79 lines
1.6 KiB
C
79 lines
1.6 KiB
C
/*
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* Copyright (c) 2016-2020 Marco Hladik <marco@icculus.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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/* entity update identifiers */
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enum
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{
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ENT_ENTITY = 1,
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ENT_PLAYER,
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ENT_AMBIENTSOUND,
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ENT_DLIGHT,
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ENT_PROJECTEDTEXTURE,
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ENT_ENVLASER,
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ENT_PARTSYSTEM,
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ENT_SPRITE,
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ENT_SPRAY,
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ENT_DECAL,
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ENT_OLDCAMERA,
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ENT_MONITOR,
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ENT_SEPARATOR
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};
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/* entity update flags */
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enumflags
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{
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NPC_MODELINDEX,
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NPC_ORIGIN_X,
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NPC_ORIGIN_Y,
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NPC_ORIGIN_Z,
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NPC_ANGLES_X,
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NPC_ANGLES_Y,
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NPC_ANGLES_Z,
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NPC_VELOCITY_X,
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NPC_VELOCITY_Y,
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NPC_VELOCITY_Z,
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NPC_FRAME,
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NPC_SKIN,
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NPC_BODY
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};
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enumflags
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{
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PLAYER_KEEPALIVE,
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PLAYER_MODELINDEX,
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PLAYER_ORIGIN,
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PLAYER_ORIGIN_Z,
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PLAYER_ANGLES_X,
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PLAYER_ANGLES_Y,
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PLAYER_ANGLES_Z,
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PLAYER_VELOCITY,
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PLAYER_VELOCITY_Z,
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PLAYER_FLAGS,
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PLAYER_WEAPON,
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PLAYER_ITEMS,
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PLAYER_HEALTH,
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PLAYER_ARMOR,
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PLAYER_MOVETYPE,
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PLAYER_VIEWOFS,
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PLAYER_BASEFRAME,
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PLAYER_FRAME,
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PLAYER_AMMO1,
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PLAYER_AMMO2,
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PLAYER_AMMO3,
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PLAYER_CSSHOT,
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PLAYER_CSSHOTTIME
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};
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