nuclide/base
Marco Cawthorne 649ed825ad
Big commit, work over various triggers. Clean up debug prints and make
them more consistent. Warnings are in yellow, while errors are in red.

New cvar: g_developerTimestamp will display timestamps next to debug messages
originating from the game-logic. Set g_developer to 1 to see them.
A lot of useful into, such as which entity id messages originate from
should aid in debugging quite a bit.

SP level transitions should also be more reliable now in terms of
transferring entities and the like.

Some levels have awkward transition areas and you might find yourself
jumping between levels frequently. Workarounds are in the works.
2024-03-02 00:40:08 -08:00
..
src Big commit, work over various triggers. Clean up debug prints and make 2024-03-02 00:40:08 -08:00
test_maps.pk3dir Test map for areaportalwindow 2024-01-02 13:15:39 -08:00
default.cfg build_engine.sh: Support building of HL2/SRC2004 content via the new plugin 2021-11-09 17:33:16 +01:00
liblist.gam Menu-FN: Add 'menumap' to the liblist.gam extended specification. 2022-02-23 01:41:43 -08:00
manifest.fmf Big commit, work over various triggers. Clean up debug prints and make 2024-03-02 00:40:08 -08:00
mapcycle.txt leave comment in base/mapcycle.txt 2022-10-03 14:43:52 -07:00
titles.txt Move platform/test_maps.pk3dir to base/test_maps.pk3dir 2022-02-23 01:56:43 -08:00