nuclide/src/shared/poke646
Marco Cawthorne f38bf28b9e Go over the default.cfg's of all the example games. Make it so that
Skill_GetValue() requires a default value set.
2020-12-12 01:54:00 +01:00
..
include.src PMove: Added macros to let mods override a bunch of physics variables so 2020-12-08 12:00:10 +01:00
items.h update copyright dates because I've been forgetting all year. 2020-04-07 14:46:23 +02:00
player.cpp Moved all possibly game-specific flags (such as FL_FLASHLIGHT) into gflags, 2020-10-22 16:30:37 +02:00
w_bradnailer.c Went over weapon-drop logic to handle ammo, undroppable weapons. 2020-04-26 13:17:19 +02:00
w_cmlwbr.c Went over weapon-drop logic to handle ammo, undroppable weapons. 2020-04-26 13:17:19 +02:00
w_heaterpipe.c Went over weapon-drop logic to handle ammo, undroppable weapons. 2020-04-26 13:17:19 +02:00
w_nailgun.c Went over weapon-drop logic to handle ammo, undroppable weapons. 2020-04-26 13:17:19 +02:00
w_pipebomb.c Go over the default.cfg's of all the example games. Make it so that 2020-12-12 01:54:00 +01:00
w_shotgun.c Went over weapon-drop logic to handle ammo, undroppable weapons. 2020-04-26 13:17:19 +02:00
w_xs.c Went over weapon-drop logic to handle ammo, undroppable weapons. 2020-04-26 13:17:19 +02:00
weapons.c update copyright dates because I've been forgetting all year. 2020-04-07 14:46:23 +02:00
weapons.h update copyright dates because I've been forgetting all year. 2020-04-07 14:46:23 +02:00