match the new conventions, and we tweak some sound and entity definitions. 2024-02-23 14:02:47 -08:00
item_armor.qc Set rotating flag on select pickups, make item_pickup sound DMC specific 2023-04-15 16:56:46 -07:00
item_artifact.qc Skill files now match the new conventions, and we tweak some sound and entity definitions. 2024-02-23 14:02:47 -08:00
item_backpack.qc Client: Remove duplicate g_specmodes[] definition 2024-01-08 15:28:07 -08:00
item_health.qc item_health: take mega health away over time. 2023-04-16 12:21:52 -07:00
progs.src Initial work on the extra DMC content for 3wave and Suparsonik's addon work 2023-07-27 23:18:09 -07:00
threewave.qc Minor cleanups and initial research into the Threewave CTF entities that are referenced in some versions of DMC 2023-04-22 01:06:18 -07:00