.. |
animations.h
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
animations.qc
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
flags.h
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
fx_blood.qc
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
fx_breakmodel.qc
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
fx_corpse.qc
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
fx_explosion.qc
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
fx_gibhuman.qc
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
fx_impact.qc
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
fx_spark.qc
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
include.src
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Get rid of pmove_water.qc and all that.
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2022-07-14 21:29:53 -07:00 |
input.qc
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NSVehicle: add two new overridable methods. (bool)PreventPlayerMovement and (bool)PreventPlayerFire
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2022-09-08 13:59:18 -07:00 |
items.h
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
player.qc
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build_engine.sh: We're gonna migrate to git, whether some people want to or not.
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2022-11-25 16:54:36 -08:00 |
pmove.qc
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
weapon_baseautomatic.qc
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
weapon_basemelee.qc
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
weapon_baseprojectile.qc
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
weapon_basesemi.qc
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
weapon_baseshotgun.qc
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
weapon_common.h
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Initial work towards the NSWeapon class. Testing will happen in base/ under the NEW_INVENTORY define.
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2022-07-25 09:31:37 -07:00 |
weapon_common.qc
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Initial work towards the NSWeapon class. Testing will happen in base/ under the NEW_INVENTORY define.
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2022-07-25 09:31:37 -07:00 |
weapons.h
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Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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2022-07-07 09:10:14 -07:00 |
weapons.qc
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Initial work towards the NSWeapon class. Testing will happen in base/ under the NEW_INVENTORY define.
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2022-07-25 09:31:37 -07:00 |