nuclide/base/src/server
Marco Cawthorne 578da4a779
Add VGUI_Active() which returns whether or not we're drawing VGUI elements,
add SNDFL_ALERTS to sound shaders, which will alert enemy AI of suspicious
behaviour, fix a health-setting bug in NSSurfacePropEntity and remove
playerslot check in item_pickup from base/
2022-01-28 16:02:00 -08:00
..
Makefile CBaseEntity: Fix error for when games are not compiled with GS_RENDERFX 2021-08-03 07:15:25 +02:00
client.qc Massive revamp of the Nuclide system classes, more efficient networking 2021-10-20 01:19:10 +02:00
damage.qc CGameRules: Now incorporates DamageApply and DamageRadius, thus making you 2021-10-07 23:30:21 +02:00
defs.h Base: Merge client/input.qc and server/input.qc into shared/input.qc, as 2021-03-09 11:39:52 +01:00
flashlight.h Base: Merge client/input.qc and server/input.qc into shared/input.qc, as 2021-03-09 11:39:52 +01:00
flashlight.qc Overhaul prediction routines by boxing the generic client attributes away 2021-05-08 17:44:16 +02:00
gamerules.h Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
gamerules.qc Rearrange how we execute and time our player animation logic 2021-04-06 09:18:17 +02:00
gamerules_multiplayer.qc Base: Weapons now track weight (for Weapons_SwitchBest) 2021-05-12 15:42:20 +02:00
gamerules_singleplayer.qc Base: Weapons now track weight (for Weapons_SwitchBest) 2021-05-12 15:42:20 +02:00
items.h Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
items.qc Add VGUI_Active() which returns whether or not we're drawing VGUI elements, 2022-01-28 16:02:00 -08:00
modelevent.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
player.h Base: Merge client/input.qc and server/input.qc into shared/input.qc, as 2021-03-09 11:39:52 +01:00
player.qc NSMonster: Add support for actions (used in e.g. HLMDL) to query which seq 2022-01-06 19:27:08 -08:00
progs.src Clean up the base classes, get rid of having to manually include the entbase 2022-01-20 16:23:29 -08:00
rules.qc CBaseMonster: support for spawnflag MSF_IGNOREPLAYER (64). 2021-05-10 08:14:10 +02:00
server.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
spawn.qc Overhaul prediction routines by boxing the generic client attributes away 2021-05-08 17:44:16 +02:00
spectator.qc Overhaul prediction routines by boxing the generic client attributes away 2021-05-08 17:44:16 +02:00