46 lines
1.3 KiB
Plaintext
46 lines
1.3 KiB
Plaintext
/*
|
|
* Copyright (c) 2016-2022 Vera Visions LLC.
|
|
*
|
|
* Permission to use, copy, modify, and distribute this software for any
|
|
* purpose with or without fee is hereby granted, provided that the above
|
|
* copyright notice and this permission notice appear in all copies.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
|
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
|
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
|
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
|
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
|
|
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
|
|
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|
*/
|
|
|
|
/*QUAKED trigger_transition (0 .5 .8) ?
|
|
Currently unused. This is meant for defining level transition regions.
|
|
All entities touching this volume would carry across to the next level.
|
|
|
|
-------- KEYS --------
|
|
"targetname" : Name
|
|
|
|
-------- TRIVIA --------
|
|
This entity was introduced in Half-Life (1998).
|
|
*/
|
|
|
|
class
|
|
trigger_transition:NSBrushTrigger
|
|
{
|
|
void(void) trigger_transition;
|
|
|
|
virtual void(void) Respawn;
|
|
};
|
|
|
|
void
|
|
trigger_transition::trigger_transition(void)
|
|
{
|
|
}
|
|
|
|
void
|
|
trigger_transition::Respawn(void)
|
|
{
|
|
InitBrushTrigger();
|
|
}
|