Commit Graph

2618 Commits

Author SHA1 Message Date
Marco Cawthorne 67989d8bf9 Update README.md 2017-01-16 20:35:55 +01:00
Marco Cawthorne cc79ccfc7b Update README.md 2017-01-16 20:35:09 +01:00
Marco Cawthorne 73ef011d50 Merge branch 'master' of https://github.com/eukos16/OpenCS 2017-01-15 20:57:45 +01:00
Marco Cawthorne 4a14bb6fab Renamed project, fixed potential money bugs revised input.... 2017-01-15 20:56:58 +01:00
Marco Cawthorne 892dcdf020 Update README.md 2017-01-15 13:38:31 -01:00
Marco Cawthorne 08ce6e56f0 Update README.md 2017-01-15 13:36:04 -01:00
Marco Cawthorne 9dd5702376 Set theme jekyll-theme-midnight 2017-01-15 13:34:59 -01:00
Marco Cawthorne 21582696ef Update README.md 2017-01-15 13:34:41 -01:00
Marco Cawthorne ffcf7a6d41 Update README.md 2017-01-15 13:29:21 -01:00
Marco Cawthorne c27161f6d2 Update README.md 2017-01-15 13:28:38 -01:00
Marco Cawthorne 7fe9ea1e67 Update README.md 2017-01-15 13:28:14 -01:00
Marco Cawthorne 2c076c1d45 Update README.md 2017-01-15 13:20:21 -01:00
Marco Cawthorne e24070fbb7 Update README.md 2017-01-15 13:18:19 -01:00
Marco Cawthorne 002ee575e4 Update README.md 2017-01-15 13:10:55 -01:00
Marco Cawthorne 7a1e1b5c81 Set theme jekyll-theme-hacker 2017-01-15 13:08:22 -01:00
Marco Cawthorne 596cc5c24f Set theme jekyll-theme-midnight 2017-01-15 13:05:35 -01:00
Marco Cawthorne 782fe18762 Set theme jekyll-theme-slate 2017-01-15 13:03:39 -01:00
Marco Cawthorne bf1adc491a Support for more muzzleflashes
Fixes and cleanups regarding effects, networking
All sorts of other cool things
2017-01-14 16:00:31 +01:00
Marco Cawthorne e67ab0380f Added viewmodel muzzleflashes
Redone the model-event sound stuff using next-generation FTE features (TM)
Cleaned and fixed things here and there
2017-01-12 03:49:59 +01:00
Marco Cawthorne 30e2e5b76a Added armoury_entity ( fixes #7 )
Added weapon dropping ( and cmd 'drop', fixes #8 )
Tweaked the buy and team menus layout wise
Implemented Auto-Assign function in the GUI menu
Fixed a logic bug with Weapon_GiveAmmo
2017-01-12 00:31:19 +01:00
Marco Hladik ca26fd94b6 Started work on Armoury Entity 2017-01-11 04:40:53 -05:00
Marco Cawthorne 47932e57a0 Some more work towards player animations 2017-01-10 22:55:12 +01:00
Marco Cawthorne 2a8cb32326 Fixed a timer bug 2017-01-10 21:46:17 +01:00
Marco Cawthorne f1614d50ff Added weapon binds for buying
Added some more buying restrictions
Fixed a VGUI bug
2017-01-10 21:24:14 +01:00
Marco Cawthorne bbc798bccb Added radio1, radio2 and radio3 commands for VGUI radio message menus 2017-01-10 20:56:15 +01:00
Marco Cawthorne 712b2cebbc Fixed some breakable sounds being played "wrongly"
Cleaned up some of the codebase
Commented some more stuff and brought in some structure
Probably fixed a few things in the process
2017-01-10 19:24:45 +01:00
Marco Cawthorne ce7a2243cc Revamped radio system
Added keybinds for a ton of radio commands
Revamped the start-message stuff
2017-01-10 18:24:43 +01:00
Marco Cawthorne 3d219d7fdb Wiping all corpses after a round ends now
Fixed the EscapeZone ent I never commited properly
C4 Bombs now trigger the c4 target spots
Some more messages for equipment/weapon buying
Some more Rule tweaks that could cause issues with dead people buying guns via future binds
Hit locational damage now applied properly, derp
2017-01-10 16:45:41 +01:00
Marco Cawthorne 8d6a6477f9 Fixed a bug in which weapons weren't wiped when switching teams during a match 2017-01-09 22:45:18 +01:00
Marco Cawthorne f8c0518292 Added multi_manager ( Fixes #6 )
Added multisource
2017-01-09 22:07:23 +01:00
Marco Cawthorne e8edad9fc4 Fixes #5 by implementing func_pushable 2017-01-09 18:28:23 +01:00
Marco Cawthorne be02bb696d BInary update 2017-01-08 16:43:12 +01:00
Marco Cawthorne d63b9341c9 Updated some other silly thing I should have noticed. 2017-01-08 16:42:26 +01:00
Marco Cawthorne 1530866829 Gave the knife some attention when it comes to sounds 2017-01-08 16:12:02 +01:00
Marco Cawthorne 98792c9d95 Merge branch 'master' of https://github.com/eukos16/OpenCS 2017-01-08 16:00:57 +01:00
Marco Cawthorne b7ac0e7a1d More accuracy fixes 2017-01-08 16:00:35 +01:00
Marco Cawthorne efa263dae5 Update README.md 2017-01-08 15:18:55 +01:00
Marco Cawthorne 427e2d300d Hit-location based death animations
Fix related to shotguns having an insane accuracy
2017-01-08 15:11:34 +01:00
Marco Cawthorne 9a46190fbd Added bunnyhop cap
Fixed some collision issue with some surfaces caused by static breaking points
2017-01-07 21:41:02 +01:00
Marco Cawthorne ac78b41f0d Fixed a bug in which shooting shotguns might cause problems... 2017-01-07 21:18:15 +01:00
Marco Cawthorne ad6c70b365 Added more penetrate-able (?) materials like vents, dirt etc. 2017-01-07 18:05:12 +01:00
Marco Cawthorne 735e6d5153 Bullet penetration for wood 2017-01-07 18:01:44 +01:00
Marco Cawthorne 5347482d9c Implemented new impact effects based around materials
Implemented round-draw
Ricochet sounds and whatnot
2017-01-07 17:29:27 +01:00
Marco Cawthorne 99b25733a3 Added material based footsteps 2017-01-03 23:25:27 +01:00
Marco Cawthorne 69c032d56d Latest progs binary builds 2017-01-03 19:47:13 +01:00
Marco Cawthorne 07b147331c Precaches and stuff 2017-01-03 19:46:19 +01:00
Marco Cawthorne 3827446805 Pain sounds, death sounds, silly bug fixes... ugh! 2017-01-03 19:31:24 +01:00
Marco Cawthorne 249eb2d94f Locational damage, fall-damage, some fixes here and there... kinda unstable ATM 2017-01-03 02:02:00 +01:00
Marco Hladik 2b9aef8167 Added semi-automatic fire 2016-12-24 16:30:44 +01:00
Marco Hladik 234b38bb44 Minor fixes to VGUI objects and Nightvision 2016-12-24 01:23:33 +01:00