nuclide/Documentation/Sound/EAX.md

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Sound: EAX

Creative Technology's Environmental Audio Extensions, also known as EAX, attempted to create more ambiance within video games by more accurately simulating a real-world audio environment.

Due to the release of Windows Vista which deprecated the DirectSound3D API EAX was based on in 2007, Creative discouraged EAX implementation in favor of its OpenAL-based EFX equivalent.

EFX is fully supported in FTEQW and exposed via user-friendly entities and scripting language in Nuclide.

See also