nuclide/base/src
Marco Cawthorne 578da4a779
Add VGUI_Active() which returns whether or not we're drawing VGUI elements,
add SNDFL_ALERTS to sound shaders, which will alert enemy AI of suspicious
behaviour, fix a health-setting bug in NSSurfacePropEntity and remove
playerslot check in item_pickup from base/
2022-01-28 16:02:00 -08:00
..
client Cleanup: get rid of the ancient Font_LoadFont() wrapper, pipe _all_ text 2021-11-04 22:48:19 +01:00
server Add VGUI_Active() which returns whether or not we're drawing VGUI elements, 2022-01-28 16:02:00 -08:00
shared Change FX_Corpse_Spawn's header to work around a possible compiler bug that 2021-12-13 12:56:01 -08:00
Makefile Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
progs.src Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00