README.md fix typo on my part

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Marco Cawthorne 2023-03-08 16:03:33 -08:00
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@ -5,7 +5,7 @@ clean-room implementations of true-and-tested game-logic frameworks.
It's been used to ship a commercial product. So it's proven to some extent. It's been used to ship a commercial product. So it's proven to some extent.
All of this is written in QuakeC, but there's also some GLSL and shell scripts All of this is written in QuakeC, but there's also some GLSL and shell scripts
in here. If you and our team is unfamilar with any of these, you may want something else. in here. If you and your team are unfamilar with any of these, you may want something else.
## Documentation ## Documentation
@ -26,7 +26,7 @@ Timothee Besset and the **GtkRadiant** contributors, as well as the NetRadiant t
![idTech Logo](Documentation/idtech.svg) ![idTech Logo](Documentation/idtech.svg)
## License ## License
Copyright (c) 2016-2022 Vera Visions L.L.C. Copyright (c) 2016-2023 Vera Visions L.L.C.
Permission to use, copy, modify, and distribute this software for any Permission to use, copy, modify, and distribute this software for any
purpose with or without fee is hereby granted, provided that the above purpose with or without fee is hereby granted, provided that the above