Get rid of unused functions inside src/client/predict.qc that were long deprecated.

This commit is contained in:
Marco Cawthorne 2022-11-01 19:23:18 -07:00
parent 843dcc8284
commit 606edfadcc
Signed by: eukara
GPG Key ID: CE2032F0A2882A22
1 changed files with 1 additions and 59 deletions

View File

@ -63,62 +63,4 @@ Predict_EntityUpdate(player pl, float new)
}
}
}
/*
=================
Predict_PreFrame
We're part way through parsing new player data.
Propagate our pmove state to whatever the current frame before its stomped on
(so any non-networked state updates locally).
=================
*/
void
Predict_PlayerPreFrame(player pl)
{
}
/*
=================
Predict_PostFrame
We're part way through parsing new player data.
Rewind our pmove state back to before we started predicting.
(to give consistent state instead of accumulating errors)
=================
*/
void
Predict_PlayerPostFrame(player pl)
{
}
/*
=================
Predict_PreFrame
We're part way through parsing new player data.
Propagate our pmove state to whatever the current frame before its stomped on
(so any non-networked state updates locally).
=================
*/
void
Predict_SpectatorPreFrame(NSClientSpectator pl)
{
}
/*
=================
Predict_SpectatorPostFrame
We're part way through parsing new player data.
Rewind our pmove state back to before we started predicting.
(to give consistent state instead of accumulating errors)
=================
*/
void
Predict_SpectatorPostFrame(NSClientSpectator pl)
{
}
}