dmc/src/server/ammo.qc

428 lines
8.4 KiB
Plaintext

/*
* Copyright (c) 2023 Marco Cawthorne <marco@icculus.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
class item_ammo:NSRenderableEntity
{
void(void) item_ammo;
virtual void(void) Spawned;
virtual void(void) Respawn;
virtual void(entity) Touch;
};
void
item_ammo::Touch(entity eToucher)
{
if not (eToucher.flags & FL_CLIENT) {
return;
}
player pl = (player)eToucher;
Sound_Play(eToucher, CHAN_ITEM, "ammo.pickup");
Weapons_RefreshAmmo(pl);
Logging_Pickup(eToucher, this, __NULL__);
if (cvar("deathmatch") == 0 || cvar("deathmatch") == 4) {
Destroy();
} else {
Disappear();
if (cvar("deathmatch") == 3 || cvar("deathmatch") == 5)
ScheduleThink(Respawn, 15.0f);
else
ScheduleThink(Respawn, 30.0f);
}
}
void
item_ammo::Respawn(void)
{
SetSolid(SOLID_TRIGGER);
SetMovetype(MOVETYPE_TOSS);
SetOrigin(GetSpawnOrigin());
if (HasSpawnFlags(1))
SetModel(noise);
else
SetModel(GetSpawnModel());
SetSize([-16,-16,0],[16,16,16]);
ReleaseThink();
if (time > 30.0f)
Sound_Play(this, CHAN_ITEM, "dmc_item.respawn");
DropToFloor();
}
void
item_ammo::Spawned(void)
{
super::Spawned();
Sound_Precache("ammo.pickup");
Sound_Precache("dmc_item.respawn");
precache_model(model);
}
void
item_ammo::item_ammo(void)
{
m_oldModel = model;
}
/*QUAKED item_shells (0 0 0.8) (-16 -16 0) (16 16 32)
DEATHMATCH CLASSIC (1999) ENTITY
Shells for the shotguns.
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/w_shotbox_big.mdl"
*/
class
item_shells:item_ammo
{
void(void) item_shells;
virtual void(entity) Touch;
};
void
item_shells::item_shells(void)
{
model = "models/w_shotbox.mdl";
noise = "models/w_shotbox_big.mdl";
}
void
item_shells::Touch(entity eToucher)
{
if not (eToucher.flags & FL_CLIENT) {
return;
}
if (eToucher.classname == "player") {
player pl = (player)eToucher;
if (pl.ammo_shells < MAX_A_SHELLS) {
if (HasSpawnFlags(1))
pl.ammo_shells = bound(0, pl.ammo_shells + 40, MAX_A_SHELLS);
else
pl.ammo_shells = bound(0, pl.ammo_shells + 20, MAX_A_SHELLS);
item_ammo::Touch(eToucher);
}
}
}
/*QUAKED item_spikes (0 0 0.8) (-16 -16 0) (16 16 32)
DEATHMATCH CLASSIC (1999) ENTITY
Nails for the (Super) Nail Gun
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/b_nail1.mdl"
*/
class
item_spikes:item_ammo
{
void(void) item_spikes;
virtual void(entity) Touch;
};
void
item_spikes::item_spikes(void)
{
model = "models/b_nail0.mdl";
noise = "models/b_nail1.mdl";
}
void
item_spikes::Touch(entity eToucher)
{
if not (eToucher.flags & FL_CLIENT) {
return;
}
if (eToucher.classname == "player") {
player pl = (player)eToucher;
if (pl.ammo_nails < MAX_A_NAILS) {
if (HasSpawnFlags(1))
pl.ammo_nails = bound(0, pl.ammo_nails + 50, MAX_A_NAILS);
else
pl.ammo_nails = bound(0, pl.ammo_nails + 25, MAX_A_NAILS);
item_ammo::Touch(eToucher);
}
}
}
/*QUAKED item_rockets (0 0 0.8) (-16 -16 0) (16 16 32)
DEATHMATCH CLASSIC (1999) ENTITY
Rockets for the Grenade & Rocket Launcher
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/w_rpgammo_big.mdl"
*/
class item_rockets:item_ammo
{
void(void) item_rockets;
virtual void(entity) Touch;
};
void
item_rockets::item_rockets(void)
{
model = "models/w_rpgammo.mdl";
noise = "models/w_rpgammo_big.mdl";
}
void
item_rockets::Touch(entity eToucher)
{
if not (eToucher.flags & FL_CLIENT) {
return;
}
if (eToucher.classname == "player") {
player pl = (player)eToucher;
if (pl.ammo_rockets < MAX_A_ROCKETS) {
if (HasSpawnFlags(1))
pl.ammo_rockets = bound(0, pl.ammo_rockets + 10, MAX_A_ROCKETS);
else
pl.ammo_rockets = bound(0, pl.ammo_rockets + 5, MAX_A_ROCKETS);
item_ammo::Touch(eToucher);
}
}
}
/*QUAKED item_cells (0 0 0.8) (-16 -16 0) (16 16 32)
DEATHMATCH CLASSIC (1999) ENTITY
Cells for the Lightning Gun
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/w_batteryl.mdl"
*/
class item_cells:item_ammo
{
void(void) item_cells;
virtual void(entity) Touch;
};
void
item_cells::item_cells(void)
{
model = "models/w_battery.mdl";
noise = "models/w_batteryl.mdl";
}
void
item_cells::Touch(entity eToucher)
{
if not (eToucher.flags & FL_CLIENT) {
return;
}
if (eToucher.classname == "player") {
player pl = (player)eToucher;
if (pl.ammo_cells < MAX_A_CELLS) {
if (HasSpawnFlags(1))
pl.ammo_cells = bound(0, pl.ammo_cells + 12, MAX_A_CELLS);
else
pl.ammo_cells = bound(0, pl.ammo_cells + 6, MAX_A_CELLS);
item_ammo::Touch(eToucher);
}
}
}
/* extra items start here */
/*QUAKED item_lava_spikes (0 0 0.8) (-16 -16 0) (16 16 32)
Lava Spikes from Mission Pack 2 by Rogue Entertainment
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/b_lnail.mdl"
*/
class item_lava_spikes:item_ammo
{
void(void) item_lava_spikes;
virtual void(entity) Touch;
};
void
item_lava_spikes::item_lava_spikes(void)
{
model = "models/b_lnail0.mdl";
noise = "models/b_lnail1.mdl";
}
void
item_lava_spikes::Touch(entity eToucher)
{
if not (eToucher.flags & FL_CLIENT) {
return;
}
if (eToucher.classname == "player") {
player pl = (player)eToucher;
if (pl.ammo_lava_nails < 200) {
if (HasSpawnFlags(1))
pl.ammo_lava_nails = bound(0, pl.ammo_lava_nails + 50, 200);
else
pl.ammo_lava_nails = bound(0, pl.ammo_lava_nails + 25, 200);
item_ammo::Touch(eToucher);
}
}
}
/*QUAKED item_multi_rockets (0 0 0.8) (-16 -16 0) (16 16 32)
Lava Spikes from Mission Pack 2 by Rogue Entertainment
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/b_lnail.mdl"
*/
class item_multi_rockets:item_ammo
{
void(void) item_multi_rockets;
virtual void(entity) Touch;
};
void
item_multi_rockets::item_multi_rockets(void)
{
model = "models/b_mrock0.mdl";
noise = "models/b_mrock1.mdl";
}
void
item_multi_rockets::Touch(entity eToucher)
{
if not (eToucher.flags & FL_CLIENT) {
return;
}
if (eToucher.classname == "player") {
player pl = (player)eToucher;
if (pl.ammo_multi_rockets < 100) {
if (HasSpawnFlags(1))
pl.ammo_multi_rockets = bound(0, pl.ammo_multi_rockets + 10, 100);
else
pl.ammo_multi_rockets = bound(0, pl.ammo_multi_rockets + 5, 100);
item_ammo::Touch(eToucher);
}
}
}
/*QUAKED item_multi_rockets (0 0 0.8) (-16 -16 0) (16 16 32)
Multi Rockets from Mission Pack 2 by Rogue Entertainment
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/b_plas0.mdl"
*/
class item_plasma:item_ammo
{
void(void) item_plasma;
virtual void(entity) Touch;
};
void
item_plasma::item_plasma(void)
{
model = "models/b_plas0.mdl";
noise = "models/b_plas1.mdl";
}
void
item_plasma::Touch(entity eToucher)
{
if not (eToucher.flags & FL_CLIENT) {
return;
}
if (eToucher.classname == "player") {
player pl = (player)eToucher;
if (pl.ammo_plasma < 100) {
if (HasSpawnFlags(1))
pl.ammo_plasma = bound(0, pl.ammo_plasma + 12, 100);
else
pl.ammo_plasma = bound(0, pl.ammo_plasma + 6, 100);
item_ammo::Touch(eToucher);
}
}
}
/*QUAKED item_ice_shells (0 0 0.8) (-16 -16 0) (16 16 32)
Ice Shells for FreeDMC
-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
model="models/w_icebox.mdl"
*/
class item_ice_shells:item_ammo
{
void(void) item_ice_shells;
virtual void(entity) Touch;
};
void
item_ice_shells::item_ice_shells(void)
{
model = "models/w_icebox.mdl";
noise = "models/w_icebox_big.mdl";
}
void
item_ice_shells::Touch(entity eToucher)
{
if not (eToucher.flags & FL_CLIENT) {
return;
}
if (eToucher.classname == "player") {
player pl = (player)eToucher;
if (pl.ammo_ice_shells < 200) {
if (HasSpawnFlags(1))
pl.ammo_ice_shells = bound(0, pl.ammo_ice_shells + 40, 200);
else
pl.ammo_ice_shells = bound(0, pl.ammo_ice_shells + 20, 200);
item_ammo::Touch(eToucher);
}
}
}