428 lines
8.4 KiB
Plaintext
428 lines
8.4 KiB
Plaintext
/*
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* Copyright (c) 2023 Marco Cawthorne <marco@icculus.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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class item_ammo:NSRenderableEntity
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{
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void(void) item_ammo;
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virtual void(void) Spawned;
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virtual void(void) Respawn;
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virtual void(entity) Touch;
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};
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void
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item_ammo::Touch(entity eToucher)
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{
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if not (eToucher.flags & FL_CLIENT) {
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return;
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}
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player pl = (player)eToucher;
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Sound_Play(eToucher, CHAN_ITEM, "ammo.pickup");
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Weapons_RefreshAmmo(pl);
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Logging_Pickup(eToucher, this, __NULL__);
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if (cvar("deathmatch") == 0 || cvar("deathmatch") == 4) {
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Destroy();
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} else {
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Disappear();
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if (cvar("deathmatch") == 3 || cvar("deathmatch") == 5)
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ScheduleThink(Respawn, 15.0f);
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else
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ScheduleThink(Respawn, 30.0f);
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}
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}
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void
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item_ammo::Respawn(void)
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{
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SetSolid(SOLID_TRIGGER);
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SetMovetype(MOVETYPE_TOSS);
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SetOrigin(GetSpawnOrigin());
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if (HasSpawnFlags(1))
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SetModel(noise);
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else
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SetModel(GetSpawnModel());
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SetSize([-16,-16,0],[16,16,16]);
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ReleaseThink();
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if (time > 30.0f)
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Sound_Play(this, CHAN_ITEM, "dmc_item.respawn");
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DropToFloor();
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}
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void
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item_ammo::Spawned(void)
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{
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super::Spawned();
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Sound_Precache("ammo.pickup");
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Sound_Precache("dmc_item.respawn");
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precache_model(model);
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}
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void
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item_ammo::item_ammo(void)
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{
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m_oldModel = model;
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}
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/*QUAKED item_shells (0 0 0.8) (-16 -16 0) (16 16 32)
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DEATHMATCH CLASSIC (1999) ENTITY
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Shells for the shotguns.
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-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
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model="models/w_shotbox_big.mdl"
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*/
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class
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item_shells:item_ammo
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{
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void(void) item_shells;
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virtual void(entity) Touch;
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};
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void
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item_shells::item_shells(void)
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{
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model = "models/w_shotbox.mdl";
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noise = "models/w_shotbox_big.mdl";
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}
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void
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item_shells::Touch(entity eToucher)
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{
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if not (eToucher.flags & FL_CLIENT) {
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return;
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}
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if (eToucher.classname == "player") {
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player pl = (player)eToucher;
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if (pl.ammo_shells < MAX_A_SHELLS) {
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if (HasSpawnFlags(1))
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pl.ammo_shells = bound(0, pl.ammo_shells + 40, MAX_A_SHELLS);
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else
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pl.ammo_shells = bound(0, pl.ammo_shells + 20, MAX_A_SHELLS);
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item_ammo::Touch(eToucher);
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}
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}
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}
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/*QUAKED item_spikes (0 0 0.8) (-16 -16 0) (16 16 32)
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DEATHMATCH CLASSIC (1999) ENTITY
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Nails for the (Super) Nail Gun
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-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
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model="models/b_nail1.mdl"
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*/
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class
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item_spikes:item_ammo
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{
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void(void) item_spikes;
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virtual void(entity) Touch;
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};
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void
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item_spikes::item_spikes(void)
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{
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model = "models/b_nail0.mdl";
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noise = "models/b_nail1.mdl";
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}
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void
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item_spikes::Touch(entity eToucher)
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{
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if not (eToucher.flags & FL_CLIENT) {
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return;
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}
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if (eToucher.classname == "player") {
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player pl = (player)eToucher;
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if (pl.ammo_nails < MAX_A_NAILS) {
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if (HasSpawnFlags(1))
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pl.ammo_nails = bound(0, pl.ammo_nails + 50, MAX_A_NAILS);
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else
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pl.ammo_nails = bound(0, pl.ammo_nails + 25, MAX_A_NAILS);
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item_ammo::Touch(eToucher);
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}
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}
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}
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/*QUAKED item_rockets (0 0 0.8) (-16 -16 0) (16 16 32)
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DEATHMATCH CLASSIC (1999) ENTITY
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Rockets for the Grenade & Rocket Launcher
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-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
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model="models/w_rpgammo_big.mdl"
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*/
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class item_rockets:item_ammo
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{
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void(void) item_rockets;
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virtual void(entity) Touch;
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};
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void
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item_rockets::item_rockets(void)
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{
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model = "models/w_rpgammo.mdl";
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noise = "models/w_rpgammo_big.mdl";
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}
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void
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item_rockets::Touch(entity eToucher)
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{
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if not (eToucher.flags & FL_CLIENT) {
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return;
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}
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if (eToucher.classname == "player") {
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player pl = (player)eToucher;
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if (pl.ammo_rockets < MAX_A_ROCKETS) {
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if (HasSpawnFlags(1))
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pl.ammo_rockets = bound(0, pl.ammo_rockets + 10, MAX_A_ROCKETS);
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else
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pl.ammo_rockets = bound(0, pl.ammo_rockets + 5, MAX_A_ROCKETS);
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item_ammo::Touch(eToucher);
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}
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}
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}
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/*QUAKED item_cells (0 0 0.8) (-16 -16 0) (16 16 32)
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DEATHMATCH CLASSIC (1999) ENTITY
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Cells for the Lightning Gun
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-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
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model="models/w_batteryl.mdl"
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*/
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class item_cells:item_ammo
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{
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void(void) item_cells;
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virtual void(entity) Touch;
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};
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void
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item_cells::item_cells(void)
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{
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model = "models/w_battery.mdl";
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noise = "models/w_batteryl.mdl";
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}
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void
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item_cells::Touch(entity eToucher)
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{
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if not (eToucher.flags & FL_CLIENT) {
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return;
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}
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if (eToucher.classname == "player") {
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player pl = (player)eToucher;
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if (pl.ammo_cells < MAX_A_CELLS) {
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if (HasSpawnFlags(1))
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pl.ammo_cells = bound(0, pl.ammo_cells + 12, MAX_A_CELLS);
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else
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pl.ammo_cells = bound(0, pl.ammo_cells + 6, MAX_A_CELLS);
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item_ammo::Touch(eToucher);
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}
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}
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}
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/* extra items start here */
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/*QUAKED item_lava_spikes (0 0 0.8) (-16 -16 0) (16 16 32)
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Lava Spikes from Mission Pack 2 by Rogue Entertainment
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-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
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model="models/b_lnail.mdl"
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*/
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class item_lava_spikes:item_ammo
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{
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void(void) item_lava_spikes;
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virtual void(entity) Touch;
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};
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void
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item_lava_spikes::item_lava_spikes(void)
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{
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model = "models/b_lnail0.mdl";
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noise = "models/b_lnail1.mdl";
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}
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void
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item_lava_spikes::Touch(entity eToucher)
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{
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if not (eToucher.flags & FL_CLIENT) {
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return;
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}
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if (eToucher.classname == "player") {
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player pl = (player)eToucher;
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if (pl.ammo_lava_nails < 200) {
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if (HasSpawnFlags(1))
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pl.ammo_lava_nails = bound(0, pl.ammo_lava_nails + 50, 200);
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else
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pl.ammo_lava_nails = bound(0, pl.ammo_lava_nails + 25, 200);
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item_ammo::Touch(eToucher);
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}
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}
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}
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/*QUAKED item_multi_rockets (0 0 0.8) (-16 -16 0) (16 16 32)
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Lava Spikes from Mission Pack 2 by Rogue Entertainment
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-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
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model="models/b_lnail.mdl"
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*/
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class item_multi_rockets:item_ammo
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{
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void(void) item_multi_rockets;
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virtual void(entity) Touch;
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};
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void
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item_multi_rockets::item_multi_rockets(void)
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{
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model = "models/b_mrock0.mdl";
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noise = "models/b_mrock1.mdl";
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}
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void
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item_multi_rockets::Touch(entity eToucher)
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{
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if not (eToucher.flags & FL_CLIENT) {
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return;
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}
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if (eToucher.classname == "player") {
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player pl = (player)eToucher;
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if (pl.ammo_multi_rockets < 100) {
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if (HasSpawnFlags(1))
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pl.ammo_multi_rockets = bound(0, pl.ammo_multi_rockets + 10, 100);
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else
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pl.ammo_multi_rockets = bound(0, pl.ammo_multi_rockets + 5, 100);
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item_ammo::Touch(eToucher);
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}
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}
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}
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/*QUAKED item_multi_rockets (0 0 0.8) (-16 -16 0) (16 16 32)
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Multi Rockets from Mission Pack 2 by Rogue Entertainment
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-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
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model="models/b_plas0.mdl"
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*/
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class item_plasma:item_ammo
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{
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void(void) item_plasma;
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virtual void(entity) Touch;
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};
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void
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item_plasma::item_plasma(void)
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{
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model = "models/b_plas0.mdl";
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noise = "models/b_plas1.mdl";
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}
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void
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item_plasma::Touch(entity eToucher)
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{
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if not (eToucher.flags & FL_CLIENT) {
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return;
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}
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if (eToucher.classname == "player") {
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player pl = (player)eToucher;
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if (pl.ammo_plasma < 100) {
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if (HasSpawnFlags(1))
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pl.ammo_plasma = bound(0, pl.ammo_plasma + 12, 100);
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else
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pl.ammo_plasma = bound(0, pl.ammo_plasma + 6, 100);
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item_ammo::Touch(eToucher);
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}
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}
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}
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/*QUAKED item_ice_shells (0 0 0.8) (-16 -16 0) (16 16 32)
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Ice Shells for FreeDMC
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-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
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model="models/w_icebox.mdl"
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*/
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class item_ice_shells:item_ammo
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{
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void(void) item_ice_shells;
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virtual void(entity) Touch;
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};
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void
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item_ice_shells::item_ice_shells(void)
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{
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model = "models/w_icebox.mdl";
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noise = "models/w_icebox_big.mdl";
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}
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void
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item_ice_shells::Touch(entity eToucher)
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{
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if not (eToucher.flags & FL_CLIENT) {
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return;
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}
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if (eToucher.classname == "player") {
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player pl = (player)eToucher;
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if (pl.ammo_ice_shells < 200) {
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if (HasSpawnFlags(1))
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pl.ammo_ice_shells = bound(0, pl.ammo_ice_shells + 40, 200);
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else
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pl.ammo_ice_shells = bound(0, pl.ammo_ice_shells + 20, 200);
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item_ammo::Touch(eToucher);
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}
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}
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} |