nuclide/src/gs-entbase/server/basetrigger.h

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/*
* Copyright (c) 2016-2020 Marco Hladik <marco@icculus.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
enum
{
USE_TOGGLE,
USE_CONTINOUS
};
enum
{
TRIG_OFF,
TRIG_ON,
TRIG_TOGGLE
};
class CBaseTrigger:CBaseEntity
{
int m_strGlobalState;
string m_strKillTarget;
string m_strMessage;
string m_strMaster;
int m_iUseType;
int m_iTeam;
int m_iValue;
void(void) CBaseTrigger;
/* legacy trigger architecture */
float m_flDelay;
virtual void(entity, int) Trigger;
virtual void(entity, int, float) UseTargets;
/* master feature */
virtual int(void) GetValue;
virtual int(void) GetMaster;
/* spawn setup helpers */
virtual void(void) InitBrushTrigger;
virtual void(void) InitPointTrigger;
virtual void(string, string) SpawnKey;
};