nuclide/cstrike/src/server/progs.src

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Executable File

#pragma target fte
#pragma progs_dat "../../data.pk3dir/progs.dat"
#define QWSSQC
#define SERVER
#define VALVE
#define CSTRIKE
#define BULLETPENETRATION
#define BULLETPATTERNS
#define GS_RENDERFX
#includelist
../../../src/shared/fteextensions.qc
../../../src/gs-entbase/server/defs.h
../../../src/shared/defs.h
../../../src/server/defs.h
../../../src/gs-entbase/server.src
../../../src/gs-entbase/shared.src
defs.h
../shared/include.src
player.qc
../../../valve/src/server/spectator.qc
hostage_entity.qc
armoury_entity.qc
func_bomb_target.qc
func_buyzone.qc
info_buyzone.qc
func_escapezone.qc
func_hostage_rescue.qc
info_hostage_rescue.qc
func_vip_safetyzone.qc
info_map_parameters.qc
item_suit.qc
../../../valve/src/server/items.qc
../../../src/botlib/include.src
game_money.qc
gamerules.qc
gamerules_singleplayer.qc
gamerules_multiplayer.qc
radio.qc
client.qc
ammo.qc
buy.qc
server.qc
../../../valve/src/server/damage.qc
../../../valve/src/server/rules.qc
../../../valve/src/server/flashlight.qc
../../../base/src/server/modelevent.qc
input.qc
spawn.qc
../../../src/server/include.src
../../../src/shared/include.src
#endlist