nuclide/src/client/sentences.qc

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/*
* Copyright (c) 2016-2020 Marco Hladik <marco@icculus.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/* voice sentence samples for AI and other triggers that are supposed to talk.
* the formatting is messy as hell and I feel dirty for even bothering with all
* this to begin with.
*
* the server will send a short string identifer over and we'll look it up.
* what's annoying is that some NPCs got their own pitch overrides so I guess
* we'll just default to those whenever there's no custom value set.
*/
/* sentences are the voice-acting backbone of the sound system.
* http://articles.thewavelength.net/230/
* has pretty good documentation of how the format is meant to work */
/* Sentences Documentation
Each line is a new sentence group.
[GROUPNAME] [...PARAMETERS] [...SAMPLES]
If a sample is not in a sub-directory, it'll be assumed to be part
of the 'vox' sub-directory, or the last valid path of a previous sample.
For example
attention male/hello how are you
becomes
vox/attention.wav male/hello.wav male/how.wav male/are.wav male/you.wav
When parameters are surrounded by spaces, this means they apply
to all current samples. They can be overwritten later down the parsing.
When a parameter is attached to a sample, e.g.
attention(p120)
Then this parameter only applies to said keyword.
Whereas...
(p120) attention everyone alive
Will apply the pitch effect to all three succeeding samples.
Parameters:
(pXX) = Pitch. Valid values are from 50 to 150.
(vXX) = Volume. Valid values are from 0 to 100.
(sXX) = Start point in %. E.g. 10 skips the first 10% of the sample.
(eXX) = End point in %. E.g. 75 ends playback 75% into the sample.
(tXX) = Time shift/compression in %. 100 is unaltered speed,
wheras 50 plays the sample back in half the time.
*/
/* enable this if you want to use memalloc */
#define DYNAMIC_SENTENCES
typedef struct
{
string m_strID;
string m_strSamples;
} sentences_t;
#ifdef DYNAMIC_SENTENCES
sentences_t *g_sentences;
int g_sentences_count;
#else
#define SENTENCES_LIMIT 1024
sentences_t g_sentences[SENTENCES_LIMIT];
int g_sentences_count;
#endif
var string g_sentences_samplepath;
void
Sentences_Shutdown(void)
{
#ifdef DYNAMIC_SENTENCES
if (g_sentences)
memfree(g_sentences);
#endif
g_sentences_count = 0;
}
void
Sentences_Init(void)
{
filestream fs_sentences;
string temp;
int c, i;
Sentences_Shutdown();
fs_sentences = fopen("sound/sentences.txt", FILE_READ);
if (fs_sentences < 0) {
print("^1WARNING: ^7Could NOT load sound/sentences.txt\n");
return;
}
while ((temp = fgets(fs_sentences))) {
/* tons of comments/garbage in those files,
* so tokenize appropriately */
c = tokenize_console(temp);
/* not enough for an entry. */
if (c < 2) {
continue;
}
/* starts of at 0, for every line increases */
int x = g_sentences_count;
/* allocate memory and increase count */
#ifdef DYNAMIC_SENTENCES
g_sentences_count++;
g_sentences = (sentences_t *)memrealloc(g_sentences,
sizeof(sentences_t),
x,
g_sentences_count);
#else
if (g_sentences_count + 1 >= SENTENCES_LIMIT) {
print("^1WARNING: ^7Reached limit of max sentences!\n");
return;
}
g_sentences_count++;
#endif
/* loop through the parts of the line */
for (i=0; i < c; i++) {
/* first entry is the id, prefix with ! as well */
if (i==0) {
g_sentences[x].m_strID = strtoupper(strcat("!", argv(0)));
} else {
if (i == 1) {
g_sentences[x].m_strSamples = sprintf("%s", argv(i));
} else {
g_sentences[x].m_strSamples = sprintf("%s %s", g_sentences[x].m_strSamples, argv(i));
}
g_sentences[x].m_strSamples =
strreplace(",", " vox/comma.wav", g_sentences[x].m_strSamples);
}
}
}
fclose(fs_sentences);
}
string
Sentences_ProcessSample(string sample)
{
int c = tokenizebyseparator(sample, "/");
/* this sample contains a path */
if (c > 1) {
g_sentences_samplepath = argv(0);
return sample;
}
/* we don't have a path, so supply the default */
return sprintf("%s/%s", g_sentences_samplepath, argv(0));
}
void
Sentences_ResetSample(void)
{
g_sentences_samplepath = "vox";
}
string
Sentences_GetSamples(string msg)
{
Sentences_ResetSample();
for (int i = 0; i < g_sentences_count; i++) {
if (g_sentences[i].m_strID == msg) {
return g_sentences[i].m_strSamples;
}
}
return ("");
}