README.md fix typo on my part
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@ -5,7 +5,7 @@ clean-room implementations of true-and-tested game-logic frameworks.
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It's been used to ship a commercial product. So it's proven to some extent.
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It's been used to ship a commercial product. So it's proven to some extent.
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All of this is written in QuakeC, but there's also some GLSL and shell scripts
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All of this is written in QuakeC, but there's also some GLSL and shell scripts
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in here. If you and our team is unfamilar with any of these, you may want something else.
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in here. If you and your team are unfamilar with any of these, you may want something else.
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## Documentation
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## Documentation
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@ -26,7 +26,7 @@ Timothee Besset and the **GtkRadiant** contributors, as well as the NetRadiant t
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![idTech Logo](Documentation/idtech.svg)
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![idTech Logo](Documentation/idtech.svg)
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## License
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## License
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Copyright (c) 2016-2022 Vera Visions L.L.C.
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Copyright (c) 2016-2023 Vera Visions L.L.C.
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Permission to use, copy, modify, and distribute this software for any
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Permission to use, copy, modify, and distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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purpose with or without fee is hereby granted, provided that the above
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