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include.src
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PMove: Added macros to let mods override a bunch of physics variables so
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2020-12-08 12:00:10 +01:00 |
items.h
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update copyright dates because I've been forgetting all year.
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2020-04-07 14:46:23 +02:00 |
player.cpp
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Moved all possibly game-specific flags (such as FL_FLASHLIGHT) into gflags,
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2020-10-22 16:30:37 +02:00 |
w_bradnailer.c
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Went over weapon-drop logic to handle ammo, undroppable weapons.
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2020-04-26 13:17:19 +02:00 |
w_cmlwbr.c
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Went over weapon-drop logic to handle ammo, undroppable weapons.
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2020-04-26 13:17:19 +02:00 |
w_heaterpipe.c
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Went over weapon-drop logic to handle ammo, undroppable weapons.
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2020-04-26 13:17:19 +02:00 |
w_nailgun.c
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Went over weapon-drop logic to handle ammo, undroppable weapons.
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2020-04-26 13:17:19 +02:00 |
w_pipebomb.c
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Go over the default.cfg's of all the example games. Make it so that
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2020-12-12 01:54:00 +01:00 |
w_shotgun.c
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Went over weapon-drop logic to handle ammo, undroppable weapons.
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2020-04-26 13:17:19 +02:00 |
w_xs.c
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Went over weapon-drop logic to handle ammo, undroppable weapons.
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2020-04-26 13:17:19 +02:00 |
weapons.c
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update copyright dates because I've been forgetting all year.
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2020-04-07 14:46:23 +02:00 |
weapons.h
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update copyright dates because I've been forgetting all year.
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2020-04-07 14:46:23 +02:00 |