nuclide/base/test_maps.pk3dir
Marco Cawthorne 66b09de431
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
multi_manager entities now behave correctly when calling themselves in MULTITHREADED mode.
Remove GS_RENDERFX option. Too many entities rely on its functionality anyway.
Fixed some rendermode behaviour - ladders will no longer be visible.
You can now see the playermodel (and no longer the viewmodel) in mirrors.
Fixed a lot of warnings.
2022-07-07 09:10:14 -07:00
..
data Base: add test_ai map by Xylemon (huge thanks!) 2022-03-14 10:16:31 -07:00
maps Big commit fixing many regressions since crunch hit. env_sprite has been reworked. 2022-07-07 09:10:14 -07:00
models/logos Move platform/test_maps.pk3dir to base/test_maps.pk3dir 2022-02-23 01:56:43 -08:00
particles Move platform/test_maps.pk3dir to base/test_maps.pk3dir 2022-02-23 01:56:43 -08:00
textures Move platform/test_maps.pk3dir to base/test_maps.pk3dir 2022-02-23 01:56:43 -08:00
README Move platform/test_maps.pk3dir to base/test_maps.pk3dir 2022-02-23 01:56:43 -08:00

README

Here are the Nuclide test maps.
These may feature functional showcases, as well as graphical ones.
They may also be used for regression tests.

Sources are included.