.. |
NSBrushTrigger.h
|
Documented the Nuclide System (NS) classes.
|
2022-10-14 13:08:47 -07:00 |
NSBrushTrigger.qc
|
Documented the Nuclide System (NS) classes.
|
2022-10-14 13:08:47 -07:00 |
NSClient.h
|
Documented the Nuclide System (NS) classes.
|
2022-10-14 13:08:47 -07:00 |
NSClient.qc
|
Proper nonvirtual declarations for class methods.
|
2022-08-24 15:11:04 -07:00 |
NSClientPlayer.h
|
NSClientPlayer: UpdatePlayerAnimation() is now calling when running player physics, and also run seperately for non predicted player entities during predraw.
|
2022-11-11 14:18:14 -08:00 |
NSClientPlayer.qc
|
NSClientPlayer: UpdatePlayerAnimation() is now calling when running player physics, and also run seperately for non predicted player entities during predraw.
|
2022-11-11 14:18:14 -08:00 |
NSClientSpectator.h
|
Documented the Nuclide System (NS) classes.
|
2022-10-14 13:08:47 -07:00 |
NSClientSpectator.qc
|
Proper nonvirtual declarations for class methods.
|
2022-08-24 15:11:04 -07:00 |
NSEntity.h
|
NSClientPlayer: Fix ladder climbing sounds from not playing.
|
2022-11-10 15:41:42 -08:00 |
NSEntity.qc
|
Removal of Footsteps_Update outside of NSClientPlayer. Mods now have the full ability to override steps within the player class. Method name subject to change.
|
2022-11-01 19:54:56 -07:00 |
NSIO.h
|
Documented the Nuclide System (NS) classes.
|
2022-10-14 13:08:47 -07:00 |
NSIO.qc
|
Documented the Nuclide System (NS) classes.
|
2022-10-14 13:08:47 -07:00 |
NSMonster.h
|
Documented the Nuclide System (NS) classes.
|
2022-10-14 13:08:47 -07:00 |
NSMonster.qc
|
Documented the Nuclide System (NS) classes.
|
2022-10-14 13:08:47 -07:00 |
NSNavAI.h
|
Documented the Nuclide System (NS) classes.
|
2022-10-14 13:08:47 -07:00 |
NSNavAI.qc
|
Proper nonvirtual declarations for class methods.
|
2022-08-24 15:11:04 -07:00 |
NSPhysicsEntity.h
|
Documented the Nuclide System (NS) classes.
|
2022-10-14 13:08:47 -07:00 |
NSPhysicsEntity.qc
|
Documented the Nuclide System (NS) classes.
|
2022-10-14 13:08:47 -07:00 |
NSPointTrigger.h
|
Documented the Nuclide System (NS) classes.
|
2022-10-14 13:08:47 -07:00 |
NSPointTrigger.qc
|
Move base classes out of gs-entbase. This evolution only happened because classes such as CBaseMonster that once existed were replaced and it grew from there.
|
2022-07-19 15:22:15 -07:00 |
NSProjectile.h
|
Documented the Nuclide System (NS) classes.
|
2022-10-14 13:08:47 -07:00 |
NSProjectile.qc
|
Documented the Nuclide System (NS) classes.
|
2022-10-14 13:08:47 -07:00 |
NSRenderableEntity.h
|
Documented the Nuclide System (NS) classes.
|
2022-10-14 13:08:47 -07:00 |
NSRenderableEntity.qc
|
NSRenderableEntity: give glowmod more precision over the network for shader enhancements...
|
2022-09-12 22:32:02 -07:00 |
NSSpraylogo.h
|
Make games buildable again, caused by renaming Spraylogo and GameRules classes/files.
|
2022-10-14 15:49:59 -07:00 |
NSSpraylogo.qc
|
Make games buildable again, caused by renaming Spraylogo and GameRules classes/files.
|
2022-10-14 15:49:59 -07:00 |
NSSurfacePropEntity.h
|
Documented the Nuclide System (NS) classes.
|
2022-10-14 13:08:47 -07:00 |
NSSurfacePropEntity.qc
|
Documented the Nuclide System (NS) classes.
|
2022-10-14 13:08:47 -07:00 |
NSTalkMonster.h
|
Documented the Nuclide System (NS) classes.
|
2022-10-14 13:08:47 -07:00 |
NSTalkMonster.qc
|
Get rid of this debug line in NSTalkMonster
|
2022-09-10 11:21:13 -07:00 |
NSTimer.h
|
Documented the Nuclide System (NS) classes.
|
2022-10-14 13:08:47 -07:00 |
NSTimer.qc
|
NSTimer: Add SetupTimer(entity, void(), float, bool) and RunTimer() methods.
|
2022-08-27 11:21:11 -07:00 |
NSTrigger.h
|
Documented the Nuclide System (NS) classes.
|
2022-10-14 13:08:47 -07:00 |
NSTrigger.qc
|
Documented the Nuclide System (NS) classes.
|
2022-10-14 13:08:47 -07:00 |
NSVehicle.h
|
Documented the Nuclide System (NS) classes.
|
2022-10-14 13:08:47 -07:00 |
NSVehicle.qc
|
NSVehicle: Remove any velocity from the driver when they're attached to a vehicle.
|
2022-11-01 20:16:25 -07:00 |
NSWeapon.h
|
Documented the Nuclide System (NS) classes.
|
2022-10-14 13:08:47 -07:00 |
NSWeapon.qc
|
Add helpers across the codebase to deal with networking ents. I tried prototyped a more elegant solution the compiler didn't like - the language should really deal with this.
|
2022-08-07 14:12:55 -07:00 |
colors.h
|
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
|
2022-07-07 09:10:14 -07:00 |
damage.h
|
Get rid of hlmaterials.qc by making the look-up happen fully within NSMaterial.qc as part of the newly unified material routines.
|
2022-10-15 20:32:40 -07:00 |
decalgroups.h
|
Kill src/client/player.qc. We now have overridable methods dedicated for updating player animations, attachments and more inside NSClientPlayer.
|
2022-11-01 19:12:40 -07:00 |
decalgroups.qc
|
Kill src/client/player.qc. We now have overridable methods dedicated for updating player animations, attachments and more inside NSClientPlayer.
|
2022-11-01 19:12:40 -07:00 |
defs.h
|
Add support for Source Engine decal groups (scripts/decals.txt).
|
2022-10-27 20:04:11 -07:00 |
effects.h
|
Get rid of hlmaterials.qc by making the look-up happen fully within NSMaterial.qc as part of the newly unified material routines.
|
2022-10-15 20:32:40 -07:00 |
entities.h
|
Change 'material' over to 'surfaceprop'. Implement new networked event EV_SURFIMPACT.
|
2022-10-26 12:50:08 -07:00 |
events.h
|
Add support for Source Engine decal groups (scripts/decals.txt).
|
2022-10-27 20:04:11 -07:00 |
flags.h
|
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
|
2022-07-07 09:10:14 -07:00 |
fteextensions.qc
|
NSRenderableEntity: Use the new addlight for RFX_Q2PULSE. Needs engine version bump.
|
2022-06-27 08:31:41 -07:00 |
global.h
|
Get rid of hlmaterials.qc by making the look-up happen fully within NSMaterial.qc as part of the newly unified material routines.
|
2022-10-15 20:32:40 -07:00 |
hitmesh.h
|
Get rid of hlmaterials.qc by making the look-up happen fully within NSMaterial.qc as part of the newly unified material routines.
|
2022-10-15 20:32:40 -07:00 |
include.src
|
Add support for Source Engine decal groups (scripts/decals.txt).
|
2022-10-27 20:04:11 -07:00 |
materials.h
|
Add support for Source Engine decal groups (scripts/decals.txt).
|
2022-10-27 20:04:11 -07:00 |
materials.qc
|
NSClientPlayer: Fix ladder climbing sounds from not playing.
|
2022-11-10 15:41:42 -08:00 |
math.h
|
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
|
2022-07-07 09:10:14 -07:00 |
math.qc
|
Clean up some areas where float logic happens to prepare for the compiler flag 'assumeint'
|
2022-08-10 16:15:44 -07:00 |
memory.h
|
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
|
2022-07-07 09:10:14 -07:00 |
platform.h
|
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
|
2022-07-07 09:10:14 -07:00 |
player_pmove.qc
|
NSClientPlayer: UpdatePlayerAnimation() is now calling when running player physics, and also run seperately for non predicted player entities during predraw.
|
2022-11-11 14:18:14 -08:00 |
pmove.h
|
NSView: Don't run stair smoothing code when we're going up on elevators/platforms.
|
2022-08-10 16:51:26 -07:00 |
pmove.qc
|
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
|
2022-07-07 09:10:14 -07:00 |
pmove_custom.qc
|
PMove_Custom: Go over some checks, one trace_fraction check was wrong and caused us to not slide along rotating brushes (doors) properly.
|
2022-09-12 23:07:33 -07:00 |
propdata.h
|
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
|
2022-07-07 09:10:14 -07:00 |
propdata.qc
|
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
|
2022-07-07 09:10:14 -07:00 |
sound.h
|
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
|
2022-07-07 09:10:14 -07:00 |
sound.qc
|
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
|
2022-07-07 09:10:14 -07:00 |
surfaceproperties.h
|
Add support for Source Engine decal groups (scripts/decals.txt).
|
2022-10-27 20:04:11 -07:00 |
surfaceproperties.qc
|
Add support for Source Engine decal groups (scripts/decals.txt).
|
2022-10-27 20:04:11 -07:00 |
util.qc
|
Client: Disable some expensive routines when paused.
|
2022-07-18 10:02:04 -07:00 |
weapons.h
|
Initial work towards the NSWeapon class. Testing will happen in base/ under the NEW_INVENTORY define.
|
2022-07-25 09:31:37 -07:00 |
weapons.qc
|
Initial work towards the NSWeapon class. Testing will happen in base/ under the NEW_INVENTORY define.
|
2022-07-25 09:31:37 -07:00 |