Get rid of unused functions inside src/client/predict.qc that were long deprecated.
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843dcc8284
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@ -63,62 +63,4 @@ Predict_EntityUpdate(player pl, float new)
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}
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}
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}
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/*
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=================
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Predict_PreFrame
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We're part way through parsing new player data.
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Propagate our pmove state to whatever the current frame before its stomped on
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(so any non-networked state updates locally).
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=================
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*/
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void
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Predict_PlayerPreFrame(player pl)
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{
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}
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/*
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=================
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Predict_PostFrame
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We're part way through parsing new player data.
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Rewind our pmove state back to before we started predicting.
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(to give consistent state instead of accumulating errors)
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=================
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*/
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void
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Predict_PlayerPostFrame(player pl)
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{
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}
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/*
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=================
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Predict_PreFrame
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We're part way through parsing new player data.
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Propagate our pmove state to whatever the current frame before its stomped on
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(so any non-networked state updates locally).
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=================
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*/
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void
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Predict_SpectatorPreFrame(NSClientSpectator pl)
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{
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}
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/*
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=================
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Predict_SpectatorPostFrame
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We're part way through parsing new player data.
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Rewind our pmove state back to before we started predicting.
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(to give consistent state instead of accumulating errors)
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=================
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*/
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void
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Predict_SpectatorPostFrame(NSClientSpectator pl)
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{
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}
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}
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