Marco Cawthorne
68974053f4
BotLib: add cvar bot_prefix, add method SetName() which respects it.
2022-05-24 15:32:37 -07:00
Marco Cawthorne
96f3a1224a
This is a massive change. Check the full msg here:
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https://icculus.org/~marco/txt/nuclide_may2022.txt
2022-03-15 19:33:11 -07:00
Marco Cawthorne
bbfc8c945c
BotLib: Prematurely commit all this new nav-stuff because some people like
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to compile their games.
2022-03-13 17:10:12 -07:00
Marco Cawthorne
0fc52f726d
BotLib now responds to 'alert' flagged sounds as well. Also added a cooldown
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timer so we don't call alerts too often.
2022-03-11 14:00:44 -08:00
Marco Cawthorne
6fb067eed3
My name has changed, so an update to the copyright to reflect it.
2022-03-11 11:40:43 -08:00
Marco Cawthorne
d885e2e643
BotLib: lot of work done on recognizing weapon types, making proper use of
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Weapons_IsEmpty() checks - more fixes for pathfinding; the ability to set
walk and movespeed externally via method overrides; several bugfixes in
relation to firing (and getting stuck on pressing other keys.
2022-03-08 21:50:30 -08:00
Marco Cawthorne
c5cea7a162
Base: Weapons now track weight (for Weapons_SwitchBest)
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BotLib: Add CreateObjective() method that can be overridden
2021-05-12 15:42:20 +02:00
Marco Cawthorne
2c7f540787
botlib: add USER linkflag. When a bot passes that link, he'll USE the
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closest func_button nearby.
2021-03-27 07:48:46 +01:00
Marco Cawthorne
5edcdb892c
BotLib: My last commit before weekend hits. More pathfinding work, added
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a temporary interface for in-game waypointing... Bots will combat you too.
2020-12-26 07:27:34 +01:00
Marco Cawthorne
c76cdc5903
BotLib: Added basic waypointing and pathfinding system. They'll go about
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their business but not do much else just yet.
2020-12-23 07:53:43 +01:00
Marco Cawthorne
c0f97524ce
Change 'impulse 240' for adding bots to 'sv bot_add', which is game-mode
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oriented and more flexible to mod authors.
2020-07-09 10:42:34 +02:00
Marco Cawthorne
b3de732e03
BotLib: Added initial files to the project.
2020-04-22 12:31:28 +02:00