Server: add Skill_Init inside init()
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@ -369,6 +369,7 @@ init(float prevprogs)
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PropData_Init();
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PropData_Init();
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SurfData_Init();
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SurfData_Init();
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DecalGroups_Init();
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DecalGroups_Init();
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Skill_Init();
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/* DO NOT EVER CHANGE THESE. */
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/* DO NOT EVER CHANGE THESE. */
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cvar_set("r_meshpitch", "1");
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cvar_set("r_meshpitch", "1");
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