nuclide/Documentation/EntityGuide.md

6.4 KiB

Entity Guide

Overview

[ambient_generic](@ref ambient_generic)

[button_target](@ref button_target)

[cycler](@ref cycler)

[cycler_sprite](@ref cycler_sprite)

[cycler_weapon](@ref cycler_weapon)

[cycler_wreckage](@ref cycler_wreckage)

[env_beam](@ref env_beam)

[env_beverage](@ref env_beverage)

[env_bubbles](@ref env_bubbles)

[env_cascade_light](@ref env_cascade_light)

[env_cubemap](@ref env_cubemap)

[env_explosion](@ref env_explosion)

[env_fade](@ref env_fade)

[env_fire](@ref env_fire)

[env_fog](@ref env_fog)

[env_fog_controller](@ref env_fog_controller)

[env_funnel](@ref env_funnel)

[env_global](@ref env_global)

[env_glow](@ref env_glow)

[env_hudhint](@ref env_hudhint)

[env_instructor_hint](@ref env_instructor_hint)

[env_laser](@ref env_laser)

[env_message](@ref env_message)

[env_model](@ref env_model)

[env_muzzleflash](@ref env_muzzleflash)

[env_particle](@ref env_particle)

[env_physexplosion](@ref env_physexplosion)

[env_projectedtexture](@ref env_projectedtexture)

[env_render](@ref env_render)

[env_shake](@ref env_shake)

[env_shockwave](@ref env_shockwave)

[env_shooter](@ref env_shooter)

[env_smoker](@ref env_smoker)

[env_sound](@ref env_sound)

[env_soundscape](@ref env_soundscape)

[env_spark](@ref env_spark)

[env_sprite](@ref env_sprite)

[env_steam](@ref env_steam)

[env_sun](@ref env_sun)

[func_areaportal](@ref func_areaportal)

[func_areaportalwindow](@ref func_areaportalwindow)

[func_breakable](@ref func_breakable)

[func_brush](@ref func_brush)

[func_button](@ref func_button)

[func_conveyor](@ref func_conveyor)

[func_detail](@ref func_detail)

[func_detail_illusionary](@ref func_detail_illusionary)

[func_door](@ref func_door)

[func_door_rotating](@ref func_door_rotating)

[func_dustcloud](@ref func_dustcloud)

[func_dustmotes](@ref func_dustmotes)

[func_friction](@ref func_friction)

[func_group](@ref func_group)

[func_guntarget](@ref func_guntarget)

[func_healthcharger](@ref func_healthcharger)

[func_illusionary](@ref func_illusionary)

[func_ladder](@ref func_ladder)

[func_lod](@ref func_lod)

[func_monitor](@ref func_monitor)

[func_monsterclip](@ref func_monsterclip)

[func_mortar_field](@ref func_mortar_field)

[func_pendulum](@ref func_pendulum)

[func_physbox](@ref func_physbox)

[func_plat](@ref func_plat)

[func_platrot](@ref func_platrot)

[func_pushable](@ref func_pushable)

[func_recharge](@ref func_recharge)

[func_rot_button](@ref func_rot_button)

[func_rotating](@ref func_rotating)

[func_smokevolume](@ref func_smokevolume)

[func_tank](@ref func_tank)

[func_tankcontrols](@ref func_tankcontrols)

[func_tankmortar](@ref func_tankmortar)

[func_trackchange](@ref func_trackchange)

[func_tracktrain](@ref func_tracktrain)

[func_train](@ref func_train)

[func_traincontrols](@ref func_traincontrols)

[func_vehicle](@ref func_vehicle)

[func_vehiclecontrols](@ref func_vehiclecontrols)

[func_wall](@ref func_wall)

[func_wall_toggle](@ref func_wall_toggle)

[game_counter](@ref game_counter)

[game_counter_set](@ref game_counter_set)

[game_end](@ref game_end)

[game_player_equip](@ref game_player_equip)

[game_player_hurt](@ref game_player_hurt)

[game_player_team](@ref game_player_team)

[game_score](@ref game_score)

[game_team_master](@ref game_team_master)

[game_team_set](@ref game_team_set)

[game_text](@ref game_text)

[game_zone_player](@ref game_zone_player)

[gibshooter](@ref gibshooter)

[info_hint](@ref info_hint)

[info_intermission](@ref info_intermission)

[info_node](@ref info_node)

[info_node_air](@ref info_node_air)

[info_notnull](@ref info_notnull)

[info_null](@ref info_null)

[info_particle_system](@ref info_particle_system)

[info_player_coop](@ref info_player_coop)

[info_player_deathmatch](@ref info_player_deathmatch)

[info_player_start](@ref info_player_start)

[info_teleport_destination](@ref info_teleport_destination)

[info_waypoint](@ref info_waypoint)

[infodecal](@ref infodecal)

[item_food](@ref item_food)

[light](@ref light)

[light_dynamic](@ref light_dynamic)

[light_environment](@ref light_environment)

[light_surface](@ref light_surface)

[logic_achievement](@ref logic_achievement)

[logic_auto](@ref logic_auto)

[logic_case](@ref logic_case)

[logic_relay](@ref logic_relay)

[logic_timer](@ref logic_timer)

[momentary_door](@ref momentary_door)

[momentary_rot_button](@ref momentary_rot_button)

[monster_furniture](@ref monster_furniture)

[monster_generic](@ref monster_generic)

[monstermaker](@ref monstermaker)

[multi_manager](@ref multi_manager)

[multisource](@ref multisource)

[path_corner](@ref path_corner)

[path_track](@ref path_track)

[phys_ballsocket](@ref phys_ballsocket)

[phys_constraint](@ref phys_constraint)

[phys_constraintsystem](@ref phys_constraintsystem)

[phys_convert](@ref phys_convert)

[phys_hinge](@ref phys_hinge)

[phys_keepupright](@ref phys_keepupright)

[phys_rope](@ref phys_rope)

[phys_slideconstraint](@ref phys_slideconstraint)

[player_loadsaved](@ref player_loadsaved)

[player_weaponstrip](@ref player_weaponstrip)

[point_camera](@ref point_camera)

[point_message](@ref point_message)

[point_servercommand](@ref point_servercommand)

[point_spotlight](@ref point_spotlight)

[point_trigger](@ref point_trigger)

[prop_dynamic](@ref prop_dynamic)

[prop_physics](@ref prop_physics)

[prop_rope](@ref prop_rope)

[prop_static](@ref prop_static)

[prop_vehicle_driveable](@ref prop_vehicle_driveable)

[random_speaker](@ref random_speaker)

[random_trigger](@ref random_trigger)

[scripted_sentence](@ref scripted_sentence)

[scripted_sequence](@ref scripted_sequence)

[sky_camera](@ref sky_camera)

[speaker](@ref speaker)

[targ_speaker](@ref targ_speaker)

[target_cdaudio](@ref target_cdaudio)

[trigger_auto](@ref trigger_auto)

[trigger_autosave](@ref trigger_autosave)

[trigger_camera](@ref trigger_camera)

[trigger_cdaudio](@ref trigger_cdaudio)

[trigger_changelevel](@ref trigger_changelevel)

[trigger_changetarget](@ref trigger_changetarget)

[trigger_counter](@ref trigger_counter)

[trigger_endsection](@ref trigger_endsection)

[trigger_gravity](@ref trigger_gravity)

[trigger_hurt](@ref trigger_hurt)

[trigger_look](@ref trigger_look)

[trigger_monsterjump](@ref trigger_monsterjump)

[trigger_multiple](@ref trigger_multiple)

[trigger_once](@ref trigger_once)

[trigger_playerfreeze](@ref trigger_playerfreeze)

[trigger_push](@ref trigger_push)

[trigger_relay](@ref trigger_relay)

[trigger_teleport](@ref trigger_teleport)

[trigger_transition](@ref trigger_transition)

[worldspawn](@ref worldspawn)